Player Matchup

Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Decoded506
Skadi
Level 96
God Stats
32W - 34L
1,526 SR
Queue Stats
99W - 122L
1,356 Elo+
Party 1
Tyr
Tyr
Fried Rice Xx
Tyr
Level 108
God Stats
300W - 388L
1,325 SR
Queue Stats
711W - 828L
1,369 Elo+
Solo
Cthulhu
Cthulhu
LonestaR_Tx_81
Cthulhu
Level 85
God Stats
20W - 27L
1,244 SR
Queue Stats
442W - 513L
1,342 Elo+
Solo
Awilix
Awilix
crypsyx
Awilix
Level 108
God Stats
2W - 12L
1,500 SR
Queue Stats
398W - 506L
1,353 Elo+
Party 1
Team Averages
Level 101
1,419 SR
1,384 Elo+

VS

Team Averages
Level 89
1,365 SR
1,398 Elo+
Fafnir
Fafnir
Boc9
Fafnir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Lxavi2508
Ullr
Level 100
God Stats
4W - 13L
1,195 SR
Queue Stats
565W - 641L
1,384 Elo+
Party 2
Guan Yu
Guan Yu
NoobAsylum186
Guan Yu
Level 94
God Stats
1W - 6L
1,350 SR
Queue Stats
249W - 301L
1,369 Elo+
Solo
Nu Wa
Nu Wa
jeduardo_a12
Nu Wa
Level 99
God Stats
10W - 30L
1,282 SR
Queue Stats
300W - 402L
1,376 Elo+
Party 2
Arachne
Arachne
noone_1st
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
6 / 0 / 0
6,823
682
5,450
2,841
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
7
2 / 0 / 1
4,921
492
2,075
2,403
421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 0
5,745
575
3,720
8,902
4,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 1 / 3
5,775
578
2,315
3,790
1,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
crypsyx
Awilix
10
1 / 1 / 3
5,933
593
2,746
6,850
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Boc9
Fafnir
7
0 / 1 / 1
4,930
493
2,013
8,224
4,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
8
0 / 3 / 0
4,731
473
2,352
6,338
1,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
10
1 / 0 / 0
5,975
598
3,252
4,649
1,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 0
4,598
460
1,681
5,390
1,673
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes

Shoes

+6%
Movement Speed

Arachne
noone_1st
Arachne
6
0 / 1 / 1
4,575
458
1,822
5,074
1,959
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
1
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
0
6
L
Fafnir
Boc9
Fafnir
0
1
1
0.5
W
Skadi
2
0
1
2.5
W
1
0
0
1
W
0
1
3
1.5
L
Ullr
0
3
0
0
L
Guan Yu
1
0
0
1
W
Awilix
crypsyx
Awilix
1
1
3
2.5
L
0
5
0
0
L
Arachne
noone_1st
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,306
Damage
11,120
24,786
Taken
29,675
9,617
Mitigated
12,146
12,155
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,450
881
0
1,749
2,841
993
1,397
1,097
1,744
36,938
0
L
Fafnir
Boc9
Fafnir
2,013
757
0
3,494
8,224
4,917
0
2,537
5,635
9,362
0
W
Skadi
2,075
1,096
0
1,059
2,403
421
0
722
1,681
0
12,833
W
3,720
646
0
4,960
8,902
4,968
0
157
8,745
0
27,910
W
2,315
67
111
466
3,790
1,301
0
1,070
2,720
22,897
0
L
Ullr
2,352
1,410
258
2,787
6,338
1,696
0
1,369
4,927
0
24,284
L
Guan Yu
3,252
788
85
1,478
4,649
1,901
0
0
4,649
0
35,693
W
Awilix
crypsyx
Awilix
2,746
1,262
270
3,540
6,850
1,934
0
648
6,202
0
29,609
L
1,681
308
0
638
5,390
1,673
0
3,329
1,875
16,899
0
L
Arachne
noone_1st
Arachne
1,822
1,561
0
399
5,074
1,959
0
208
4,824
0
13,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
24,809
263
Minions Killed
202
0
Camps Cleared
0
934,281
Distance Traveled
863,884
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,823
682
71
7
0
194,289
0
L
Fafnir
4,930
493
16
2
0
197,895
2
W
Skadi
4,921
492
30
3
0
117,640
0
W
Tyr
5,745
575
62
6
0
207,949
2
W
Cthulhu
5,775
578
31
3
0
185,418
0
L
Ullr
4,731
473
47
5
0
163,064
0
L
Guan Yu
5,975
598
78
8
0
204,902
1
W
Awilix
5,933
593
69
7
0
228,985
1
L
Nu Wa
4,598
460
30
3
0
137,398
0
L
Arachne
4,575
458
31
3
0
160,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role