Player Matchup

Xbalanque
Xbalanque
DrakoN_55
Xbalanque
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 170L
1,299 Elo+
Party 4
Cerberus
Cerberus
EfG_RdeRuta
Cerberus
Level 18
God Stats
4W - 7L
1,370 SR
Queue Stats
118W - 158L
1,289 Elo+
Party 4
Tsukuyomi
Tsukuyomi
EnderOfMen
Tsukuyomi
Level 28
God Stats
11W - 14L
1,121 SR
Queue Stats
90W - 122L
1,280 Elo+
Party 3
Nu Wa
Nu Wa
HighVoltage211
Nu Wa
Level 28
God Stats
18W - 16L
1,534 SR
Queue Stats
81W - 110L
1,296 Elo+
Party 3
Bellona
Bellona
Nexuspredetor
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,283 Elo+
Solo
Team Averages
Level 23
1,405 SR
1,289 Elo+

VS

Team Averages
Level 18
1,478 SR
1,330 Elo+
Guan Yu
Guan Yu
Bigshmeatman363
Guan Yu
Level 13
God Stats
0W - 2L
1,322 SR
Queue Stats
74W - 98L
1,282 Elo+
Party 1
Pele
Pele
ButBooSanBlo
Pele
Level 14
God Stats
6W - 6L
1,500 SR
Queue Stats
87W - 106L
1,282 Elo+
Party 1
Mulan
Mulan
GamesauresRex
Mulan
Level 22
God Stats
5W - 5L
1,550 SR
Queue Stats
166W - 167L
1,406 Elo+
Party 2
Cupid
Cupid
Tim the 11th
Cupid
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
63W - 54L
1,213 Elo+
Party 1
King Arthur
King Arthur
stewaye0
King Arthur
Level 29
God Stats
122W - 96L
1,517 SR
Queue Stats
454W - 442L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrakoN_55
Xbalanque
19
8 / 0 / 18
12,463
462
20,251
12,471
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
EfG_RdeRuta
Cerberus
17
5 / 2 / 22
12,596
467
12,420
17,199
16,124
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
EnderOfMen
Tsukuyomi
20
16 / 4 / 12
13,769
510
27,064
19,964
9,933
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 1 / 14
13,007
482
20,318
9,697
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
18
7 / 3 / 3
12,234
453
8,364
17,930
17,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 14 / 2
8,385
311
3,451
26,131
9,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 11 / 3
10,262
380
2,954
21,335
7,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 6 / 5
10,496
389
13,022
24,617
24,277
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 9 / 3
9,538
353
7,858
23,507
7,609
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
stewaye0
King Arthur
20
8 / 3 / 0
13,121
486
17,208
22,912
21,806
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
22
42
Kills
9
10
Deaths
43
69
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
14
2
0.07
L
0
11
3
0.14
W
Xbalanque
DrakoN_55
Xbalanque
8
0
18
17
W
Cerberus
EfG_RdeRuta
Cerberus
5
2
22
8
W
Tsukuyomi
EnderOfMen
Tsukuyomi
16
4
12
5.5
L
1
6
5
0.58
W
6
1
14
13
W
Bellona
7
3
3
2.83
L
0
9
3
0.17
L
King Arthur
stewaye0
King Arthur
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,417
Damage
44,493
77,261
Taken
118,502
52,447
Mitigated
70,477
24,266
Healing
22,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,451
749
280
3,602
26,131
9,398
2,051
6,682
19,085
0
22,579
L
2,954
600
0
3,022
21,335
7,387
1,581
3,878
17,341
0
57,955
W
Xbalanque
DrakoN_55
Xbalanque
20,251
12,179
0
7,115
12,471
4,663
5,933
0
12,471
0
93,248
W
Cerberus
EfG_RdeRuta
Cerberus
12,420
1,323
0
3,947
17,199
16,124
381
0
17,199
43,516
0
W
Tsukuyomi
EnderOfMen
Tsukuyomi
27,064
8,220
0
4,546
19,964
9,933
306
0
19,964
0
101,983
L
13,022
693
426
5,481
24,617
24,277
166
6,466
17,897
0
55,410
W
20,318
4,526
426
3,048
9,697
4,081
917
0
9,697
80,362
0
W
Bellona
8,364
2,547
0
5,184
17,930
17,646
1,286
0
17,930
5,599
57,017
L
7,858
3,235
1,380
4,736
23,507
7,609
824
8,284
14,877
0
44,639
L
King Arthur
stewaye0
King Arthur
17,208
403
0
3,719
22,912
21,806
2
6,548
16,139
0
95,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,069
Gold Earned
51,802
549
Minions Killed
448
0
Camps Cleared
0
2,443,544
Distance Traveled
2,292,280
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,385
311
36
1
0
504,625
0
L
Pele
10,262
380
95
4
0
417,332
0
W
Xbalanque
12,463
462
123
5
0
463,784
3
W
Cerberus
12,596
467
78
3
0
521,429
2
W
Tsukuyomi
13,769
510
112
4
0
535,228
0
L
Mulan
10,496
389
90
3
0
473,573
0
W
Nu Wa
13,007
482
140
5
0
442,564
0
W
Bellona
12,234
453
96
4
0
480,539
3
L
Cupid
9,538
353
79
3
0
437,791
0
L
King Arthur
13,121
486
148
5
0
458,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role