Player Matchup

Heimdallr
Heimdallr
Baggs312
Heimdallr
Level 89
God Stats
7W - 10L
1,479 SR
Queue Stats
170W - 193L
1,517 Elo+
Party 2
Xing Tian
Xing Tian
Carnafex
Xing Tian
Level 110
God Stats
11W - 11L
1,574 SR
Queue Stats
417W - 445L
1,534 Elo+
Party 2
Janus
Janus
Gungun86
Janus
Level 111
God Stats
2W - 20L
1,086 SR
Queue Stats
501W - 478L
1,548 Elo+
Solo
Osiris
Osiris
Niromanti
Osiris
Level 110
God Stats
22W - 24L
1,659 SR
Queue Stats
418W - 446L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
PapaSMOrc
Gilgamesh
Level 109
God Stats
35W - 35L
1,616 SR
Queue Stats
416W - 445L
1,529 Elo+
Party 2
Team Averages
Level 106
1,483 SR
1,532 Elo+

VS

Team Averages
Level 86
1,610 SR
1,585 Elo+
Artemis
Artemis
Fernandocr9
Artemis
Level 146
God Stats
20W - 12L
1,682 SR
Queue Stats
356W - 324L
1,537 Elo+
Party 1
Ymir
Ymir
SOSA1945
Ymir
Level 119
God Stats
11W - 5L
1,743 SR
Queue Stats
591W - 564L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lordofDabz
Tsukuyomi
Level 38
God Stats
3W - 3L
1,420 SR
Queue Stats
181W - 120L
1,629 Elo+
Party 3
Sun Wukong
Sun Wukong
vekir27
Sun Wukong
Level 26
God Stats
2W - 0L
1,706 SR
Queue Stats
60W - 35L
1,666 Elo+
Party 3
Ra
Ra
xXASVXx
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Baggs312
Heimdallr
12
1 / 5 / 1
7,256
427
3,460
12,253
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Carnafex
Xing Tian
11
1 / 3 / 4
6,990
411
3,389
10,308
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
Gungun86
Janus
14
3 / 7 / 6
9,008
530
4,077
9,666
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Niromanti
Osiris
15
1 / 1 / 3
7,796
459
8,667
13,991
10,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
PapaSMOrc
Gilgamesh
15
4 / 3 / 4
9,169
539
6,021
10,388
6,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fernandocr9
Artemis
13
2 / 3 / 6
8,561
504
7,648
11,754
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
13
3 / 1 / 8
8,908
524
6,891
11,592
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
lordofDabz
Tsukuyomi
16
9 / 4 / 5
10,250
603
13,505
13,448
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
vekir27
Sun Wukong
16
1 / 1 / 5
9,853
580
10,285
11,090
7,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 2 / 5
9,416
554
4,371
5,333
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
10
Kills
19
19
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Baggs312
Heimdallr
1
5
1
0.3
L
Xing Tian
Carnafex
Xing Tian
1
3
4
1
W
Artemis
Fernandocr9
Artemis
2
3
6
1.67
L
Janus
Gungun86
Janus
3
7
6
0.86
L
Osiris
Niromanti
Osiris
1
1
3
2.5
L
Gilgamesh
PapaSMOrc
Gilgamesh
4
3
4
2
W
Ymir
3
1
8
7
W
Tsukuyomi
lordofDabz
Tsukuyomi
9
4
5
2.88
W
Sun Wukong
vekir27
Sun Wukong
1
1
5
3.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,614
Damage
42,700
56,606
Taken
53,217
30,167
Mitigated
25,840
11,452
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Baggs312
Heimdallr
3,460
934
0
1,692
12,253
4,344
0
1,864
10,349
0
36,241
L
Xing Tian
Carnafex
Xing Tian
3,389
191
0
1,137
10,308
5,930
0
3,413
6,771
11,971
0
W
Artemis
Fernandocr9
Artemis
7,648
3,091
0
5,479
11,754
4,545
1,006
1,863
9,865
0
61,550
L
Janus
Gungun86
Janus
4,077
609
0
2,146
9,666
2,884
0
1,616
7,870
52,942
0
L
Osiris
Niromanti
Osiris
8,667
1,624
0
6,022
13,991
10,344
0
1,515
12,470
4,120
49,287
L
Gilgamesh
PapaSMOrc
Gilgamesh
6,021
989
0
455
10,388
6,665
0
2,382
7,884
0
58,891
W
Ymir
6,891
1,564
0
2,092
11,592
6,899
105
1,949
9,585
32,878
0
W
Tsukuyomi
lordofDabz
Tsukuyomi
13,505
3,065
0
2,652
13,448
5,499
0
1,575
11,769
0
72,627
W
Sun Wukong
vekir27
Sun Wukong
10,285
2,505
0
5,269
11,090
7,083
69
1,602
9,470
0
62,907
W
4,371
81
1,556
1,756
5,333
1,814
428
1,456
3,817
52,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,219
Gold Earned
46,988
397
Minions Killed
494
0
Camps Cleared
0
1,614,249
Distance Traveled
1,721,493
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,256
427
68
4
0
283,716
3
L
Xing Tian
6,990
411
11
1
0
346,623
1
W
Artemis
8,561
504
99
6
0
312,086
6
L
Janus
9,008
530
117
7
0
295,918
1
L
Osiris
7,796
459
95
6
0
338,275
6
L
Gilgamesh
9,169
539
106
6
0
349,717
1
W
Ymir
8,908
524
56
3
0
331,092
7
W
Tsukuyomi
10,250
603
116
7
0
430,368
5
W
Sun Wukong
9,853
580
105
6
0
313,923
5
W
Ra
9,416
554
118
7
0
334,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role