Player Matchup

Arachne
Arachne
LokitaSapeh
Arachne
Level 29
God Stats
28W - 3L
1,944 SR
Queue Stats
181W - 47L
1,828 Elo+
Party 1
Achilles
Achilles
MonkeyCOC
Achilles
Level 26
God Stats
15W - 22L
1,445 SR
Queue Stats
39W - 65L
1,307 Elo+
Party 2
Artemis
Artemis
PorritoAWP
Artemis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 61L
1,767 Elo+
Party 1
Terra
Terra
SocMaDicPlis
Terra
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 133L
1,654 Elo+
Party 1
Janus
Janus
TabrisMark06
Janus
Level 29
God Stats
19W - 31L
1,393 SR
Queue Stats
86W - 129L
1,373 Elo+
Party 2
Team Averages
Level 21
1,556 SR
1,586 Elo+

VS

Team Averages
Level 24
1,531 SR
1,446 Elo+
Geb
Geb
GambareeeBEAAAAM
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,369 Elo+
Solo
Poseidon
Poseidon
Myrkop
Poseidon
Level 20
God Stats
1W - 3L
1,748 SR
Queue Stats
76W - 62L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
SrSalgadinho69
Gilgamesh
Level 29
God Stats
7W - 5L
1,712 SR
Queue Stats
131W - 171L
1,382 Elo+
Solo
Anhur
Anhur
TheBraveJon
Anhur
Level 29
God Stats
3W - 4L
1,558 SR
Queue Stats
88W - 99L
1,562 Elo+
Solo
Loki
Loki
Zefiruh
Loki
Level 26
God Stats
1W - 2L
1,139 SR
Queue Stats
21W - 30L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LokitaSapeh
Arachne
9
3 / 0 / 0
4,863
695
1,612
4,623
1,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
MonkeyCOC
Achilles
7
0 / 0 / 0
3,847
550
2,564
5,324
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
PorritoAWP
Artemis
8
4 / 1 / 0
4,710
673
4,208
3,070
634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 2
3,984
569
1,453
4,747
1,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 2
4,090
584
988
2,385
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,503
500
1,623
5,442
1,593
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Poseidon
Myrkop
Poseidon
8
3 / 2 / 1
5,079
726
3,538
2,833
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SrSalgadinho69
Gilgamesh
8
0 / 0 / 0
4,450
636
2,985
5,356
1,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 1
3,858
551
1,570
4,285
697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Zefiruh
Loki
1
0 / 0 / 0
2,799
400
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
4
4
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Arachne
LokitaSapeh
Arachne
3
0
0
3
W
Achilles
MonkeyCOC
Achilles
0
0
0
0
L
Poseidon
Myrkop
Poseidon
3
2
1
1.75
W
Artemis
PorritoAWP
Artemis
4
1
0
4
W
0
1
2
1
L
Gilgamesh
SrSalgadinho69
Gilgamesh
0
0
0
0
W
0
2
2
0.5
L
1
3
1
0.5
L
Loki
Zefiruh
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,825
Damage
9,716
20,149
Taken
17,916
6,565
Mitigated
4,662
8,307
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,623
288
0
1,550
5,442
1,593
0
1,468
3,974
5,909
0
W
Arachne
LokitaSapeh
Arachne
1,612
1,160
0
2,015
4,623
1,322
0
969
3,594
0
25,787
W
Achilles
MonkeyCOC
Achilles
2,564
789
0
2,949
5,324
2,525
0
0
5,324
0
15,344
L
Poseidon
Myrkop
Poseidon
3,538
289
0
801
2,833
673
0
527
2,306
23,392
0
W
Artemis
PorritoAWP
Artemis
4,208
2,459
0
938
3,070
634
0
1,222
1,804
0
18,980
W
1,453
336
146
1,759
4,747
1,483
0
1,497
3,196
8,000
0
L
Gilgamesh
SrSalgadinho69
Gilgamesh
2,985
357
0
1,860
5,356
1,699
0
0
5,356
0
18,459
W
988
0
0
500
2,385
601
0
1,211
1,070
17,346
0
L
1,570
845
0
978
4,285
697
0
446
3,839
0
13,137
L
Loki
Zefiruh
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,494
Gold Earned
19,689
160
Minions Killed
150
0
Camps Cleared
0
640,711
Distance Traveled
509,109
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,503
500
12
2
0
122,929
2
W
Arachne
4,863
695
54
8
0
151,952
3
W
Achilles
3,847
550
23
3
0
127,175
0
L
Poseidon
5,079
726
66
9
0
128,381
3
W
Artemis
4,710
673
34
5
0
127,131
1
W
Terra
3,984
569
19
3
0
114,086
0
L
Gilgamesh
4,450
636
47
7
0
136,230
3
W
Janus
4,090
584
30
4
0
120,367
0
L
Anhur
3,858
551
25
4
0
121,569
0
L
Loki
2,799
400
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role