Player Matchup

Cupid
Cupid
CaptainFatBalls
Cupid
Level 24
God Stats
0W - 2L
1,352 SR
Queue Stats
0W - 3L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
DukeApples
Nu Wa
Level 29
God Stats
2W - 5L
1,238 SR
Queue Stats
3W - 16L
1,173 Elo+
Party 1
Hou Yi
Hou Yi
MiniThor
Hou Yi
Level 66
God Stats
1W - 3L
1,396 SR
Queue Stats
2W - 13L
1,183 Elo+
Party 1
Bakasura
Bakasura
PescadoVato
Bakasura
Level 46
God Stats
0W - 6L
1,173 SR
Queue Stats
5W - 16L
1,185 Elo+
Party 1
Camazotz
Camazotz
Zansheen
Camazotz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,351 Elo+
Party 1
Team Averages
Level 38
1,332 SR
1,249 Elo+

VS

Team Averages
Level 81
1,563 SR
1,464 Elo+
Arachne
Arachne
ElDomino2
Arachne
Level 128
God Stats
25W - 28L
1,489 SR
Queue Stats
252W - 240L
1,518 Elo+
Party 3
Anhur
Anhur
Zaaiky
Anhur
Level 98
God Stats
1W - 1L
1,413 SR
Queue Stats
11W - 4L
1,496 Elo+
Party 3
Baron Samedi
Baron Samedi
cotefa
Baron Samedi
Level 138
God Stats
6W - 4L
1,510 SR
Queue Stats
417W - 391L
1,438 Elo+
Party 2
Ares
Ares
micropen12
Ares
Level 27
God Stats
5W - 3L
1,670 SR
Queue Stats
29W - 25L
1,490 Elo+
Party 3
Hera
Hera
natha08w
Hera
Level 15
God Stats
32W - 21L
1,733 SR
Queue Stats
192W - 187L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,120
339
2,818
10,956
2,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
16
3 / 7 / 3
10,301
491
9,677
9,065
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
MiniThor
Hou Yi
13
1 / 5 / 3
8,107
386
4,109
10,859
3,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
PescadoVato
Bakasura
17
5 / 8 / 1
10,932
521
6,599
25,335
10,376
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Zansheen
Camazotz
12
1 / 5 / 0
7,524
358
3,236
15,419
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElDomino2
Arachne
19
12 / 3 / 6
13,635
649
13,044
19,432
8,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Zaaiky
Anhur
20
8 / 2 / 3
13,825
658
12,182
19,158
8,866
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
cotefa
Baron Samedi
20
3 / 2 / 5
14,822
706
9,959
16,360
7,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 11
11,014
524
5,207
15,917
12,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
16
8 / 1 / 8
12,420
591
13,895
7,218
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
10
Kills
34
34
Deaths
11
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Nu Wa
3
7
3
0.64
W
Arachne
ElDomino2
Arachne
12
3
6
5
L
Hou Yi
MiniThor
Hou Yi
1
5
3
0.5
L
Bakasura
PescadoVato
Bakasura
5
8
1
0.69
W
Anhur
Zaaiky
Anhur
8
2
3
4.75
L
Camazotz
Zansheen
Camazotz
1
5
0
0.2
W
Baron Samedi
cotefa
Baron Samedi
3
2
5
2.75
W
3
3
11
2.83
W
Hera
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,439
Damage
54,287
71,634
Taken
78,085
24,986
Mitigated
39,891
15,976
Healing
32,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,818
924
282
989
10,956
2,968
0
4,803
6,089
0
30,830
L
Nu Wa
9,677
2,697
0
533
9,065
2,973
0
4,646
4,213
41,111
0
W
Arachne
ElDomino2
Arachne
13,044
8,283
0
9,474
19,432
8,167
4,879
4,966
12,753
0
103,342
L
Hou Yi
MiniThor
Hou Yi
4,109
1,253
0
1,350
10,859
3,298
0
3,744
6,984
0
35,976
L
Bakasura
PescadoVato
Bakasura
6,599
5,945
107
9,333
25,335
10,376
0
5,803
19,314
0
57,655
W
Anhur
Zaaiky
Anhur
12,182
6,637
0
10,605
19,158
8,866
3,301
640
18,346
0
130,204
L
Camazotz
Zansheen
Camazotz
3,236
826
0
3,382
15,419
5,371
0
9,410
5,973
0
28,261
W
Baron Samedi
cotefa
Baron Samedi
9,959
734
202
8,328
16,360
7,641
1,612
1,528
14,672
76,489
0
W
5,207
131
0
931
15,917
12,578
117
5,104
9,357
22,818
0
W
Hera
13,895
3,145
168
2,912
7,218
2,639
2,394
1,478
5,510
65,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,984
Gold Earned
65,716
356
Minions Killed
605
0
Camps Cleared
0
1,826,675
Distance Traveled
1,992,482
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,120
339
54
3
0
403,770
5
L
Nu Wa
10,301
491
73
3
0
363,933
10
W
Arachne
13,635
649
161
8
0
437,271
0
L
Hou Yi
8,107
386
69
3
0
386,274
3
L
Bakasura
10,932
521
122
6
0
329,240
0
W
Anhur
13,825
658
201
10
0
385,837
5
L
Camazotz
7,524
358
38
2
0
343,458
0
W
Baron Samedi
14,822
706
119
6
0
339,082
0
W
Ares
11,014
524
19
1
0
412,545
5
W
Hera
12,420
591
105
5
0
417,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role