Player Matchup

Tiamat
Tiamat
BlastedBen7883
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 394L
1,359 Elo+
Solo
Bakasura
Bakasura
Bloodgolem907
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 22L
953 Elo+
Solo
Chang'e
Chang'e
D1NKL3B3RG_106
Chang'e
Level 22
God Stats
7W - 9L
1,535 SR
Queue Stats
35W - 46L
1,325 Elo+
Solo
Bacchus
Bacchus
Nessy2937
Bacchus
Level 29
God Stats
4W - 0L
1,617 SR
Queue Stats
86W - 80L
1,372 Elo+
Party 2
Set
Set
yJakeb
Set
Level 18
God Stats
31W - 24L
1,552 SR
Queue Stats
196W - 171L
1,367 Elo+
Party 2
Team Averages
Level 20
1,541 SR
1,275 Elo+

VS

Team Averages
Level 12
1,364 SR
1,300 Elo+
Loki
Loki
HillBilly___JEDI
Loki
Level 27
God Stats
7W - 11L
1,358 SR
Queue Stats
42W - 49L
1,348 Elo+
Party 3
Anhur
Anhur
KAGExTHAxDON
Anhur
Level 10
God Stats
1W - 7L
1,235 SR
Queue Stats
27W - 32L
1,251 Elo+
Party 1
Cerberus
Cerberus
Yur_Pukwudgie
Cerberus
Level 11
God Stats
2W - 7L
1,201 SR
Queue Stats
15W - 17L
1,380 Elo+
Party 3
Aphrodite
Aphrodite
afrosuppbot
Aphrodite
Level 7
God Stats
2W - 5L
1,700 SR
Queue Stats
14W - 24L
1,301 Elo+
Solo
Cthulhu
Cthulhu
fatbagboi
Cthulhu
Level 6
God Stats
8W - 8L
1,328 SR
Queue Stats
9W - 12L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 23
12,166
1,014
9,188
7,296
6,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Bloodgolem907
Bakasura
18
0 / 7 / 15
11,141
928
4,802
17,650
6,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 5 / 19
13,223
1,102
23,753
17,549
7,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Nessy2937
Bacchus
20
8 / 0 / 21
14,371
1,198
12,018
5,915
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
yJakeb
Set
20
24 / 1 / 17
16,460
1,372
41,992
16,585
12,082
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 3
12,454
1,038
16,085
15,718
8,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 15 / 3
10,995
916
12,921
22,399
9,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Yur_Pukwudgie
Cerberus
16
2 / 5 / 6
11,051
921
4,014
23,395
13,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
afrosuppbot
Aphrodite
18
1 / 7 / 7
11,735
978
11,703
14,164
11,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
fatbagboi
Cthulhu
18
0 / 12 / 8
11,380
948
12,338
24,714
26,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
39
44
Kills
12
13
Deaths
44
95
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
23
14.5
W
Bakasura
Bloodgolem907
Bakasura
0
7
15
1.07
W
9
5
19
3.7
L
7
5
3
1.7
L
2
15
3
0.23
W
Bacchus
Nessy2937
Bacchus
8
0
21
18.5
L
Cerberus
Yur_Pukwudgie
Cerberus
2
5
6
1
L
Aphrodite
afrosuppbot
Aphrodite
1
7
7
0.64
L
Cthulhu
fatbagboi
Cthulhu
0
12
8
0.33
W
Set
yJakeb
Set
24
1
17
32.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,753
Damage
57,061
64,995
Taken
100,390
40,594
Mitigated
69,154
15,614
Healing
13,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,188
711
0
723
7,296
6,668
0
4,339
2,957
27,732
0
W
Bakasura
Bloodgolem907
Bakasura
4,802
3,343
0
399
17,650
6,371
0
6,615
11,035
0
14,164
W
23,753
4,705
4,634
5,118
17,549
7,410
0
9,392
8,157
47,368
0
L
16,085
9,140
185
1,752
15,718
8,467
0
4,737
10,981
0
29,145
L
12,921
5,440
0
996
22,399
9,360
0
8,622
13,682
0
36,768
W
Bacchus
Nessy2937
Bacchus
12,018
1,380
0
1,004
5,915
8,063
0
3,372
2,543
32,510
0
L
Cerberus
Yur_Pukwudgie
Cerberus
4,014
351
0
4,924
23,395
13,402
0
10,513
12,772
18,552
0
L
Aphrodite
afrosuppbot
Aphrodite
11,703
844
1,605
3,784
14,164
11,665
0
7,747
6,417
31,780
0
L
Cthulhu
fatbagboi
Cthulhu
12,338
1,453
390
358
24,714
26,260
0
13,340
10,887
42,112
0
W
Set
yJakeb
Set
41,992
26,666
0
3,736
16,585
12,082
0
4,337
12,248
0
61,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,361
Gold Earned
57,615
216
Minions Killed
224
8
Camps Cleared
8
1,188,699
Distance Traveled
915,727
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,166
1,014
34
3
0
248,882
0
W
Bakasura
11,141
928
22
2
3
248,510
0
W
Chang'e
13,223
1,102
63
5
0
190,541
0
L
Loki
12,454
1,038
17
1
5
217,867
0
L
Anhur
10,995
916
39
3
2
199,164
0
W
Bacchus
14,371
1,198
52
4
1
251,289
0
L
Cerberus
11,051
921
32
3
0
158,119
0
L
Aphrodite
11,735
978
57
5
1
131,870
3
L
Cthulhu
11,380
948
79
7
0
208,707
2
W
Set
16,460
1,372
45
4
4
249,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role