Player Matchup

Sol
Sol
MayaPapaya0
Sol
Level 8
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 1
Cthulhu
Cthulhu
NiXiLL
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
naggycat
Skadi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,475 Elo+
Party 1
Team Averages
Level 43
1,413 SR
1,367 Elo+

VS

Team Averages
Level 27
1,428 SR
1,219 Elo+
Hel
Hel
Bhayne
Hel
Level 66
God Stats
3W - 4L
1,283 SR
Queue Stats
349W - 315L
1,388 Elo+
Solo
Neith
Neith
NoSauceScrim
Neith
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 6L
1,135 Elo+
Party 2
Thor
Thor
Rinisback
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 12
13,172
573
18,221
16,983
7,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
NiXiLL
Cthulhu
15
1 / 10 / 10
12,689
552
10,814
30,068
44,108
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
naggycat
Skadi
18
15 / 6 / 1
15,943
693
29,539
20,476
9,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bhayne
Hel
19
5 / 2 / 12
14,607
635
14,825
25,397
11,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 3 / 6
16,287
708
29,834
25,855
11,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thor
16
2 / 11 / 15
13,937
606
12,482
24,635
12,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
16
Kills
21
21
Deaths
16
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hel
Bhayne
Hel
5
2
12
5.5
L
0
5
12
1.2
L
Cthulhu
NiXiLL
Cthulhu
1
10
10
0.6
W
14
3
6
5.67
W
Thor
2
11
15
0.86
L
Skadi
naggycat
Skadi
15
6
1
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,574
Damage
57,141
67,527
Taken
75,887
60,707
Mitigated
34,692
11,150
Healing
43,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Bhayne
Hel
14,825
486
19,295
18,023
25,397
11,381
603
10,968
14,429
66,960
0
L
18,221
3,166
0
5,422
16,983
7,513
825
2,996
13,987
54,786
0
L
Cthulhu
NiXiLL
Cthulhu
10,814
1,040
577
1,813
30,068
44,108
124
6,215
23,853
35,714
0
W
29,834
17,076
0
3,126
25,855
11,049
1,677
8,449
17,406
0
93,836
W
Thor
12,482
3,097
0
2,570
24,635
12,262
359
9,630
15,005
0
31,610
L
Skadi
naggycat
Skadi
29,539
13,709
0
3,338
20,476
9,086
2,788
5,717
14,759
0
122,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,804
Gold Earned
44,831
232
Minions Killed
208
0
Camps Cleared
0
1,100,262
Distance Traveled
1,158,825
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,607
635
89
4
0
455,139
1
L
Sol
13,172
573
82
4
0
368,779
0
L
Cthulhu
12,689
552
26
1
0
364,132
3
W
Neith
16,287
708
88
4
0
352,490
2
W
Thor
13,937
606
31
1
0
351,196
1
L
Skadi
15,943
693
124
5
0
367,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role