Player Matchup

Danzaburou
Danzaburou
Ban49f
Danzaburou
Level 88
God Stats
58W - 41L
1,550 SR
Queue Stats
389W - 533L
1,392 Elo+
Party 1
Tiamat
Tiamat
Ritordinton
Tiamat
Level 102
God Stats
17W - 12L
1,630 SR
Queue Stats
119W - 103L
1,502 Elo+
Party 1
Ra
Ra
Tashinatsu
Ra
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
585W - 598L
1,543 Elo+
Solo
Fenrir
Fenrir
UzU10
Fenrir
Level 124
God Stats
18W - 27L
1,589 SR
Queue Stats
441W - 497L
1,467 Elo+
Party 1
Odin
Odin
misterio984
Odin
Level 77
God Stats
7W - 4L
1,550 SR
Queue Stats
166W - 236L
1,375 Elo+
Party 1
Team Averages
Level 92
1,564 SR
1,456 Elo+

VS

Team Averages
Level 90
1,476 SR
1,426 Elo+
Aphrodite
Aphrodite
BillyTheKidim
Aphrodite
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,439 Elo+
Party 3
Bakasura
Bakasura
Hashiyro
Bakasura
Level 128
God Stats
4W - 7L
1,388 SR
Queue Stats
196W - 232L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
Jahblessme_
Danzaburou
Level 56
God Stats
0W - 2L
1,490 SR
Queue Stats
12W - 15L
1,469 Elo+
Party 3
Izanami
Izanami
alatar_tiago
Izanami
Level 89
God Stats
9W - 14L
1,438 SR
Queue Stats
71W - 121L
1,329 Elo+
Party 2
Nu Wa
Nu Wa
wagnerBR1
Nu Wa
Level 125
God Stats
48W - 56L
1,562 SR
Queue Stats
448W - 494L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ban49f
Danzaburou
19
2 / 6 / 10
13,517
501
13,540
21,676
8,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
20
21 / 3 / 12
17,529
649
43,503
28,962
28,432
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
4 / 5 / 11
12,294
455
9,966
16,398
12,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
UzU10
Fenrir
20
15 / 1 / 11
15,512
575
15,514
27,707
20,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 13
14,458
535
15,724
20,309
21,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BillyTheKidim
Aphrodite
18
4 / 10 / 7
13,004
482
10,966
30,525
19,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
Hashiyro
Bakasura
19
3 / 9 / 5
11,803
437
12,278
24,597
13,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Jahblessme_
Danzaburou
20
4 / 7 / 7
13,692
507
21,491
29,522
12,327
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
alatar_tiago
Izanami
18
3 / 11 / 5
12,057
447
10,422
23,230
9,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
wagnerBR1
Nu Wa
19
4 / 9 / 9
13,118
486
24,327
18,376
7,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
46
Kills
18
18
Deaths
46
57
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ban49f
Danzaburou
2
6
10
1.17
L
Aphrodite
BillyTheKidim
Aphrodite
4
10
7
0.75
L
Bakasura
Hashiyro
Bakasura
3
9
5
0.61
L
Danzaburou
Jahblessme_
Danzaburou
4
7
7
1.07
W
Tiamat
21
3
12
9
W
4
5
11
1.9
W
Fenrir
UzU10
Fenrir
15
1
11
20.5
L
Izanami
alatar_tiago
Izanami
3
11
5
0.5
W
4
3
13
3.5
L
Nu Wa
wagnerBR1
Nu Wa
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,247
Damage
79,484
115,052
Taken
126,250
91,783
Mitigated
62,378
44,910
Healing
38,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ban49f
Danzaburou
13,540
3,946
0
3,771
21,676
8,622
6,777
6,466
14,792
0
92,470
L
Aphrodite
BillyTheKidim
Aphrodite
10,966
1,166
5,893
12,092
30,525
19,897
285
14,499
16,026
29,025
0
L
Bakasura
Hashiyro
Bakasura
12,278
8,209
0
5,684
24,597
13,054
72
9,209
15,388
0
75,967
L
Danzaburou
Jahblessme_
Danzaburou
21,491
12,562
0
11,203
29,522
12,327
1,438
11,441
18,081
0
108,110
W
Tiamat
43,503
2,735
0
15,819
28,962
28,432
929
8,843
18,637
150,359
0
W
9,966
649
5,820
7,069
16,398
12,724
1,201
5,309
10,229
53,346
0
W
Fenrir
UzU10
Fenrir
15,514
2,539
0
11,402
27,707
20,628
2,506
8,527
18,371
0
102,409
L
Izanami
alatar_tiago
Izanami
10,422
9,039
0
3,803
23,230
9,575
1,407
9,108
14,122
0
60,272
W
15,724
2,936
0
1,029
20,309
21,377
2,253
4,592
15,165
0
77,324
L
Nu Wa
wagnerBR1
Nu Wa
24,327
5,756
0
245
18,376
7,525
808
9,212
9,164
85,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,310
Gold Earned
63,674
690
Minions Killed
595
0
Camps Cleared
0
2,511,838
Distance Traveled
2,182,404
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,517
501
150
6
0
424,974
3
L
Aphrodite
13,004
482
21
1
0
446,190
5
L
Bakasura
11,803
437
126
5
0
518,724
0
L
Danzaburou
13,692
507
178
7
0
445,518
1
W
Tiamat
17,529
649
197
7
0
513,425
1
W
Ra
12,294
455
69
3
0
513,542
5
W
Fenrir
15,512
575
131
5
0
569,156
5
L
Izanami
12,057
447
138
5
0
342,706
2
W
Odin
14,458
535
143
5
0
490,741
3
L
Nu Wa
13,118
486
132
5
0
429,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role