Player Matchup

Anhur
Anhur
MAZZ_XdespriwyxX
Anhur
Level 64
God Stats
26W - 32L
1,439 SR
Queue Stats
414W - 478L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
WildWildWestra
Kuzenbo
Level 139
God Stats
8W - 4L
1,709 SR
Queue Stats
55W - 53L
1,570 Elo+
Party 2
Arachne
Arachne
daddydrees
Arachne
Level 126
God Stats
2W - 1L
1,513 SR
Queue Stats
249W - 238L
1,564 Elo+
Party 2
Scylla
Scylla
masum95
Scylla
Level 108
God Stats
21W - 9L
1,623 SR
Queue Stats
286W - 280L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xXDNMEXx
Cu Chulainn
Level 153
God Stats
4W - 5L
1,398 SR
Queue Stats
486W - 475L
1,571 Elo+
Party 2
Team Averages
Level 118
1,536 SR
1,527 Elo+

VS

Team Averages
Level 108
1,552 SR
1,552 Elo+
Cthulhu
Cthulhu
DTown17
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
506W - 327L
1,728 Elo+
Party 1
Awilix
Awilix
DanKingRex
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TomahawkWarrior
Nu Wa
Level 160
God Stats
9W - 8L
1,239 SR
Queue Stats
458W - 467L
1,590 Elo+
Party 1
Anhur
Anhur
nswaar
Anhur
Level 89
God Stats
5W - 8L
1,857 SR
Queue Stats
61W - 82L
1,403 Elo+
Solo
Guan Yu
Guan Yu
wsmith2021
Guan Yu
Level 85
God Stats
2W - 2L
1,663 SR
Queue Stats
58W - 70L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,739
623
685
1,484
337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 0
3,583
597
1,019
2,835
1,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
daddydrees
Arachne
7
1 / 0 / 1
3,997
666
481
1,922
435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
masum95
Scylla
7
2 / 0 / 1
4,428
738
2,012
1,237
278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
xXDNMEXx
Cu Chulainn
6
2 / 1 / 0
4,010
668
2,573
4,103
1,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DTown17
Cthulhu
6
1 / 1 / 0
3,542
590
1,181
2,877
1,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Awilix
DanKingRex
Awilix
6
0 / 2 / 1
3,608
601
252
3,730
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 0
3,370
562
330
2,161
539
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
nswaar
Anhur
1
0 / 0 / 0
2,589
432
0
0
0
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
wsmith2021
Guan Yu
7
1 / 0 / 0
4,020
670
1,352
3,418
905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DTown17
Cthulhu
1
1
0
1
L
Awilix
DanKingRex
Awilix
0
2
1
0.25
W
0
0
0
0
L
0
2
0
0
W
0
1
0
0
W
Arachne
daddydrees
Arachne
1
0
1
1.5
W
Scylla
masum95
Scylla
2
0
1
2.5
L
Anhur
nswaar
Anhur
0
0
0
0
L
Guan Yu
wsmith2021
Guan Yu
1
0
0
1
W
Cu Chulainn
xXDNMEXx
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,770
Damage
3,115
11,581
Taken
12,186
3,749
Mitigated
4,168
3,947
Healing
3,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DTown17
Cthulhu
1,181
214
0
710
2,877
1,877
0
0
2,877
8,337
0
L
Awilix
DanKingRex
Awilix
252
84
0
1,278
3,730
847
0
391
3,305
0
11,361
W
685
454
0
500
1,484
337
0
0
1,484
0
14,010
L
330
292
0
250
2,161
539
0
1,325
574
10,893
0
W
1,019
505
123
766
2,835
1,379
20
0
2,835
9,926
0
W
Arachne
daddydrees
Arachne
481
323
0
337
1,922
435
0
0
1,922
0
16,868
W
Scylla
masum95
Scylla
2,012
237
0
533
1,237
278
234
330
907
16,729
0
L
Anhur
nswaar
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
wsmith2021
Guan Yu
1,352
152
0
1,571
3,418
905
0
1,019
2,399
0
11,932
W
Cu Chulainn
xXDNMEXx
Cu Chulainn
2,573
743
0
1,688
4,103
1,320
0
1,181
2,922
0
15,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,757
Gold Earned
17,129
161
Minions Killed
117
0
Camps Cleared
0
562,482
Distance Traveled
453,104
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,542
590
20
3
0
117,347
1
L
Awilix
3,608
601
36
6
0
109,495
1
W
Anhur
3,739
623
35
6
0
82,500
1
L
Nu Wa
3,370
562
31
5
0
104,108
1
W
Kuzenbo
3,583
597
9
2
0
103,844
1
W
Arachne
3,997
666
49
8
0
143,404
2
W
Scylla
4,428
738
35
6
0
101,057
2
L
Anhur
2,589
432
0
0
0
4,841
0
L
Guan Yu
4,020
670
30
5
0
117,313
0
W
Cu Chulainn
4,010
668
33
6
0
131,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role