Player Matchup

Hel
Hel
AnObesePadawan
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,484 Elo+
Solo
Osiris
Osiris
Omatashi
Osiris
Level 146
God Stats
7W - 11L
1,560 SR
Queue Stats
433W - 454L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
Reaction_28
Zhong Kui
Level 149
God Stats
0W - 1L
1,693 SR
Queue Stats
95W - 87L
1,514 Elo+
Solo
Xing Tian
Xing Tian
Yakobobey6051
Xing Tian
Level 109
God Stats
0W - 1L
1,290 SR
Queue Stats
134W - 128L
1,560 Elo+
Solo
Ah Puch
Ah Puch
kingbmtw
Ah Puch
Level 155
God Stats
3W - 2L
1,557 SR
Queue Stats
128W - 126L
1,514 Elo+
Party 1
Team Averages
Level 124
1,520 SR
1,518 Elo+

VS

Team Averages
Level 106
1,445 SR
1,540 Elo+
Fenrir
Fenrir
JoItra
Fenrir
Level 62
God Stats
1W - 2L
1,311 SR
Queue Stats
65W - 63L
1,541 Elo+
Party 3
Anubis
Anubis
LucRedPanda
Anubis
Level 101
God Stats
3W - 5L
1,320 SR
Queue Stats
135W - 102L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
Mercy lxix
Cthulhu
Level 160
God Stats
17W - 14L
1,559 SR
Queue Stats
1,348W - 1,375L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
SIG4544
Gilgamesh
Level 87
God Stats
1W - 1L
1,736 SR
Queue Stats
61W - 41L
1,573 Elo+
Party 2
Olorun
Olorun
Xx4Light1xX
Olorun
Level 121
God Stats
4W - 5L
1,298 SR
Queue Stats
418W - 433L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
7,832
490
954
1,623
448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Omatashi
Osiris
20
4 / 5 / 19
11,503
719
11,130
26,020
20,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Reaction_28
Zhong Kui
20
7 / 7 / 20
12,928
808
20,657
22,095
20,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Yakobobey6051
Xing Tian
17
4 / 9 / 16
11,909
744
14,891
21,163
20,947
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
kingbmtw
Ah Puch
20
14 / 6 / 14
14,155
885
27,354
19,417
10,700
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JoItra
Fenrir
15
4 / 8 / 12
10,938
684
9,366
17,984
15,401
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
18
4 / 4 / 14
11,619
726
12,455
11,673
6,300
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mercy lxix
Cthulhu
20
2 / 7 / 22
12,655
791
17,590
24,070
26,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
SIG4544
Gilgamesh
20
15 / 5 / 8
14,605
913
23,679
23,664
29,980
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
20
4 / 6 / 14
12,512
782
9,539
20,913
11,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
99
29
Kills
29
29
Deaths
30
70
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Fenrir
JoItra
Fenrir
4
8
12
1.25
W
Anubis
4
4
14
2.75
W
Cthulhu
Mercy lxix
Cthulhu
2
7
22
1.86
L
Osiris
Omatashi
Osiris
4
5
19
2.7
L
Zhong Kui
Reaction_28
Zhong Kui
7
7
20
2.43
W
Gilgamesh
SIG4544
Gilgamesh
15
5
8
3.8
W
Olorun
4
6
14
1.83
L
Xing Tian
Yakobobey6051
Xing Tian
4
9
16
1.33
L
Ah Puch
kingbmtw
Ah Puch
14
6
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,986
Damage
72,629
90,318
Taken
98,304
72,930
Mitigated
90,192
30,058
Healing
38,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
954
179
125
88
1,623
448
0
668
955
1,603
0
W
Fenrir
JoItra
Fenrir
9,366
1,408
2,035
1,447
17,984
15,401
336
13,283
4,526
0
13,317
W
Anubis
12,455
345
720
2,820
11,673
6,300
828
9,042
2,531
28,240
0
W
Cthulhu
Mercy lxix
Cthulhu
17,590
1,419
4,561
3,374
24,070
26,863
58
13,827
10,123
39,948
0
L
Osiris
Omatashi
Osiris
11,130
2,264
732
8,741
26,020
20,625
1,032
11,191
14,829
0
24,042
L
Zhong Kui
Reaction_28
Zhong Kui
20,657
1,485
294
5,902
22,095
20,210
2,212
10,250
11,845
41,349
0
W
Gilgamesh
SIG4544
Gilgamesh
23,679
5,210
3,711
5,090
23,664
29,980
1,139
13,013
10,376
3,854
35,401
W
Olorun
9,539
4,543
6,935
7,416
20,913
11,648
4,128
14,691
6,122
35,369
0
L
Xing Tian
Yakobobey6051
Xing Tian
14,891
862
2,031
2,892
21,163
20,947
734
7,811
13,352
27,614
0
L
Ah Puch
kingbmtw
Ah Puch
27,354
1,788
3,305
5,948
19,417
10,700
1,693
11,335
8,082
48,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,327
Gold Earned
62,329
143
Minions Killed
171
0
Camps Cleared
0
1,019,380
Distance Traveled
1,369,158
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,832
490
3
0
0
43,120
0
W
Fenrir
10,938
684
12
1
0
277,297
1
W
Anubis
11,619
726
42
3
0
278,795
0
W
Cthulhu
12,655
791
36
2
0
262,204
0
L
Osiris
11,503
719
16
1
0
258,036
0
L
Zhong Kui
12,928
808
59
4
0
234,097
1
W
Gilgamesh
14,605
913
32
2
0
310,579
3
W
Olorun
12,512
782
49
3
0
240,283
0
L
Xing Tian
11,909
744
19
1
0
266,241
1
L
Ah Puch
14,155
885
46
3
0
217,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role