Player Matchup

Bacchus
Bacchus
Artiemoose
Bacchus
Level 89
God Stats
2W - 2L
1,714 SR
Queue Stats
6W - 4L
1,786 Elo+
Party 2
Danzaburou
Danzaburou
BATG124
Danzaburou
Level 25
God Stats
7W - 5L
2,004 SR
Queue Stats
7W - 5L
1,786 Elo+
Party 2
Ao Kuang
Ao Kuang
Destrinox
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Twb10842
Odin
Level 62
God Stats
0W - 1L
1,725 SR
Queue Stats
9W - 6L
1,787 Elo+
Party 2
Team Averages
Level 81
1,736 SR
1,715 Elo+

VS

Team Averages
Level 54
1,638 SR
1,540 Elo+
Kukulkan
Kukulkan
KenJStan
Kukulkan
Level 24
God Stats
1W - 2L
1,318 SR
Queue Stats
1W - 3L
1,356 Elo+
Solo
Geb
Geb
Shiomii
Geb
Level 20
God Stats
8W - 4L
1,813 SR
Queue Stats
11W - 5L
1,565 Elo+
Party 1
Anhur
Anhur
iPlayerDamage
Anhur
Level 28
God Stats
20W - 17L
1,920 SR
Queue Stats
175W - 155L
1,694 Elo+
Solo
Sun Wukong
Sun Wukong
xDElmmo
Sun Wukong
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Artiemoose
Bacchus
18
2 / 6 / 10
12,983
683
9,406
22,680
35,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
BATG124
Danzaburou
18
2 / 7 / 7
12,716
669
12,041
18,018
8,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Destrinox
Ao Kuang
20
9 / 7 / 4
14,337
755
23,231
23,981
10,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
19
3 / 8 / 6
12,805
674
11,435
17,778
16,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KenJStan
Kukulkan
18
1 / 5 / 12
12,849
676
8,882
9,935
8,292
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
19
2 / 3 / 14
13,238
697
7,587
19,632
20,606
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 5 / 8
15,544
818
22,509
23,055
10,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
xDElmmo
Sun Wukong
20
14 / 4 / 6
15,554
819
27,721
21,701
17,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
16
Kills
28
28
Deaths
17
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Artiemoose
Bacchus
2
6
10
1.17
L
Danzaburou
BATG124
Danzaburou
2
7
7
0.79
L
Ao Kuang
Destrinox
Ao Kuang
9
7
4
1.57
W
Kukulkan
KenJStan
Kukulkan
1
5
12
1.4
W
Geb
2
3
14
3
L
Odin
3
8
6
0.75
W
11
5
8
3
W
Sun Wukong
xDElmmo
Sun Wukong
14
4
6
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,113
Damage
66,699
82,457
Taken
74,323
70,577
Mitigated
56,641
11,811
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Artiemoose
Bacchus
9,406
848
0
1,162
22,680
35,046
34
5,994
16,686
29,724
0
L
Danzaburou
BATG124
Danzaburou
12,041
5,304
0
2,578
18,018
8,474
1,963
2,231
15,787
0
46,107
L
Ao Kuang
Destrinox
Ao Kuang
23,231
2,917
0
7,821
23,981
10,884
552
2,481
21,500
48,217
0
W
Kukulkan
KenJStan
Kukulkan
8,882
1,288
378
1,348
9,935
8,292
532
4,965
4,720
34,445
0
W
Geb
7,587
689
499
4,279
19,632
20,606
493
9,746
9,570
25,646
0
L
Odin
11,435
3,061
0
250
17,778
16,173
975
6,094
11,684
0
31,831
W
22,509
11,811
0
7,777
23,055
10,378
2,145
9,096
13,645
0
88,370
W
Sun Wukong
xDElmmo
Sun Wukong
27,721
6,859
0
6,625
21,701
17,365
2,269
8,520
12,989
0
67,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,841
Gold Earned
57,185
223
Minions Killed
282
10
Camps Cleared
18
1,273,302
Distance Traveled
1,360,311
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,983
683
30
2
2
327,057
1
L
Danzaburou
12,716
669
83
4
0
284,790
0
L
Ao Kuang
14,337
755
62
3
4
336,925
1
W
Kukulkan
12,849
676
48
3
5
307,683
0
W
Geb
13,238
697
30
2
1
366,725
3
L
Odin
12,805
674
48
3
4
324,530
2
W
Anhur
15,544
818
106
6
8
324,955
1
W
Sun Wukong
15,554
819
98
5
4
360,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role