Player Matchup

Chaac
Chaac
BARTOW-_
Chaac
Level 26
God Stats
15W - 11L
1,425 SR
Queue Stats
94W - 108L
1,269 Elo+
Solo
Vulcan
Vulcan
DwarfInAHoe
Vulcan
Level 8
God Stats
3W - 7L
1,500 SR
Queue Stats
53W - 49L
1,608 Elo+
Party 2
Kali
Kali
Nuxxxa
Kali
Level 18
God Stats
32W - 31L
1,661 SR
Queue Stats
262W - 237L
1,468 Elo+
Solo
Cerberus
Cerberus
kussKussy020
Cerberus
Level 8
God Stats
3W - 8L
1,781 SR
Queue Stats
37W - 38L
1,631 Elo+
Party 2
Izanami
Izanami
puckinguts
Izanami
Level 12
God Stats
27W - 28L
1,823 SR
Queue Stats
61W - 53L
1,608 Elo+
Party 2
Team Averages
Level 14
1,638 SR
1,517 Elo+

VS

Team Averages
Level 20
1,572 SR
1,434 Elo+
Neith
Neith
DragoXboss
Neith
Level 6
God Stats
0W - 2L
1,549 SR
Queue Stats
0W - 3L
1,236 Elo+
Solo
Anubis
Anubis
GroznyiPonchik
Anubis
Level 22
God Stats
4W - 3L
1,565 SR
Queue Stats
35W - 40L
1,370 Elo+
Solo
Vamana
Vamana
RealKMSHours
Vamana
Level 23
God Stats
0W - 3L
1,198 SR
Queue Stats
63W - 60L
1,578 Elo+
Party 1
Cerberus
Cerberus
ShiYuugen
Cerberus
Level 19
God Stats
5W - 2L
1,797 SR
Queue Stats
28W - 31L
1,440 Elo+
Solo
Serqet
Serqet
YellowSaga
Serqet
Level 28
God Stats
3W - 7L
1,753 SR
Queue Stats
119W - 118L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BARTOW-_
Chaac
19
3 / 7 / 10
12,876
460
10,594
26,573
27,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
20
9 / 4 / 12
15,088
539
30,711
15,802
6,537
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
Nuxxxa
Kali
20
11 / 5 / 14
15,179
542
22,283
32,476
16,746
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
kussKussy020
Cerberus
19
3 / 5 / 23
13,784
492
14,054
29,579
33,380
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
puckinguts
Izanami
20
11 / 2 / 13
15,873
567
29,845
23,498
10,325
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 7 / 4
11,243
402
8,138
17,993
6,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 9 / 4
10,949
391
17,352
20,539
9,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
19
6 / 8 / 10
13,198
471
26,702
40,870
51,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
ShiYuugen
Cerberus
16
6 / 6 / 4
12,007
429
16,306
30,123
31,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
YellowSaga
Serqet
19
9 / 8 / 4
13,777
492
17,402
25,268
14,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
49
37
Kills
23
23
Deaths
38
72
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
BARTOW-_
Chaac
3
7
10
1.14
L
Neith
1
7
4
0.43
W
Vulcan
9
4
12
3.75
L
1
9
4
0.33
W
Kali
Nuxxxa
Kali
11
5
14
3.6
L
Vamana
6
8
10
1.38
L
Cerberus
ShiYuugen
Cerberus
6
6
4
1.33
L
Serqet
YellowSaga
Serqet
9
8
4
1.38
W
Cerberus
kussKussy020
Cerberus
3
5
23
2.9
W
Izanami
puckinguts
Izanami
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,487
Damage
85,900
127,928
Taken
134,793
94,482
Mitigated
113,748
51,881
Healing
32,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BARTOW-_
Chaac
10,594
2,370
1,267
9,639
26,573
27,494
471
5,321
20,222
0
68,564
L
Neith
8,138
4,368
0
906
17,993
6,857
816
4,264
13,692
0
83,463
W
Vulcan
30,711
8,895
0
3,698
15,802
6,537
887
6,411
8,144
121,763
0
L
17,352
1,586
0
6,022
20,539
9,024
434
8,566
11,973
77,165
0
W
Kali
Nuxxxa
Kali
22,283
14,846
0
13,244
32,476
16,746
267
8,448
22,789
0
89,619
L
Vamana
26,702
11,853
0
14,651
40,870
51,372
275
9,553
30,917
17,536
77,269
L
Cerberus
ShiYuugen
Cerberus
16,306
729
0
9,099
30,123
31,676
0
13,850
16,152
32,019
0
L
Serqet
YellowSaga
Serqet
17,402
4,388
0
1,710
25,268
14,819
0
8,532
16,586
0
81,490
W
Cerberus
kussKussy020
Cerberus
14,054
2,230
0
10,366
29,579
33,380
508
12,914
16,590
47,224
0
W
Izanami
puckinguts
Izanami
29,845
22,239
0
13,667
23,498
10,325
6,949
8,238
14,592
0
174,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,800
Gold Earned
61,174
664
Minions Killed
541
0
Camps Cleared
0
2,552,579
Distance Traveled
2,245,728
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,876
460
104
4
0
538,098
0
L
Neith
11,243
402
121
4
0
442,720
2
W
Vulcan
15,088
539
150
5
0
537,088
6
L
Anubis
10,949
391
114
4
0
331,320
1
W
Kali
15,179
542
94
3
0
519,994
3
L
Vamana
13,198
471
138
5
0
474,145
7
L
Cerberus
12,007
429
57
2
0
464,911
7
L
Serqet
13,777
492
111
4
0
532,632
4
W
Cerberus
13,784
492
95
3
0
472,941
1
W
Izanami
15,873
567
221
8
0
484,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role