Player Matchup

Tiamat
Tiamat
Moledeolla96
Tiamat
Level 18
God Stats
5W - 4L
1,401 SR
Queue Stats
77W - 70L
1,529 Elo+
Party 1
Jing Wei
Jing Wei
SalemCg
Jing Wei
Level 18
God Stats
2W - 1L
1,817 SR
Queue Stats
63W - 56L
1,557 Elo+
Party 1
Ymir
Ymir
SanBubaDeAtocha
Ymir
Level 17
God Stats
1W - 2L
1,458 SR
Queue Stats
53W - 46L
1,504 Elo+
Party 1
Ravana
Ravana
antho_carl
Ravana
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 27L
1,606 Elo+
Solo
Loki
Loki
ezrrii bunny
Loki
Level 29
God Stats
1W - 1L
1,467 SR
Queue Stats
1W - 2L
1,792 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,597 Elo+

VS

Team Averages
Level 24
1,637 SR
1,605 Elo+
Danzaburou
Danzaburou
BabyBear_20
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,536 Elo+
Solo
Janus
Janus
CarLiTosHJ
Janus
Level 12
God Stats
2W - 3L
1,701 SR
Queue Stats
9W - 6L
1,845 Elo+
Solo
Achilles
Achilles
MARHEC
Achilles
Level 28
God Stats
9W - 6L
1,554 SR
Queue Stats
63W - 50L
1,520 Elo+
Solo
Aphrodite
Aphrodite
ParishKuo
Aphrodite
Level 26
God Stats
10W - 6L
1,840 SR
Queue Stats
31W - 23L
1,598 Elo+
Solo
Chang'e
Chang'e
Zeon2050
Chang'e
Level 28
God Stats
31W - 23L
1,592 SR
Queue Stats
90W - 85L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 1 / 0
4,520
452
287
2,153
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
SalemCg
Jing Wei
8
0 / 3 / 1
4,478
448
1,444
5,313
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 2 / 2
5,386
539
3,692
7,906
3,782
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ravana
antho_carl
Ravana
9
4 / 2 / 1
5,648
565
3,254
4,916
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 4 / 0
3,854
385
1,067
4,457
992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabyBear_20
Danzaburou
9
3 / 2 / 3
6,062
606
4,966
4,597
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
11
3 / 0 / 3
6,387
639
3,174
3,530
737
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
MARHEC
Achilles
10
6 / 0 / 2
6,516
652
3,871
5,139
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
ParishKuo
Aphrodite
8
0 / 2 / 5
5,316
532
958
2,924
1,085
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
Zeon2050
Chang'e
11
0 / 1 / 0
5,877
588
2,440
3,657
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BabyBear_20
Danzaburou
3
2
3
2.25
W
Janus
3
0
3
4.5
W
Achilles
MARHEC
Achilles
6
0
2
7
L
Tiamat
0
1
0
0
W
Aphrodite
ParishKuo
Aphrodite
0
2
5
1.25
L
Jing Wei
SalemCg
Jing Wei
0
3
1
0.17
L
1
2
2
1
W
Chang'e
Zeon2050
Chang'e
0
1
0
0
L
Ravana
antho_carl
Ravana
4
2
1
2.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,744
Damage
15,409
24,745
Taken
19,847
7,891
Mitigated
6,439
5,036
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BabyBear_20
Danzaburou
4,966
2,427
0
1,860
4,597
1,024
882
1,120
3,477
0
35,206
W
Janus
3,174
445
0
711
3,530
737
0
166
3,364
33,261
0
W
Achilles
MARHEC
Achilles
3,871
1,244
0
2,461
5,139
1,707
0
604
4,535
0
23,885
L
Tiamat
287
22
0
799
2,153
567
0
859
1,294
18,914
0
W
Aphrodite
ParishKuo
Aphrodite
958
409
627
762
2,924
1,085
382
390
2,534
8,960
0
L
Jing Wei
SalemCg
Jing Wei
1,444
902
0
864
5,313
1,014
0
358
4,955
0
17,893
L
3,692
1,585
0
1,345
7,906
3,782
0
2,159
5,747
19,003
0
W
Chang'e
Zeon2050
Chang'e
2,440
269
0
1,580
3,657
1,886
896
1,699
1,958
33,178
0
L
Ravana
antho_carl
Ravana
3,254
1,202
0
2,028
4,916
1,536
0
1,807
3,109
0
20,884
L
1,067
258
0
0
4,457
992
0
1,389
3,068
0
6,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,886
Gold Earned
30,158
152
Minions Killed
309
0
Camps Cleared
0
922,758
Distance Traveled
856,035
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,062
606
69
7
0
153,737
1
W
Janus
6,387
639
83
8
0
210,287
2
W
Achilles
6,516
652
58
6
0
216,285
2
L
Tiamat
4,520
452
40
4
0
168,121
0
W
Aphrodite
5,316
532
32
3
0
115,470
3
L
Jing Wei
4,478
448
33
3
0
170,157
2
L
Ymir
5,386
539
20
2
0
167,522
2
W
Chang'e
5,877
588
67
7
0
160,256
2
L
Ravana
5,648
565
48
5
0
205,697
3
L
Loki
3,854
385
11
1
0
211,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role