Player Matchup

Serqet
Serqet
Coolkillz
Serqet
Level 38
God Stats
0W - 1L
1,501 SR
Queue Stats
4W - 10L
1,442 Elo+
Solo
Ganesha
Ganesha
DA DONBOT
Ganesha
Level 125
God Stats
3W - 5L
1,136 SR
Queue Stats
1,097W - 1,074L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
PerpetualProfit
Sun Wukong
Level 23
God Stats
14W - 15L
1,782 SR
Queue Stats
16W - 24L
1,453 Elo+
Party 1
Anhur
Anhur
thereekster187
Anhur
Level 82
God Stats
19W - 18L
1,507 SR
Queue Stats
620W - 601L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
yo moma yo moma
Kukulkan
Level 103
God Stats
13W - 11L
1,466 SR
Queue Stats
438W - 419L
1,566 Elo+
Party 1
Team Averages
Level 74
1,478 SR
1,503 Elo+

VS

Team Averages
Level 53
1,466 SR
1,489 Elo+
Camazotz
Camazotz
AndrePdf1927
Camazotz
Level 27
God Stats
1W - 2L
1,314 SR
Queue Stats
74W - 61L
1,574 Elo+
Party 3
Ravana
Ravana
Downbird
Ravana
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 45L
1,403 Elo+
Solo
Nox
Nox
MrSandman3355
Nox
Level 23
God Stats
5W - 4L
1,463 SR
Queue Stats
40W - 36L
1,512 Elo+
Party 2
Chiron
Chiron
UnkindOwen
Chiron
Level 122
God Stats
39W - 41L
1,583 SR
Queue Stats
270W - 275L
1,500 Elo+
Party 3
Ymir
Ymir
Violetexlipse
Ymir
Level 47
God Stats
21W - 24L
1,471 SR
Queue Stats
219W - 213L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Coolkillz
Serqet
13
5 / 3 / 0
8,668
542
7,045
11,165
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
DA DONBOT
Ganesha
12
0 / 7 / 6
6,671
417
7,293
13,279
6,910
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
PerpetualProfit
Sun Wukong
13
0 / 2 / 1
7,597
475
2,922
10,579
5,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 8 / 3
7,365
460
7,298
10,564
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
16
7 / 2 / 1
9,718
607
9,246
6,309
2,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AndrePdf1927
Camazotz
15
11 / 3 / 1
9,734
608
9,105
14,318
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Downbird
Ravana
14
0 / 1 / 2
8,527
533
6,282
6,683
6,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 0
7,596
475
2,558
6,433
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
UnkindOwen
Chiron
15
9 / 1 / 8
9,946
622
10,465
11,116
2,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 10
8,588
537
6,370
14,130
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
13
Kills
22
22
Deaths
13
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Camazotz
AndrePdf1927
Camazotz
11
3
1
3.83
L
Serqet
Coolkillz
Serqet
5
3
0
1.67
L
Ganesha
DA DONBOT
Ganesha
0
7
6
0.43
W
Ravana
Downbird
Ravana
0
1
2
1
W
1
3
0
0.33
L
Sun Wukong
PerpetualProfit
Sun Wukong
0
2
1
0.25
W
Chiron
UnkindOwen
Chiron
9
1
8
13
W
1
5
10
1.2
L
1
8
3
0.31
L
Kukulkan
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,804
Damage
34,780
51,896
Taken
52,680
22,092
Mitigated
24,080
6,398
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
AndrePdf1927
Camazotz
9,105
1,885
0
6,910
14,318
4,462
0
3,840
10,031
0
51,238
L
Serqet
Coolkillz
Serqet
7,045
1,083
0
535
11,165
4,046
0
783
10,358
0
48,949
L
Ganesha
DA DONBOT
Ganesha
7,293
1,504
475
2,694
13,279
6,910
0
4,994
8,203
34,928
0
W
Ravana
Downbird
Ravana
6,282
2,413
252
2,573
6,683
6,161
618
0
6,384
183
42,693
W
2,558
274
0
84
6,433
2,297
1,054
3,731
2,702
33,157
0
L
Sun Wukong
PerpetualProfit
Sun Wukong
2,922
558
0
1,939
10,579
5,888
0
0
10,579
0
39,011
W
Chiron
UnkindOwen
Chiron
10,465
4,448
1,034
5,136
11,116
2,830
3,097
2,199
8,485
0
54,818
W
6,370
868
0
3,828
14,130
8,330
175
6,769
7,282
33,905
0
L
7,298
3,148
0
265
10,564
2,775
0
1,237
9,327
0
36,104
L
Kukulkan
9,246
1,645
0
490
6,309
2,473
0
1,951
4,318
62,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
44,391
429
Minions Killed
405
0
Camps Cleared
0
1,451,345
Distance Traveled
1,477,071
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,734
608
84
5
0
326,277
2
L
Serqet
8,668
542
95
6
0
338,577
5
L
Ganesha
6,671
417
16
1
0
289,047
4
W
Ravana
8,527
533
89
6
0
323,228
5
W
Nox
7,596
475
78
5
0
275,908
2
L
Sun Wukong
7,597
475
94
6
0
266,728
0
W
Chiron
9,946
622
107
7
0
271,173
4
W
Ymir
8,588
537
47
3
0
280,485
5
L
Anhur
7,365
460
80
5
0
250,237
4
L
Kukulkan
9,718
607
144
9
0
306,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role