Player Matchup

Jormungandr
Jormungandr
DARKpaladin575
Jormungandr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 18L
1,655 Elo+
Party 1
Ah Puch
Ah Puch
Dannybgood01
Ah Puch
Level 14
God Stats
10W - 4L
1,887 SR
Queue Stats
16W - 19L
1,367 Elo+
Solo
Pele
Pele
xXCESAR11Xx
Pele
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 93L
1,537 Elo+
Party 1
Team Averages
Level 65
1,629 SR
1,520 Elo+

VS

Team Averages
Level 61
1,596 SR
1,479 Elo+
Ah Muzen Cab
Ah Muzen Cab
Killer_72_00
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,462 Elo+
Party 2
Janus
Janus
Mastersnorlax18
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
kbzaolmka
Bacchus
Level 68
God Stats
2W - 2L
1,788 SR
Queue Stats
103W - 118L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DARKpaladin575
Jormungandr
14
2 / 2 / 13
11,709
651
8,205
12,855
9,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Dannybgood01
Ah Puch
17
6 / 4 / 6
12,728
707
16,202
12,138
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 7 / 7
13,307
739
15,977
21,443
8,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Killer_72_00
Ah Muzen Cab
15
2 / 6 / 7
10,954
609
8,421
13,700
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 9 / 4
11,933
663
8,092
14,380
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
kbzaolmka
Bacchus
15
3 / 2 / 8
12,546
697
15,224
18,483
19,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
17
Kills
12
13
Deaths
17
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DARKpaladin575
Jormungandr
2
2
13
4.25
W
Ah Puch
Dannybgood01
Ah Puch
6
4
6
2.25
L
Ah Muzen Cab
Killer_72_00
Ah Muzen Cab
2
6
7
0.92
L
7
9
4
1
L
Bacchus
kbzaolmka
Bacchus
3
2
8
3.5
W
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,384
Damage
31,737
46,436
Taken
46,563
22,904
Mitigated
29,597
14,079
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DARKpaladin575
Jormungandr
8,205
810
0
253
12,855
9,735
0
4,376
8,179
30,942
0
W
Ah Puch
Dannybgood01
Ah Puch
16,202
162
0
5,894
12,138
4,304
421
6,917
5,071
59,189
0
L
Ah Muzen Cab
Killer_72_00
Ah Muzen Cab
8,421
3,529
0
3,551
13,700
6,001
787
7,931
5,429
0
33,073
L
8,092
915
0
2,144
14,380
4,390
653
5,767
8,274
54,224
0
L
Bacchus
kbzaolmka
Bacchus
15,224
1,497
0
1,607
18,483
19,206
0
9,605
8,398
44,210
0
W
15,977
3,257
0
7,932
21,443
8,865
0
12,061
9,157
0
62,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,744
Gold Earned
35,433
235
Minions Killed
203
0
Camps Cleared
0
920,700
Distance Traveled
922,833
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,709
651
50
3
0
295,802
0
W
Ah Puch
12,728
707
121
7
0
314,617
1
L
Ah Muzen Cab
10,954
609
62
3
0
280,804
2
L
Janus
11,933
663
103
6
0
283,374
3
L
Bacchus
12,546
697
38
2
0
358,655
6
W
Pele
13,307
739
64
4
0
310,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role