Player Matchup

Chang'e
Chang'e
Donke The m8
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 79L
1,541 Elo+
Party 3
Hachiman
Hachiman
Txtli
Hachiman
Level 28
God Stats
2W - 1L
1,805 SR
Queue Stats
87W - 51L
1,647 Elo+
Party 3
Yemoja
Yemoja
ZX 6363
Yemoja
Level 69
God Stats
8W - 5L
1,513 SR
Queue Stats
244W - 221L
1,502 Elo+
Party 3
Cu Chulainn
Cu Chulainn
akumasf3
Cu Chulainn
Level 122
God Stats
130W - 129L
1,351 SR
Queue Stats
765W - 869L
1,332 Elo+
Solo
Pele
Pele
lmWoIfyy
Pele
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 119L
1,583 Elo+
Party 3
Team Averages
Level 65
1,534 SR
1,521 Elo+

VS

Team Averages
Level 43
1,597 SR
1,562 Elo+
King Arthur
King Arthur
DasAwesome25
King Arthur
Level 94
God Stats
16W - 13L
1,712 SR
Queue Stats
472W - 420L
1,543 Elo+
Party 1
Ullr
Ullr
EVGA3070FTW
Ullr
Level 22
God Stats
7W - 5L
1,603 SR
Queue Stats
111W - 76L
1,690 Elo+
Party 2
Tiamat
Tiamat
Kazerith
Tiamat
Level 41
God Stats
3W - 2L
1,315 SR
Queue Stats
75W - 54L
1,550 Elo+
Party 2
Ymir
Ymir
Lueezus
Ymir
Level 28
God Stats
10W - 2L
1,784 SR
Queue Stats
75W - 74L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zucchini_SwaGG
Tsukuyomi
Level 29
God Stats
8W - 8L
1,572 SR
Queue Stats
130W - 127L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Donke The m8
Chang'e
14
4 / 5 / 0
8,863
466
4,274
15,084
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Txtli
Hachiman
14
3 / 5 / 3
8,874
467
6,702
12,960
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
ZX 6363
Yemoja
12
0 / 8 / 4
7,343
386
3,753
14,064
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
akumasf3
Cu Chulainn
15
1 / 4 / 0
9,189
484
7,177
19,792
9,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pele
17
4 / 3 / 6
10,208
537
13,361
17,731
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DasAwesome25
King Arthur
19
7 / 1 / 3
11,711
616
18,550
15,373
10,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 2 / 4
11,728
617
22,818
15,762
6,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Kazerith
Tiamat
17
4 / 2 / 2
10,425
549
10,578
9,675
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Lueezus
Ymir
14
3 / 1 / 7
9,564
503
3,399
9,994
9,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Zucchini_SwaGG
Tsukuyomi
15
1 / 6 / 8
9,413
495
6,847
13,677
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
25
25
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DasAwesome25
King Arthur
7
1
3
8.5
L
Chang'e
Donke The m8
Chang'e
4
5
0
0.8
W
10
2
4
6
W
Tiamat
Kazerith
Tiamat
4
2
2
2.5
W
Ymir
Lueezus
Ymir
3
1
7
6.5
L
Hachiman
Txtli
Hachiman
3
5
3
0.9
L
Yemoja
ZX 6363
Yemoja
0
8
4
0.25
W
Tsukuyomi
Zucchini_SwaGG
Tsukuyomi
1
6
8
0.83
L
Cu Chulainn
akumasf3
Cu Chulainn
1
4
0
0.25
L
Pele
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,267
Damage
62,192
79,631
Taken
64,481
34,623
Mitigated
36,952
28,136
Healing
21,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DasAwesome25
King Arthur
18,550
3,417
0
6,824
15,373
10,479
100
1,588
13,696
0
87,177
L
Chang'e
Donke The m8
Chang'e
4,274
88
584
6,048
15,084
5,060
0
7,123
7,409
44,109
0
W
22,818
12,771
0
4,884
15,762
6,458
3,414
1,301
14,461
0
92,070
W
Tiamat
Kazerith
Tiamat
10,578
1,645
0
3,999
9,675
5,321
265
2,237
7,318
63,851
0
W
Ymir
Lueezus
Ymir
3,399
861
0
1,680
9,994
9,581
114
1,332
8,655
35,613
0
L
Hachiman
Txtli
Hachiman
6,702
2,680
0
3,375
12,960
3,521
0
298
12,622
0
55,015
L
Yemoja
ZX 6363
Yemoja
3,753
915
1,637
1,525
14,064
9,739
0
3,718
10,266
17,397
0
W
Tsukuyomi
Zucchini_SwaGG
Tsukuyomi
6,847
2,069
0
3,987
13,677
5,113
163
1,277
12,324
0
56,656
L
Cu Chulainn
akumasf3
Cu Chulainn
7,177
1,941
0
7,385
19,792
9,725
0
619
19,173
0
68,454
L
Pele
13,361
1,897
0
7,582
17,731
6,578
0
1,437
16,184
0
86,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,477
Gold Earned
52,841
530
Minions Killed
566
0
Camps Cleared
0
1,636,875
Distance Traveled
1,796,898
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,711
616
168
9
0
391,527
8
L
Chang'e
8,863
466
137
7
0
325,873
1
W
Ullr
11,728
617
124
7
0
342,581
2
W
Tiamat
10,425
549
130
7
0
346,441
1
W
Ymir
9,564
503
50
3
0
342,907
10
L
Hachiman
8,874
467
92
5
0
317,722
5
L
Yemoja
7,343
386
33
2
0
297,618
0
W
Tsukuyomi
9,413
495
94
5
0
373,442
11
L
Cu Chulainn
9,189
484
136
7
0
295,013
1
L
Pele
10,208
537
132
7
0
400,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role