Player Matchup

Mercury
Mercury
Chancicus
Mercury
Level 17
God Stats
3W - 2L
1,740 SR
Queue Stats
14W - 13L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
CskunK
Kukulkan
Level 16
God Stats
1W - 2L
1,595 SR
Queue Stats
18W - 14L
1,584 Elo+
Party 1
Artemis
Artemis
Light7
Artemis
Level 14
God Stats
10W - 5L
1,748 SR
Queue Stats
12W - 7L
1,616 Elo+
Party 1
Bellona
Bellona
Torantolis
Bellona
Level 16
God Stats
6W - 5L
1,662 SR
Queue Stats
17W - 15L
1,557 Elo+
Party 1
Ymir
Ymir
firewolfx
Ymir
Level 24
God Stats
2W - 2L
1,717 SR
Queue Stats
4W - 3L
1,647 Elo+
Party 1
Team Averages
Level 17
1,693 SR
1,591 Elo+

VS

Team Averages
Level 20
1,620 SR
1,571 Elo+
Chang'e
Chang'e
Khratous
Chang'e
Level 29
God Stats
12W - 7L
1,500 SR
Queue Stats
171W - 89L
1,748 Elo+
Solo
King Arthur
King Arthur
Leftfisher
King Arthur
Level 21
God Stats
8W - 7L
1,735 SR
Queue Stats
284W - 255L
1,539 Elo+
Solo
Merlin
Merlin
MasteredFish67
Merlin
Level 7
God Stats
2W - 0L
1,841 SR
Queue Stats
24W - 19L
1,672 Elo+
Party 2
Artemis
Artemis
NewLimit
Artemis
Level 27
God Stats
29W - 24L
1,739 SR
Queue Stats
127W - 132L
1,498 Elo+
Solo
Anubis
Anubis
Whiteahk
Anubis
Level 18
God Stats
4W - 10L
1,286 SR
Queue Stats
43W - 60L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chancicus
Mercury
10
1 / 6 / 4
6,832
455
1,739
11,091
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
CskunK
Kukulkan
12
2 / 5 / 2
7,336
489
4,668
8,785
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Light7
Artemis
12
4 / 8 / 3
7,737
516
7,807
12,376
3,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Torantolis
Bellona
12
1 / 6 / 2
7,394
493
5,193
13,315
10,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
10
1 / 7 / 6
6,246
416
2,588
11,322
4,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Khratous
Chang'e
16
19 / 3 / 6
10,217
681
17,427
11,080
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Leftfisher
King Arthur
14
5 / 1 / 2
8,791
586
8,687
11,664
6,428
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 1 / 3
9,005
600
5,554
6,664
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
NewLimit
Artemis
14
3 / 5 / 15
8,809
587
8,697
11,159
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Whiteahk
Anubis
14
1 / 1 / 9
8,153
544
3,310
6,230
3,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
9
Kills
32
32
Deaths
11
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chancicus
Mercury
1
6
4
0.5
L
Kukulkan
CskunK
Kukulkan
2
5
2
0.6
W
Chang'e
Khratous
Chang'e
19
3
6
7.33
W
King Arthur
Leftfisher
King Arthur
5
1
2
6
L
Artemis
Light7
Artemis
4
8
3
0.69
W
4
1
3
5.5
W
Artemis
NewLimit
Artemis
3
5
15
2.1
L
Bellona
Torantolis
Bellona
1
6
2
0.33
W
Anubis
Whiteahk
Anubis
1
1
9
5.5
L
Ymir
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,995
Damage
43,675
56,889
Taken
46,797
24,005
Mitigated
19,638
11,019
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chancicus
Mercury
1,739
453
0
1,527
11,091
3,176
314
3,879
7,073
0
26,232
L
Kukulkan
CskunK
Kukulkan
4,668
1,101
0
515
8,785
3,006
0
5,337
2,988
33,740
0
W
Chang'e
Khratous
Chang'e
17,427
1,642
467
4,714
11,080
3,846
0
1,885
9,088
54,485
0
W
King Arthur
Leftfisher
King Arthur
8,687
954
0
3,945
11,664
6,428
26
605
10,577
0
48,103
L
Artemis
Light7
Artemis
7,807
4,180
0
2,916
12,376
3,470
25
6,061
6,095
0
33,195
W
5,554
372
0
1,995
6,664
2,228
368
1,256
5,308
60,068
0
W
Artemis
NewLimit
Artemis
8,697
4,504
0
3,792
11,159
3,931
196
2,064
9,055
0
47,584
L
Bellona
Torantolis
Bellona
5,193
1,537
147
3,784
13,315
10,013
117
3,480
9,750
0
34,550
W
Anubis
Whiteahk
Anubis
3,310
53
0
2,874
6,230
3,205
98
1,110
5,021
42,243
0
L
Ymir
2,588
518
0
2,130
11,322
4,340
0
6,220
4,692
12,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,545
Gold Earned
44,975
314
Minions Killed
466
0
Camps Cleared
0
1,366,842
Distance Traveled
1,555,133
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,832
455
66
4
0
312,487
1
L
Kukulkan
7,336
489
78
5
0
256,659
6
W
Chang'e
10,217
681
77
5
0
369,564
0
W
King Arthur
8,791
586
107
7
0
301,105
4
L
Artemis
7,737
516
66
4
0
242,935
2
W
Merlin
9,005
600
112
7
0
298,505
5
W
Artemis
8,809
587
75
5
0
274,858
0
L
Bellona
7,394
493
87
6
0
251,049
0
W
Anubis
8,153
544
95
6
0
311,101
0
L
Ymir
6,246
416
17
1
0
303,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role