Player Matchup

Ne Zha
Ne Zha
Dawn Of Regret
Ne Zha
Level 117
God Stats
5W - 1L
1,940 SR
Queue Stats
74W - 52L
1,621 Elo+
Party 1
Eset
Eset
ExpectMurder
Eset
Level 150
God Stats
19W - 9L
1,793 SR
Queue Stats
582W - 378L
1,600 Elo+
Party 1
Sobek
Sobek
SleekDekes
Sobek
Level 125
God Stats
13W - 7L
1,328 SR
Queue Stats
131W - 109L
1,573 Elo+
Party 1
Team Averages
Level 131
1,687 SR
1,598 Elo+

VS

Team Averages
Level 118
1,500 SR
1,675 Elo+
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Konjii
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,762 Elo+
Party 2
Artio
Artio
boldhgarm
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 10
10,916
780
10,342
13,871
7,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
10 / 4 / 10
11,435
817
19,587
9,810
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
13
3 / 5 / 13
9,801
700
8,084
14,734
8,553
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 7 / 8
10,330
738
11,155
16,021
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Konjii
Anubis
13
5 / 8 / 6
9,845
703
7,889
13,576
4,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
boldhgarm
Artio
12
4 / 6 / 8
9,742
696
4,837
14,879
7,271
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
21
Kills
13
14
Deaths
21
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
7
8
1.14
W
8
5
10
2.6
W
10
4
10
3.75
L
Anubis
Konjii
Anubis
5
8
6
1
W
Sobek
3
5
13
1.9
L
Artio
boldhgarm
Artio
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,013
Damage
23,881
38,415
Taken
44,476
19,547
Mitigated
21,734
9,166
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,155
2,283
0
4,119
16,021
9,549
24
9,233
6,344
0
39,635
W
10,342
2,513
0
2,332
13,871
7,652
1,066
4,743
8,803
0
40,881
W
19,587
1,667
344
848
9,810
3,342
385
2,381
7,304
55,927
0
L
Anubis
Konjii
Anubis
7,889
518
0
2,783
13,576
4,914
0
7,681
5,607
37,247
0
W
Sobek
8,084
410
678
4,964
14,734
8,553
632
5,703
7,744
16,443
0
L
Artio
boldhgarm
Artio
4,837
347
685
2,526
14,879
7,271
0
9,903
4,694
13,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,152
Gold Earned
29,917
154
Minions Killed
127
0
Camps Cleared
0
709,621
Distance Traveled
619,230
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,330
738
53
4
0
203,119
1
W
Ne Zha
10,916
780
65
5
0
245,126
2
W
Eset
11,435
817
71
5
0
223,714
0
L
Anubis
9,845
703
64
5
0
192,090
0
W
Sobek
9,801
700
18
1
0
240,781
1
L
Artio
9,742
696
10
1
0
224,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role