Player Matchup

Bacchus
Bacchus
JRA Viejo
Bacchus
Level 99
God Stats
33W - 25L
1,658 SR
Queue Stats
645W - 558L
1,489 Elo+
Party 1
King Arthur
King Arthur
Jayrod92345
King Arthur
Level 114
God Stats
5W - 3L
1,458 SR
Queue Stats
331W - 304L
1,518 Elo+
Solo
Nu Wa
Nu Wa
RAFALON49
Nu Wa
Level 125
God Stats
3W - 1L
1,272 SR
Queue Stats
419W - 401L
1,444 Elo+
Party 1
Hachiman
Hachiman
Zero_abs_00
Hachiman
Level 71
God Stats
4W - 3L
1,501 SR
Queue Stats
61W - 55L
1,524 Elo+
Solo
Ne Zha
Ne Zha
rayortiz
Ne Zha
Level 109
God Stats
2W - 0L
1,285 SR
Queue Stats
427W - 376L
1,451 Elo+
Party 1
Team Averages
Level 104
1,435 SR
1,485 Elo+

VS

Team Averages
Level 93
1,510 SR
1,482 Elo+
Baron Samedi
Baron Samedi
BelatedRoom_9
Baron Samedi
Level 103
God Stats
17W - 12L
1,582 SR
Queue Stats
583W - 562L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
KheprisDad
Danzaburou
Level 63
God Stats
29W - 27L
1,500 SR
Queue Stats
510W - 507L
1,534 Elo+
Solo
Mercury
Mercury
coolest2louis
Mercury
Level 136
God Stats
4W - 6L
1,458 SR
Queue Stats
258W - 240L
1,480 Elo+
Party 3
Ares
Ares
jpepm4321
Ares
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 122L
1,477 Elo+
Party 3
King Arthur
King Arthur
xM3RRYx
King Arthur
Level 68
God Stats
21W - 23L
1,509 SR
Queue Stats
318W - 296L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JRA Viejo
Bacchus
11
4 / 0 / 4
7,295
561
5,011
6,439
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Jayrod92345
King Arthur
12
0 / 3 / 0
6,865
528
6,668
11,819
5,746
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
RAFALON49
Nu Wa
12
3 / 2 / 5
7,194
553
7,011
7,126
2,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Zero_abs_00
Hachiman
13
3 / 0 / 2
7,890
607
5,977
9,409
3,155
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
rayortiz
Ne Zha
12
2 / 1 / 2
7,010
539
2,700
8,905
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BelatedRoom_9
Baron Samedi
11
0 / 2 / 2
6,464
497
5,252
6,486
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
KheprisDad
Danzaburou
10
0 / 3 / 0
6,512
501
4,019
7,962
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
13
5 / 2 / 0
7,518
578
4,109
8,521
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
0 / 5 / 1
6,137
472
2,253
9,309
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
xM3RRYx
King Arthur
13
1 / 0 / 2
7,695
592
7,482
13,082
7,535
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
6
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BelatedRoom_9
Baron Samedi
0
2
2
0.5
W
Bacchus
JRA Viejo
Bacchus
4
0
4
6
W
King Arthur
Jayrod92345
King Arthur
0
3
0
0
L
Danzaburou
KheprisDad
Danzaburou
0
3
0
0
W
Nu Wa
RAFALON49
Nu Wa
3
2
5
2.75
W
Hachiman
Zero_abs_00
Hachiman
3
0
2
4
L
Mercury
5
2
0
2.5
L
Ares
0
5
1
0.1
W
Ne Zha
rayortiz
Ne Zha
2
1
2
3
L
King Arthur
xM3RRYx
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,367
Damage
23,115
43,698
Taken
45,360
18,106
Mitigated
20,104
19,096
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BelatedRoom_9
Baron Samedi
5,252
274
283
1,919
6,486
2,460
0
3,133
3,353
40,865
0
W
Bacchus
JRA Viejo
Bacchus
5,011
568
0
3,182
6,439
4,120
0
1,442
4,963
26,163
0
W
King Arthur
Jayrod92345
King Arthur
6,668
794
0
3,062
11,819
5,746
0
53
11,766
0
42,791
L
Danzaburou
KheprisDad
Danzaburou
4,019
2,054
0
2,598
7,962
2,283
23
1,879
6,083
0
34,659
W
Nu Wa
RAFALON49
Nu Wa
7,011
1,505
0
2,698
7,126
2,373
840
3,948
2,885
42,252
0
W
Hachiman
Zero_abs_00
Hachiman
5,977
2,741
0
4,046
9,409
3,155
1,172
1,016
8,357
0
49,305
L
Mercury
4,109
2,123
0
984
8,521
2,642
0
1,997
6,524
0
42,671
L
Ares
2,253
332
99
2,326
9,309
5,184
0
4,543
4,722
16,077
0
W
Ne Zha
rayortiz
Ne Zha
2,700
853
0
6,108
8,905
2,712
0
650
8,169
0
41,242
L
King Arthur
xM3RRYx
King Arthur
7,482
1,126
0
4,257
13,082
7,535
231
426
12,656
770
49,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,254
Gold Earned
34,326
399
Minions Killed
359
0
Camps Cleared
0
1,337,201
Distance Traveled
1,235,830
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,464
497
69
5
0
245,215
0
W
Bacchus
7,295
561
46
4
0
292,740
3
W
King Arthur
6,865
528
100
8
0
275,282
5
L
Danzaburou
6,512
501
69
5
0
207,851
2
W
Nu Wa
7,194
553
70
5
0
247,780
1
W
Hachiman
7,890
607
104
8
0
238,078
0
L
Mercury
7,518
578
78
6
0
290,761
0
L
Ares
6,137
472
33
3
0
222,311
2
W
Ne Zha
7,010
539
79
6
0
283,321
5
L
King Arthur
7,695
592
110
8
0
269,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role