Player Matchup

Danzaburou
Danzaburou
HoboHoly
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,656 Elo+
Solo
Hercules
Hercules
PatriotDA
Hercules
Level 28
God Stats
5W - 5L
1,762 SR
Queue Stats
56W - 47L
1,563 Elo+
Party 1
Thoth
Thoth
SpecialBread
Thoth
Level 29
God Stats
0W - 4L
1,244 SR
Queue Stats
91W - 78L
1,576 Elo+
Party 1
Bacchus
Bacchus
ZÒwÓE
Bacchus
Level 20
God Stats
9W - 5L
1,742 SR
Queue Stats
72W - 56L
1,560 Elo+
Party 1
Erlang Shen
Erlang Shen
fandonpar
Erlang Shen
Level 26
God Stats
6W - 4L
1,694 SR
Queue Stats
96W - 85L
1,581 Elo+
Party 1
Team Averages
Level 25
1,588 SR
1,587 Elo+

VS

Team Averages
Level 26
1,783 SR
1,676 Elo+
Bakasura
Bakasura
CyberForest
Bakasura
Level 29
God Stats
4W - 0L
1,912 SR
Queue Stats
62W - 56L
1,552 Elo+
Solo
Terra
Terra
DeathR0se
Terra
Level 28
God Stats
30W - 19L
1,611 SR
Queue Stats
276W - 220L
1,665 Elo+
Party 2
Guan Yu
Guan Yu
Epickiller813
Guan Yu
Level 7
God Stats
77W - 34L
1,818 SR
Queue Stats
219W - 136L
1,792 Elo+
Party 2
Medusa
Medusa
Monopolyy
Medusa
Level 29
God Stats
18W - 18L
1,562 SR
Queue Stats
124W - 117L
1,646 Elo+
Solo
Anubis
Anubis
RwbyCrimson
Anubis
Level 39
God Stats
9W - 1L
2,012 SR
Queue Stats
337W - 218L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HoboHoly
Danzaburou
15
6 / 2 / 1
9,801
653
12,929
10,992
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
PatriotDA
Hercules
12
2 / 5 / 2
7,382
492
8,166
13,700
8,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 6 / 3
6,990
466
5,810
9,628
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
ZÒwÓE
Bacchus
10
0 / 7 / 5
6,716
448
4,678
12,318
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
fandonpar
Erlang Shen
12
3 / 7 / 4
8,230
549
3,766
12,395
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CyberForest
Bakasura
14
6 / 6 / 5
8,708
581
7,476
11,009
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
DeathR0se
Terra
11
2 / 1 / 10
7,460
497
4,357
10,469
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
14
4 / 1 / 7
8,547
570
9,382
12,019
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Monopolyy
Medusa
14
4 / 2 / 3
8,278
552
6,352
10,427
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
15
11 / 3 / 4
9,584
639
15,699
11,061
6,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
13
Kills
27
27
Deaths
13
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CyberForest
Bakasura
6
6
5
1.42
W
Terra
DeathR0se
Terra
2
1
10
7
W
Guan Yu
4
1
7
7.5
L
Danzaburou
HoboHoly
Danzaburou
6
2
1
3.25
W
Medusa
Monopolyy
Medusa
4
2
3
2.75
L
Hercules
PatriotDA
Hercules
2
5
2
0.6
W
Anubis
11
3
4
4.33
L
2
6
3
0.58
L
Bacchus
ZÒwÓE
Bacchus
0
7
5
0.36
L
Erlang Shen
fandonpar
Erlang Shen
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,349
Damage
43,266
59,033
Taken
54,985
27,319
Mitigated
26,575
14,344
Healing
19,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CyberForest
Bakasura
7,476
5,268
0
1,539
11,009
4,050
0
1,776
9,233
0
49,557
W
Terra
DeathR0se
Terra
4,357
311
1,147
4,061
10,469
5,720
634
2,927
7,542
17,710
0
W
Guan Yu
9,382
2,455
543
4,744
12,019
7,507
168
606
11,413
0
50,348
L
Danzaburou
HoboHoly
Danzaburou
12,929
8,757
0
5,044
10,992
3,624
429
3,066
7,761
0
61,919
W
Medusa
Monopolyy
Medusa
6,352
2,520
0
1,948
10,427
3,227
0
1,836
8,591
0
51,445
L
Hercules
PatriotDA
Hercules
8,166
1,342
0
2,935
13,700
8,983
0
4,837
8,689
0
37,263
W
Anubis
15,699
1,130
0
5,876
11,061
6,071
248
3,343
7,718
67,378
0
L
5,810
416
0
1,238
9,628
2,203
0
3,707
5,569
40,829
0
L
Bacchus
ZÒwÓE
Bacchus
4,678
899
361
3,074
12,318
7,345
309
4,072
8,066
15,453
0
L
Erlang Shen
fandonpar
Erlang Shen
3,766
1,943
0
1,692
12,395
5,164
0
4,374
7,646
0
38,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,119
Gold Earned
42,577
349
Minions Killed
435
0
Camps Cleared
0
1,365,897
Distance Traveled
1,413,264
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,708
581
111
7
0
278,532
1
W
Terra
7,460
497
23
2
0
279,929
2
W
Guan Yu
8,547
570
92
6
0
323,095
2
L
Danzaburou
9,801
653
107
7
0
254,609
3
W
Medusa
8,278
552
90
6
0
278,113
0
L
Hercules
7,382
492
81
5
0
247,920
5
W
Anubis
9,584
639
119
8
0
253,595
4
L
Thoth
6,990
466
66
4
0
258,754
4
L
Bacchus
6,716
448
25
2
0
296,734
3
L
Erlang Shen
8,230
549
70
5
0
307,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role