Player Matchup

Jormungandr
Jormungandr
AdmiralOmega501
Jormungandr
Level 25
God Stats
0W - 1L
1,713 SR
Queue Stats
18W - 32L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
GrumpyChalice53
Nu Wa
Level 97
God Stats
1W - 1L
1,701 SR
Queue Stats
51W - 42L
1,488 Elo+
Party 1
Olorun
Olorun
SaucebawseTiger
Olorun
Level 71
God Stats
0W - 4L
1,213 SR
Queue Stats
46W - 46L
1,475 Elo+
Party 1
Nemesis
Nemesis
SiRaacha
Nemesis
Level 159
God Stats
2W - 3L
1,595 SR
Queue Stats
344W - 314L
1,559 Elo+
Party 1
Osiris
Osiris
Wolfking34
Osiris
Level 154
God Stats
2W - 2L
1,699 SR
Queue Stats
182W - 166L
1,497 Elo+
Party 1
Team Averages
Level 101
1,584 SR
1,484 Elo+

VS

Team Averages
Level 106
1,625 SR
1,444 Elo+
Ganesha
Ganesha
 
Ganesha
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DarkEmperor__
Ne Zha
Level 151
God Stats
2W - 0L
1,833 SR
Queue Stats
164W - 168L
1,377 Elo+
Party 2
Tiamat
Tiamat
KriiticalDMG
Tiamat
Level 140
God Stats
8W - 8L
1,578 SR
Queue Stats
440W - 471L
1,445 Elo+
Party 2
Odin
Odin
pyro1776
Odin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,473 Elo+
Solo
Cerberus
Cerberus
roenthebat
Cerberus
Level 123
God Stats
2W - 0L
1,716 SR
Queue Stats
274W - 268L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdmiralOmega501
Jormungandr
18
2 / 4 / 14
10,667
762
10,182
12,888
8,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 10 / 8
9,354
668
9,122
13,997
4,572
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 7 / 8
9,635
688
7,986
12,937
4,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
SiRaacha
Nemesis
19
11 / 4 / 5
11,584
827
19,448
14,210
6,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Wolfking34
Osiris
18
0 / 4 / 18
10,231
731
14,222
24,659
16,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 5 / 27
10,218
730
7,921
16,401
12,778
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 2 / 19
10,964
783
9,202
13,674
6,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
20
17 / 2 / 12
13,000
929
28,336
11,789
11,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
16
2 / 5 / 14
9,825
702
11,289
17,206
8,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
roenthebat
Cerberus
18
6 / 5 / 17
11,117
794
12,368
20,976
19,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
118
19
Kills
29
29
Deaths
19
53
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
27
2.7
L
Jormungandr
AdmiralOmega501
Jormungandr
2
4
14
2.25
W
4
2
19
6.75
L
2
10
8
0.6
W
Tiamat
17
2
12
11.5
L
4
7
8
1.14
L
Nemesis
SiRaacha
Nemesis
11
4
5
3.38
L
Osiris
Wolfking34
Osiris
0
4
18
2.25
W
Odin
2
5
14
1.8
W
Cerberus
roenthebat
Cerberus
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,960
Damage
69,116
78,691
Taken
80,046
39,703
Mitigated
58,633
26,282
Healing
31,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,921
830
633
1,775
16,401
12,778
1,239
5,054
11,347
20,406
0
L
Jormungandr
AdmiralOmega501
Jormungandr
10,182
1,686
784
1,016
12,888
8,145
630
8,044
4,684
27,380
0
W
9,202
1,875
1,453
4,375
13,674
6,629
968
4,424
9,250
0
23,198
L
9,122
1,695
1,438
851
13,997
4,572
678
9,056
4,690
24,259
0
W
Tiamat
28,336
2,528
3,449
5,190
11,789
11,255
1,196
3,513
8,276
58,682
0
L
7,986
3,503
2,195
1,498
12,937
4,187
0
10,446
2,258
16,781
0
L
Nemesis
SiRaacha
Nemesis
19,448
7,651
2,227
4,368
14,210
6,561
1,813
7,855
6,216
0
28,146
L
Osiris
Wolfking34
Osiris
14,222
3,202
1,748
10,157
24,659
16,238
696
12,156
12,218
0
25,676
W
Odin
11,289
2,493
2,533
5,039
17,206
8,645
594
4,755
12,451
0
18,929
W
Cerberus
roenthebat
Cerberus
12,368
729
1,608
4,964
20,976
19,326
124
9,544
11,432
29,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,471
Gold Earned
55,124
132
Minions Killed
182
0
Camps Cleared
0
1,244,887
Distance Traveled
1,279,276
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,218
730
0
0
0
238,329
0
L
Jormungandr
10,667
762
29
2
0
260,951
0
W
Ne Zha
10,964
783
24
2
0
257,358
1
L
Nu Wa
9,354
668
35
3
0
204,954
0
W
Tiamat
13,000
929
58
4
0
281,889
1
L
Olorun
9,635
688
19
1
0
226,688
0
L
Nemesis
11,584
827
22
2
0
296,091
1
L
Osiris
10,231
731
27
2
0
256,203
0
W
Odin
9,825
702
21
2
0
246,646
0
W
Cerberus
11,117
794
79
6
0
255,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role