Player Matchup

Cthulhu
Cthulhu
Allenwalker23
Cthulhu
Level 17
God Stats
0W - 1L
1,255 SR
Queue Stats
9W - 11L
1,251 Elo+
Party 2
Arachne
Arachne
LILNAKI
Arachne
Level 58
God Stats
28W - 24L
1,289 SR
Queue Stats
402W - 464L
1,434 Elo+
Party 3
Artemis
Artemis
MadCowDisorder
Artemis
Level 8
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 6L
1,325 Elo+
Party 2
Scylla
Scylla
Sl1therman
Scylla
Level 29
God Stats
69W - 61L
1,442 SR
Queue Stats
577W - 554L
1,505 Elo+
Solo
Bellona
Bellona
animeweeb_d
Bellona
Level 11
God Stats
4W - 6L
1,465 SR
Queue Stats
26W - 25L
1,538 Elo+
Party 3
Team Averages
Level 25
1,350 SR
1,411 Elo+

VS

Team Averages
Level 15
1,429 SR
1,491 Elo+
Nemesis
Nemesis
ARJAYparagon
Nemesis
Level 6
God Stats
3W - 3L
1,418 SR
Queue Stats
16W - 9L
1,434 Elo+
Solo
Tyr
Tyr
BaddFish
Tyr
Level 18
God Stats
9W - 9L
1,599 SR
Queue Stats
389W - 393L
1,427 Elo+
Solo
Tiamat
Tiamat
Moledeolla96
Tiamat
Level 18
God Stats
5W - 4L
1,321 SR
Queue Stats
77W - 70L
1,531 Elo+
Party 1
Ares
Ares
SalemCg
Ares
Level 18
God Stats
5W - 3L
1,207 SR
Queue Stats
63W - 56L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
SanBubaDeAtocha
Danzaburou
Level 17
God Stats
3W - 3L
1,599 SR
Queue Stats
53W - 46L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 7 / 1
5,764
384
4,324
11,095
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
LILNAKI
Arachne
9
1 / 4 / 1
6,070
405
2,656
8,494
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
6,011
401
2,951
7,025
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Sl1therman
Scylla
12
1 / 3 / 0
7,003
467
4,336
7,457
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
animeweeb_d
Bellona
12
0 / 3 / 0
7,041
469
6,855
11,869
8,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARJAYparagon
Nemesis
15
10 / 0 / 0
9,212
614
10,345
9,856
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 0 / 3
8,039
536
6,728
10,621
6,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
13
1 / 1 / 0
7,202
480
1,647
4,200
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
SalemCg
Ares
12
3 / 1 / 8
8,363
558
6,558
10,977
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SanBubaDeAtocha
Danzaburou
15
7 / 0 / 4
10,132
675
7,794
8,402
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
21
21
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ARJAYparagon
Nemesis
10
0
0
10
L
Cthulhu
0
7
1
0.07
W
0
0
3
1.5
L
Arachne
LILNAKI
Arachne
1
4
1
0.38
L
0
4
1
0.13
W
Tiamat
1
1
0
1
W
Ares
SalemCg
Ares
3
1
8
7
W
Danzaburou
SanBubaDeAtocha
Danzaburou
7
0
4
9
L
Scylla
Sl1therman
Scylla
1
3
0
0.33
L
Bellona
animeweeb_d
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,122
Damage
33,072
45,940
Taken
44,056
21,952
Mitigated
23,888
9,040
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ARJAYparagon
Nemesis
10,345
5,834
0
1,207
9,856
5,019
0
1,382
8,449
0
64,868
L
Cthulhu
4,324
590
49
1,426
11,095
6,973
0
3,171
7,924
21,136
0
W
6,728
933
0
4,060
10,621
6,626
470
0
10,621
0
39,618
L
Arachne
LILNAKI
Arachne
2,656
2,474
0
647
8,494
2,194
0
618
7,876
0
26,897
L
2,951
1,604
0
1,712
7,025
1,565
0
990
6,035
0
28,048
W
Tiamat
1,647
447
0
1,896
4,200
1,464
55
2,522
1,678
34,633
0
W
Ares
SalemCg
Ares
6,558
198
0
3,138
10,977
7,787
35
2,822
8,005
16,945
0
W
Danzaburou
SanBubaDeAtocha
Danzaburou
7,794
4,584
0
5,240
8,402
2,992
3,160
1,584
6,643
0
74,890
L
Scylla
Sl1therman
Scylla
4,336
156
0
1,804
7,457
2,499
177
3,426
4,031
42,044
0
L
Bellona
animeweeb_d
Bellona
6,855
3,934
0
3,402
11,869
8,721
0
0
11,869
0
41,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
42,948
305
Minions Killed
418
0
Camps Cleared
0
1,334,488
Distance Traveled
1,426,748
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,212
614
119
8
0
319,795
3
L
Cthulhu
5,764
384
35
2
0
263,105
0
W
Tyr
8,039
536
87
6
0
290,828
3
L
Arachne
6,070
405
52
3
0
276,760
1
L
Artemis
6,011
401
59
4
0
245,732
3
W
Tiamat
7,202
480
69
5
0
251,970
2
W
Ares
8,363
558
16
1
0
296,736
5
W
Danzaburou
10,132
675
127
8
0
267,419
3
L
Scylla
7,003
467
74
5
0
252,995
2
L
Bellona
7,041
469
85
6
0
295,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role