Player Matchup

Bellona
Bellona
H2oMcLovin
Bellona
Level 27
God Stats
3W - 2L
1,677 SR
Queue Stats
99W - 87L
1,529 Elo+
Party 1
Artemis
Artemis
SaturoGojo
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 84L
1,520 Elo+
Party 1
Ymir
Ymir
ScrubADubb151
Ymir
Level 28
God Stats
38W - 36L
1,504 SR
Queue Stats
142W - 142L
1,482 Elo+
Solo
Discordia
Discordia
darkd3vill
Discordia
Level 27
God Stats
7W - 3L
1,676 SR
Queue Stats
108W - 102L
1,446 Elo+
Party 1
Pele
Pele
dimwitxyz
Pele
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 48L
1,494 Elo+
Solo
Team Averages
Level 27
1,571 SR
1,494 Elo+

VS

Team Averages
Level 17
1,612 SR
1,496 Elo+
Ymir
Ymir
Bonkerlord
Ymir
Level 28
God Stats
9W - 7L
1,611 SR
Queue Stats
36W - 25L
1,503 Elo+
Solo
Set
Set
DaDdYpAnDa15
Set
Level 12
God Stats
0W - 2L
1,259 SR
Queue Stats
11W - 26L
1,451 Elo+
Solo
Discordia
Discordia
MINAGTZ
Discordia
Level 15
God Stats
0W - 2L
1,743 SR
Queue Stats
1W - 3L
1,439 Elo+
Solo
Chang'e
Chang'e
Zangetsu7676
Chang'e
Level 14
God Stats
4W - 2L
1,950 SR
Queue Stats
20W - 15L
1,630 Elo+
Solo
Izanami
Izanami
aldonishi
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
H2oMcLovin
Bellona
14
5 / 0 / 1
7,857
655
4,565
6,782
4,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SaturoGojo
Artemis
10
1 / 2 / 4
5,956
496
5,272
4,897
1,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 2 / 4
6,224
519
4,849
6,720
2,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
darkd3vill
Discordia
11
2 / 2 / 6
6,619
552
3,319
4,942
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
13
10 / 2 / 2
7,970
664
10,033
11,837
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
6,392
533
3,254
10,721
6,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 5 / 1
5,445
454
1,970
8,515
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MINAGTZ
Discordia
9
1 / 6 / 1
5,523
460
4,029
6,369
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Zangetsu7676
Chang'e
9
1 / 4 / 0
5,822
485
2,891
7,818
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
aldonishi
Izanami
9
3 / 4 / 3
5,987
499
5,717
7,076
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
21
Kills
7
8
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
0
5
1
0.1
W
Bellona
H2oMcLovin
Bellona
5
0
1
5.5
L
Discordia
MINAGTZ
Discordia
1
6
1
0.25
W
Artemis
SaturoGojo
Artemis
1
2
4
1.5
W
3
2
4
2.5
L
Chang'e
Zangetsu7676
Chang'e
1
4
0
0.25
L
Izanami
aldonishi
Izanami
3
4
3
1.13
W
Discordia
darkd3vill
Discordia
2
2
6
2.5
W
Pele
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,038
Damage
17,861
35,178
Taken
40,499
14,324
Mitigated
15,841
13,998
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,254
358
0
1,215
10,721
6,588
0
3,585
7,136
13,035
0
L
1,970
970
0
1,308
8,515
2,850
0
64
8,451
0
23,601
W
Bellona
H2oMcLovin
Bellona
4,565
2,238
0
2,108
6,782
4,448
258
1,195
5,493
0
44,170
L
Discordia
MINAGTZ
Discordia
4,029
380
0
0
6,369
1,740
993
2,447
3,922
24,578
0
W
Artemis
SaturoGojo
Artemis
5,272
3,109
0
1,920
4,897
1,586
296
1,487
3,348
0
28,410
W
4,849
891
323
2,045
6,720
2,876
0
1,515
5,079
22,582
0
L
Chang'e
Zangetsu7676
Chang'e
2,891
127
112
1,219
7,818
2,124
157
385
7,433
21,831
0
L
Izanami
aldonishi
Izanami
5,717
4,561
0
915
7,076
2,539
100
1,687
5,389
0
25,984
W
Discordia
darkd3vill
Discordia
3,319
72
0
1,578
4,942
1,437
177
1,819
2,853
34,179
0
W
Pele
10,033
4,592
0
6,024
11,837
3,977
65
3,368
8,231
0
46,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
29,169
364
Minions Killed
212
0
Camps Cleared
0
1,149,363
Distance Traveled
982,418
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,392
533
22
2
0
216,893
2
L
Set
5,445
454
48
4
0
200,352
0
W
Bellona
7,857
655
120
10
0
266,317
2
L
Discordia
5,523
460
36
3
0
188,653
0
W
Artemis
5,956
496
61
5
0
213,301
1
W
Ymir
6,224
519
29
2
0
220,481
2
L
Chang'e
5,822
485
55
5
0
179,987
0
L
Izanami
5,987
499
51
4
0
196,533
0
W
Discordia
6,619
552
72
6
0
195,568
0
W
Pele
7,970
664
82
7
0
253,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role