Player Matchup

Cerberus
Cerberus
Belzebu05
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Daese
Guan Yu
Level 18
God Stats
2W - 1L
1,255 SR
Queue Stats
66W - 49L
1,460 Elo+
Solo
Artemis
Artemis
DanCS17
Artemis
Level 16
God Stats
3W - 2L
1,686 SR
Queue Stats
5W - 6L
1,326 Elo+
Party 1
Ra
Ra
PachoPuas
Ra
Level 15
God Stats
2W - 0L
1,858 SR
Queue Stats
3W - 4L
1,333 Elo+
Party 1
Yemoja
Yemoja
toñitobb
Yemoja
Level 14
God Stats
1W - 0L
1,290 SR
Queue Stats
4W - 5L
1,299 Elo+
Party 1
Team Averages
Level 44
1,518 SR
1,384 Elo+

VS

Team Averages
Level 35
1,488 SR
1,422 Elo+
Nemesis
Nemesis
Adventciv
Nemesis
Level 8
God Stats
28W - 27L
1,496 SR
Queue Stats
146W - 142L
1,297 Elo+
Party 2
Guan Yu
Guan Yu
JDMdog21
Guan Yu
Level 18
God Stats
1W - 3L
1,442 SR
Queue Stats
133W - 163L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
Sky404
Heimdallr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,427 Elo+
Solo
Sylvanus
Sylvanus
TechDragon035
Sylvanus
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
95W - 86L
1,511 Elo+
Party 2
Ra
Ra
corvusz
Ra
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 141L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Belzebu05
Cerberus
20
18 / 0 / 18
16,907
583
45,196
36,525
16,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Guan Yu
Daese
Guan Yu
20
5 / 0 / 13
15,356
530
21,172
27,447
37,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
DanCS17
Artemis
20
11 / 6 / 7
15,011
518
27,026
19,430
7,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 9 / 11
13,771
475
20,846
16,327
6,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
toñitobb
Yemoja
18
2 / 4 / 24
11,954
412
8,402
13,045
12,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adventciv
Nemesis
16
0 / 6 / 8
10,600
366
10,189
34,468
19,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
JDMdog21
Guan Yu
17
1 / 4 / 5
10,789
372
10,388
30,089
25,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Sky404
Heimdallr
19
2 / 14 / 5
12,810
442
14,618
30,519
11,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
TechDragon035
Sylvanus
18
6 / 4 / 4
11,454
395
14,924
31,359
39,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
8 / 12 / 0
12,186
420
16,007
23,449
8,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
39
40
Kills
17
19
Deaths
40
73
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adventciv
Nemesis
0
6
8
0.67
W
Cerberus
Belzebu05
Cerberus
18
0
18
27
W
Guan Yu
Daese
Guan Yu
5
0
13
11.5
W
Artemis
DanCS17
Artemis
11
6
7
2.42
L
Guan Yu
JDMdog21
Guan Yu
1
4
5
0.88
W
4
9
11
1.06
L
Heimdallr
Sky404
Heimdallr
2
14
5
0.32
L
Sylvanus
TechDragon035
Sylvanus
6
4
4
2
L
8
12
0
0.67
W
Yemoja
toñitobb
Yemoja
2
4
24
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,642
Damage
66,126
112,774
Taken
149,884
80,558
Mitigated
104,311
49,589
Healing
40,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adventciv
Nemesis
10,189
2,941
0
8,613
34,468
19,019
0
12,191
22,277
0
65,694
W
Cerberus
Belzebu05
Cerberus
45,196
904
0
16,419
36,525
16,623
0
8,641
27,135
161,528
0
W
Guan Yu
Daese
Guan Yu
21,172
2,198
4,770
10,885
27,447
37,072
525
5,287
21,807
3,851
108,796
W
Artemis
DanCS17
Artemis
27,026
15,874
0
754
19,430
7,908
4,024
3,855
15,360
0
122,227
L
Guan Yu
JDMdog21
Guan Yu
10,388
1,962
3,284
4,942
30,089
25,410
39
13,452
16,637
0
56,163
W
20,846
2,227
6,265
3,767
16,327
6,198
4,248
7,489
8,381
90,623
0
L
Heimdallr
Sky404
Heimdallr
14,618
8,522
0
5,535
30,519
11,178
758
15,130
15,389
0
84,661
L
Sylvanus
TechDragon035
Sylvanus
14,924
2,427
5,457
10,716
31,359
39,761
0
16,398
14,961
40,893
0
L
16,007
1,161
738
1,550
23,449
8,943
603
18,223
5,226
72,611
0
W
Yemoja
toñitobb
Yemoja
8,402
1,246
4,394
2,335
13,045
12,757
460
3,777
8,979
28,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,999
Gold Earned
57,839
807
Minions Killed
505
0
Camps Cleared
0
2,644,658
Distance Traveled
2,434,908
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,600
366
102
4
0
541,531
0
W
Cerberus
16,907
583
274
9
0
618,568
0
W
Guan Yu
15,356
530
176
6
0
575,927
5
W
Artemis
15,011
518
164
6
0
436,411
1
L
Guan Yu
10,789
372
101
3
0
607,835
2
W
Ra
13,771
475
152
5
0
502,213
5
L
Heimdallr
12,810
442
117
4
0
415,409
3
L
Sylvanus
11,454
395
56
2
0
454,350
3
L
Ra
12,186
420
129
4
0
415,783
0
W
Yemoja
11,954
412
41
1
0
511,539
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role