Player Matchup

Susano
Susano
KevinnTCG
Susano
Level 85
God Stats
2W - 3L
1,534 SR
Queue Stats
140W - 83L
1,611 Elo+
Party 2
Vulcan
Vulcan
NotKiwiii
Vulcan
Level 85
God Stats
1W - 1L
1,271 SR
Queue Stats
161W - 108L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
ObsidianGodKing
Heimdallr
Level 98
God Stats
5W - 4L
1,510 SR
Queue Stats
248W - 246L
1,504 Elo+
Party 3
Eset
Eset
PixxyKilljoy
Eset
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,531 Elo+
Party 3
Sylvanus
Sylvanus
Polotergeist
Sylvanus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 81
1,463 SR
1,540 Elo+

VS

Team Averages
Level 118
1,326 SR
1,512 Elo+
Olorun
Olorun
AUDIODOGG
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,411 Elo+
Solo
Sylvanus
Sylvanus
DankNuggs93
Sylvanus
Level 156
God Stats
2W - 5L
1,536 SR
Queue Stats
722W - 748L
1,563 Elo+
Party 1
Hercules
Hercules
Gank-Hill
Hercules
Level 149
God Stats
0W - 4L
1,080 SR
Queue Stats
195W - 174L
1,553 Elo+
Party 1
King Arthur
King Arthur
Townnneyyy
King Arthur
Level 115
God Stats
4W - 11L
1,391 SR
Queue Stats
261W - 240L
1,558 Elo+
Party 1
Tyr
Tyr
oSUPAFLYo
Tyr
Level 154
God Stats
0W - 2L
1,121 SR
Queue Stats
31W - 41L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
KevinnTCG
Susano
19
10 / 3 / 12
11,807
843
25,571
13,431
6,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
NotKiwiii
Vulcan
17
4 / 4 / 16
10,926
780
25,324
8,725
4,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
ObsidianGodKing
Heimdallr
20
7 / 2 / 12
12,199
871
28,440
15,215
9,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 1 / 18
10,155
725
16,099
10,423
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Polotergeist
Sylvanus
16
2 / 2 / 15
10,961
783
10,358
18,022
17,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AUDIODOGG
Olorun
17
3 / 5 / 6
10,744
767
10,612
19,978
11,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
DankNuggs93
Sylvanus
16
4 / 6 / 4
9,674
691
14,438
25,581
24,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
Gank-Hill
Hercules
18
3 / 3 / 9
11,514
822
16,233
33,552
31,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Townnneyyy
King Arthur
15
1 / 6 / 8
9,691
692
7,502
31,584
30,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 4 / 5
8,040
574
4,872
9,930
8,038
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
24
Kills
12
12
Deaths
24
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
AUDIODOGG
Olorun
3
5
6
1.2
L
Sylvanus
DankNuggs93
Sylvanus
4
6
4
1
L
Hercules
Gank-Hill
Hercules
3
3
9
2.5
W
Susano
KevinnTCG
Susano
10
3
12
5.33
W
Vulcan
NotKiwiii
Vulcan
4
4
16
3
W
Heimdallr
ObsidianGodKing
Heimdallr
7
2
12
6.5
W
1
1
18
10
W
Sylvanus
Polotergeist
Sylvanus
2
2
15
4.75
L
King Arthur
Townnneyyy
King Arthur
1
6
8
0.83
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,792
Damage
53,657
65,816
Taken
120,625
43,183
Mitigated
105,887
34,440
Healing
63,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AUDIODOGG
Olorun
10,612
2,983
3,085
6,190
19,978
11,073
1,611
6,759
13,216
30,993
0
L
Sylvanus
DankNuggs93
Sylvanus
14,438
1,726
13,295
8,293
25,581
24,183
25
13,164
12,417
16,964
0
L
Hercules
Gank-Hill
Hercules
16,233
3,597
2,243
15,241
33,552
31,762
0
15,555
17,997
0
32,261
W
Susano
KevinnTCG
Susano
25,571
5,282
1,904
1,853
13,431
6,975
622
4,702
8,598
0
40,712
W
Vulcan
NotKiwiii
Vulcan
25,324
6,937
2,447
747
8,725
4,474
808
3,890
4,697
40,272
0
W
Heimdallr
ObsidianGodKing
Heimdallr
28,440
12,954
1,776
829
15,215
9,325
2,964
4,408
10,669
0
55,456
W
16,099
2,202
6,564
3,101
10,423
5,156
866
3,742
6,523
26,956
0
W
Sylvanus
Polotergeist
Sylvanus
10,358
2,616
8,243
6,976
18,022
17,253
477
7,428
10,279
12,725
0
L
King Arthur
Townnneyyy
King Arthur
7,502
228
1,456
10,640
31,584
30,831
80
13,888
17,696
0
28,878
L
4,872
0
1,265
1,575
9,930
8,038
0
2,415
7,515
0
6,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,048
Gold Earned
49,663
170
Minions Killed
141
0
Camps Cleared
0
1,284,885
Distance Traveled
1,165,575
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,744
767
54
4
0
250,347
0
L
Sylvanus
9,674
691
6
0
0
212,256
1
L
Hercules
11,514
822
35
3
0
256,400
0
W
Susano
11,807
843
28
2
0
246,517
1
W
Vulcan
10,926
780
35
3
0
264,168
0
W
Heimdallr
12,199
871
74
5
0
272,460
2
W
Eset
10,155
725
29
2
0
276,761
5
W
Sylvanus
10,961
783
4
0
0
224,979
0
L
King Arthur
9,691
692
39
3
0
256,678
0
L
Tyr
8,040
574
7
1
0
189,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role