Player Matchup

Mercury
Mercury
Crysan
Mercury
Level 25
God Stats
9W - 10L
1,423 SR
Queue Stats
112W - 117L
1,462 Elo+
Solo
Guan Yu
Guan Yu
Dovah01
Guan Yu
Level 7
God Stats
1W - 3L
1,476 SR
Queue Stats
3W - 6L
1,343 Elo+
Solo
Anubis
Anubis
Flamyboi98
Anubis
Level 21
God Stats
27W - 32L
1,502 SR
Queue Stats
48W - 67L
1,312 Elo+
Party 1
Izanami
Izanami
IcyBoi12
Izanami
Level 20
God Stats
0W - 2L
1,290 SR
Queue Stats
45W - 63L
1,314 Elo+
Party 1
Bacchus
Bacchus
ceasarsalad04
Bacchus
Level 29
God Stats
5W - 10L
1,434 SR
Queue Stats
113W - 143L
1,313 Elo+
Party 1
Team Averages
Level 20
1,425 SR
1,349 Elo+

VS

Team Averages
Level 25
1,456 SR
1,413 Elo+
Baron Samedi
Baron Samedi
Batiatas
Baron Samedi
Level 27
God Stats
5W - 3L
1,438 SR
Queue Stats
56W - 57L
1,450 Elo+
Solo
Apollo
Apollo
BolognaPony69
Apollo
Level 29
God Stats
51W - 59L
1,461 SR
Queue Stats
183W - 229L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
Daese
Cu Chulainn
Level 18
God Stats
4W - 2L
1,598 SR
Queue Stats
66W - 49L
1,441 Elo+
Solo
Hel
Hel
Tellasong
Hel
Level 25
God Stats
33W - 44L
1,378 SR
Queue Stats
94W - 118L
1,360 Elo+
Solo
Bastet
Bastet
ZJonathanK
Bastet
Level 26
God Stats
3W - 3L
1,406 SR
Queue Stats
82W - 106L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Crysan
Mercury
10
1 / 3 / 1
6,068
552
1,864
7,360
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
Dovah01
Guan Yu
8
0 / 3 / 0
4,900
445
1,688
6,031
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Flamyboi98
Anubis
11
4 / 5 / 0
6,654
605
5,718
7,624
3,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
IcyBoi12
Izanami
9
2 / 5 / 4
5,986
544
5,138
6,063
2,709
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
8
2 / 5 / 1
5,543
504
4,202
9,114
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Batiatas
Baron Samedi
10
3 / 3 / 7
6,690
608
6,036
8,592
3,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
8 / 2 / 3
6,873
625
7,537
5,314
1,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Daese
Cu Chulainn
13
4 / 1 / 1
7,329
666
5,893
7,414
3,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 4
6,366
579
3,318
6,059
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
ZJonathanK
Bastet
10
4 / 1 / 5
6,256
569
2,946
5,652
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
9
Kills
20
21
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Batiatas
Baron Samedi
3
3
7
2.17
W
8
2
3
4.75
L
Mercury
Crysan
Mercury
1
3
1
0.5
W
Cu Chulainn
Daese
Cu Chulainn
4
1
1
4.5
L
Guan Yu
Dovah01
Guan Yu
0
3
0
0
L
Anubis
Flamyboi98
Anubis
4
5
0
0.8
L
Izanami
IcyBoi12
Izanami
2
5
4
0.8
W
1
2
4
1.5
W
Bastet
ZJonathanK
Bastet
4
1
5
6.5
L
Bacchus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,610
Damage
25,730
36,192
Taken
33,031
18,052
Mitigated
11,470
4,942
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Batiatas
Baron Samedi
6,036
1,080
363
3,535
8,592
3,863
32
2,619
5,973
21,701
0
W
7,537
4,815
0
730
5,314
1,387
1,024
1,708
3,606
0
26,583
L
Mercury
Crysan
Mercury
1,864
993
0
470
7,360
2,441
0
893
6,423
0
29,673
W
Cu Chulainn
Daese
Cu Chulainn
5,893
1,334
0
2,396
7,414
3,593
0
1,983
5,306
0
42,912
L
Guan Yu
Dovah01
Guan Yu
1,688
350
35
1,092
6,031
3,964
0
809
5,134
0
17,578
L
Anubis
Flamyboi98
Anubis
5,718
590
0
2,262
7,624
3,633
676
1,648
5,796
29,147
0
L
Izanami
IcyBoi12
Izanami
5,138
3,716
0
0
6,063
2,709
0
2,681
3,364
0
24,434
W
3,318
429
133
2,850
6,059
1,249
270
2,055
3,979
33,242
0
W
Bastet
ZJonathanK
Bastet
2,946
1,511
0
1,274
5,652
1,378
288
1,555
4,097
0
16,473
L
Bacchus
4,202
555
0
1,083
9,114
5,305
0
2,993
6,121
14,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
33,514
217
Minions Killed
288
0
Camps Cleared
0
919,338
Distance Traveled
1,036,688
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,690
608
27
2
0
186,083
1
W
Apollo
6,873
625
59
5
0
211,256
0
L
Mercury
6,068
552
57
5
0
202,771
3
W
Cu Chulainn
7,329
666
85
8
0
202,329
3
L
Guan Yu
4,900
445
51
5
0
190,596
2
L
Anubis
6,654
605
45
4
0
159,589
0
L
Izanami
5,986
544
45
4
0
167,214
1
W
Hel
6,366
579
76
7
0
196,133
1
W
Bastet
6,256
569
41
4
0
240,887
0
L
Bacchus
5,543
504
19
2
0
199,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role