Player Matchup

Artio
Artio
Accupace
Artio
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
214W - 213L
1,587 Elo+
Party 1
Chaac
Chaac
IamNotStoopid
Chaac
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,683 Elo+
Party 1
Chernobog
Chernobog
Ichigo346
Chernobog
Level 107
God Stats
3W - 0L
1,813 SR
Queue Stats
326W - 308L
1,618 Elo+
Party 1
Scylla
Scylla
ImAmazinglyPause
Scylla
Level 109
God Stats
3W - 0L
1,865 SR
Queue Stats
43W - 42L
1,592 Elo+
Party 1
Skadi
Skadi
SoldierBoy3419
Skadi
Level 115
God Stats
4W - 3L
1,576 SR
Queue Stats
109W - 112L
1,568 Elo+
Party 1
Team Averages
Level 114
1,651 SR
1,610 Elo+

VS

Team Averages
Level 127
1,577 SR
1,558 Elo+
Kukulkan
Kukulkan
Kreemo01
Kukulkan
Level 88
God Stats
32W - 22L
1,579 SR
Queue Stats
504W - 443L
1,563 Elo+
Solo
Heimdallr
Heimdallr
RocketTheChamp
Heimdallr
Level 149
God Stats
24W - 20L
1,641 SR
Queue Stats
185W - 204L
1,564 Elo+
Party 2
Set
Set
WelshCornFarmer
Set
Level 121
God Stats
24W - 35L
1,508 SR
Queue Stats
50W - 73L
1,511 Elo+
Party 2
Fafnir
Fafnir
cannon2reall
Fafnir
Level 150
God Stats
1W - 2L
1,659 SR
Queue Stats
244W - 245L
1,589 Elo+
Party 2
Ravana
Ravana
yoshithekiller
Ravana
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 108L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Accupace
Artio
8
0 / 1 / 3
4,995
624
1,678
5,133
1,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 1 / 0
5,277
660
6,020
9,769
5,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Ichigo346
Chernobog
9
2 / 2 / 1
5,289
661
1,638
5,777
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 1
5,329
666
1,651
3,051
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 0
4,882
610
1,368
3,937
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kreemo01
Kukulkan
1
0 / 0 / 0
3,114
389
0
0
0
Heimdallr
RocketTheChamp
Heimdallr
10
2 / 0 / 0
5,851
731
2,537
3,414
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 1
5,205
651
6,848
6,863
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
8
1 / 2 / 2
4,953
619
2,430
6,309
4,300
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 1
5,020
628
3,469
4,530
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
6
6
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
Accupace
Artio
0
1
3
1.5
W
3
1
0
3
W
Chernobog
Ichigo346
Chernobog
2
2
1
1.25
W
1
1
1
1.5
L
Kukulkan
Kreemo01
Kukulkan
0
0
0
0
L
Heimdallr
RocketTheChamp
Heimdallr
2
0
0
2
W
0
1
0
0
L
1
2
1
0.75
L
Fafnir
1
2
2
1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,355
Damage
15,284
27,667
Taken
21,116
11,144
Mitigated
9,402
8,342
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Accupace
Artio
1,678
315
188
872
5,133
1,940
0
252
4,881
14,478
0
W
6,020
1,803
0
4,269
9,769
5,837
0
0
9,769
0
26,643
W
Chernobog
Ichigo346
Chernobog
1,638
963
0
762
5,777
1,514
0
991
4,768
0
28,434
W
1,651
225
0
605
3,051
815
0
1,065
1,882
26,597
0
L
Kukulkan
Kreemo01
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
RocketTheChamp
Heimdallr
2,537
1,190
0
2,018
3,414
968
0
461
2,953
0
29,725
W
1,368
457
0
1,646
3,937
1,038
0
0
3,937
0
26,666
L
6,848
3,861
0
3,243
6,863
2,511
0
440
6,122
0
29,207
L
Fafnir
2,430
739
0
2,166
6,309
4,300
15
2,176
4,133
13,439
0
L
3,469
632
0
1,123
4,530
1,623
0
252
4,205
0
17,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,772
Gold Earned
24,143
263
Minions Killed
192
0
Camps Cleared
0
851,868
Distance Traveled
629,676
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,995
624
34
4
0
179,416
3
W
Chaac
5,277
660
52
7
0
177,452
1
W
Chernobog
5,289
661
61
8
0
180,519
3
W
Scylla
5,329
666
59
7
0
148,166
0
L
Kukulkan
3,114
389
0
0
0
0
0
L
Heimdallr
5,851
731
71
9
0
140,309
0
W
Skadi
4,882
610
57
7
0
166,315
1
L
Set
5,205
651
60
8
0
164,511
0
L
Fafnir
4,953
619
22
3
0
151,874
2
L
Ravana
5,020
628
39
5
0
172,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role