Player Matchup

Gilgamesh
Gilgamesh
Infinity02KL
Gilgamesh
Level 28
God Stats
3W - 4L
1,612 SR
Queue Stats
52W - 56L
1,580 Elo+
Party 2
Hun Batz
Hun Batz
KennyTho
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 127L
1,546 Elo+
Party 1
Nemesis
Nemesis
KingBigDaddy79
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,363 Elo+
Solo
Achilles
Achilles
MonkeyUwu
Achilles
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 93L
1,496 Elo+
Party 1
Scylla
Scylla
TINNONthePHENON
Scylla
Level 29
God Stats
3W - 4L
1,601 SR
Queue Stats
53W - 57L
1,577 Elo+
Party 2
Team Averages
Level 24
1,543 SR
1,513 Elo+

VS

Team Averages
Level 12
1,527 SR
1,445 Elo+
Bellona
Bellona
EsdetheSlayer
Bellona
Level 25
God Stats
10W - 14L
1,580 SR
Queue Stats
97W - 91L
1,519 Elo+
Solo
Hades
Hades
Hades Smurf7555
Hades
Level 5
God Stats
1W - 2L
1,554 SR
Queue Stats
2W - 2L
1,357 Elo+
Party 3
Thor
Thor
IllDurty Boy
Thor
Level 7
God Stats
51W - 57L
1,324 SR
Queue Stats
106W - 123L
1,070 Elo+
Solo
Neith
Neith
Raised2Blove899
Neith
Level 7
God Stats
10W - 4L
1,500 SR
Queue Stats
130W - 100L
1,666 Elo+
Solo
Cabrakan
Cabrakan
SunWubonkg
Cabrakan
Level 18
God Stats
3W - 1L
1,675 SR
Queue Stats
15W - 9L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Infinity02KL
Gilgamesh
19
9 / 8 / 9
13,991
1,166
20,160
25,306
17,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
KennyTho
Hun Batz
18
3 / 9 / 12
11,923
994
15,864
21,309
9,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 12 / 9
11,529
961
7,562
20,137
8,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
MonkeyUwu
Achilles
18
1 / 13 / 11
11,126
927
9,779
29,852
37,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 7 / 12
12,640
1,053
27,345
18,337
7,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
7 / 3 / 34
14,306
1,192
14,456
17,146
24,449
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 3 / 27
13,412
1,118
23,266
15,911
9,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 7 / 13
11,538
962
7,039
14,550
5,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
19 / 3 / 22
15,973
1,331
36,748
18,418
9,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
SunWubonkg
Cabrakan
20
12 / 5 / 18
13,980
1,165
25,749
20,279
14,290
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
163
21
Kills
49
49
Deaths
21
53
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Bellona
7
3
34
8
W
7
3
27
6.83
W
4
7
13
1.5
L
Gilgamesh
Infinity02KL
Gilgamesh
9
8
9
1.69
L
Hun Batz
KennyTho
Hun Batz
3
9
12
1
L
3
12
9
0.63
L
Achilles
MonkeyUwu
Achilles
1
13
11
0.5
W
19
3
22
10
W
Cabrakan
SunWubonkg
Cabrakan
12
5
18
4.2
L
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,710
Damage
107,258
114,941
Taken
86,304
79,996
Mitigated
64,056
4,236
Healing
18,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
14,456
4,967
0
1,221
17,146
24,449
0
5,019
12,127
0
35,845
W
23,266
4,258
2,077
6,253
15,911
9,867
0
5,913
9,998
37,067
0
W
7,039
831
0
0
14,550
5,690
0
4,875
9,675
0
10,162
L
Gilgamesh
Infinity02KL
Gilgamesh
20,160
7,632
0
1,700
25,306
17,386
0
12,188
13,118
0
36,333
L
Hun Batz
KennyTho
Hun Batz
15,864
4,568
0
865
21,309
9,563
0
5,844
15,465
0
51,860
L
7,562
1,867
0
1,198
20,137
8,258
0
9,517
10,620
0
17,019
L
Achilles
MonkeyUwu
Achilles
9,779
3,157
0
426
29,852
37,472
0
12,590
17,262
0
25,759
W
36,748
23,933
0
3,286
18,418
9,760
0
4,278
14,140
0
61,593
W
Cabrakan
SunWubonkg
Cabrakan
25,749
2,833
0
5,531
20,279
14,290
0
7,260
13,019
57,409
0
L
27,345
942
0
47
18,337
7,317
0
8,876
9,461
46,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,209
Gold Earned
69,209
203
Minions Killed
213
3
Camps Cleared
7
1,134,733
Distance Traveled
1,014,926
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,306
1,192
44
4
0
232,932
1
W
Hades
13,412
1,118
23
2
0
213,427
0
W
Thor
11,538
962
11
1
3
176,535
0
L
Gilgamesh
13,991
1,166
23
2
0
241,177
0
L
Hun Batz
11,923
994
76
6
2
225,622
0
L
Nemesis
11,529
961
17
1
0
219,978
0
L
Achilles
11,126
927
40
3
1
215,272
0
W
Neith
15,973
1,331
60
5
0
207,869
0
W
Cabrakan
13,980
1,165
75
6
4
184,163
1
L
Scylla
12,640
1,053
47
4
0
232,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role