Player Matchup

Chaac
Chaac
Cannibleman72
Chaac
Level 105
God Stats
7W - 16L
1,294 SR
Queue Stats
1,004W - 1,031L
1,439 Elo+
Party 3
Gilgamesh
Gilgamesh
Joompio
Gilgamesh
Level 158
God Stats
1W - 0L
1,761 SR
Queue Stats
46W - 39L
1,647 Elo+
Party 4
Pele
Pele
Tnezz
Pele
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
apricelessgoat
Amaterasu
Level 139
God Stats
3W - 3L
1,577 SR
Queue Stats
304W - 285L
1,494 Elo+
Party 3
Scylla
Scylla
jezzl3cabrera
Scylla
Level 113
God Stats
3W - 2L
1,529 SR
Queue Stats
221W - 216L
1,487 Elo+
Party 4
Team Averages
Level 123
1,532 SR
1,513 Elo+

VS

Team Averages
Level 104
1,526 SR
1,503 Elo+
Raijin
Raijin
BrokenAnkles
Raijin
Level 128
God Stats
3W - 5L
1,521 SR
Queue Stats
245W - 216L
1,535 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dlly
Cu Chulainn
Level 69
God Stats
3W - 1L
1,705 SR
Queue Stats
70W - 74L
1,465 Elo+
Party 1
Neith
Neith
KyotasRevenge
Neith
Level 54
God Stats
0W - 3L
1,403 SR
Queue Stats
122W - 142L
1,501 Elo+
Party 2
The Morrigan
The Morrigan
Paperclyps
The Morrigan
Level 145
God Stats
2W - 4L
1,501 SR
Queue Stats
141W - 156L
1,527 Elo+
Party 2
Merlin
Merlin
SpeedSilv
Merlin
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
351W - 348L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 14
14,461
689
17,413
40,095
52,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Joompio
Gilgamesh
20
13 / 7 / 15
16,428
782
29,022
51,113
49,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Tnezz
Pele
20
3 / 8 / 17
14,360
684
15,035
30,171
20,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
apricelessgoat
Amaterasu
20
9 / 11 / 11
14,472
689
18,795
34,634
27,752
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 8 / 16
14,327
682
11,884
21,485
8,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
24 / 5 / 12
17,870
851
48,602
24,162
13,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Dlly
Cu Chulainn
20
3 / 7 / 27
13,703
653
25,384
29,562
40,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
0 / 6 / 25
13,164
627
12,885
17,492
9,777
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Paperclyps
The Morrigan
20
4 / 10 / 17
13,847
659
21,209
20,890
11,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
SpeedSilv
Merlin
20
8 / 4 / 18
13,936
664
34,250
16,095
8,834
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
138
32
Kills
39
40
Deaths
32
73
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Raijin
24
5
12
6
W
4
6
14
1.83
L
Cu Chulainn
Dlly
Cu Chulainn
3
7
27
2.36
W
Gilgamesh
Joompio
Gilgamesh
13
7
15
2.93
L
0
6
25
2.08
L
The Morrigan
Paperclyps
The Morrigan
4
10
17
1.25
L
Merlin
SpeedSilv
Merlin
8
4
18
4.25
W
Pele
Tnezz
Pele
3
8
17
1.44
W
Amaterasu
apricelessgoat
Amaterasu
9
11
11
1.32
W
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,149
Damage
142,330
177,498
Taken
108,201
158,583
Mitigated
84,212
69,553
Healing
41,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
48,602
2,810
4,211
9,294
24,162
13,748
578
1,759
22,403
81,761
0
W
17,413
1,697
97
14,732
40,095
52,795
996
24,807
15,288
910
52,533
L
Cu Chulainn
Dlly
Cu Chulainn
25,384
3,888
2,759
3,337
29,562
40,753
131
5,940
23,622
5,447
29,248
W
Gilgamesh
Joompio
Gilgamesh
29,022
4,353
7,422
18,520
51,113
49,205
1,162
27,807
21,438
0
51,608
L
12,885
3,074
3,038
3,723
17,492
9,777
1,563
1,772
15,720
0
32,558
L
The Morrigan
Paperclyps
The Morrigan
21,209
2,997
2,698
4,547
20,890
11,100
2,056
2,009
18,801
42,406
1,608
L
Merlin
SpeedSilv
Merlin
34,250
2,347
4,977
2,970
16,095
8,834
1,189
885
15,210
65,352
0
W
Pele
Tnezz
Pele
15,035
2,560
2,382
6,712
30,171
20,096
1,786
16,897
13,274
0
50,089
W
Amaterasu
apricelessgoat
Amaterasu
18,795
5,101
2,777
9,898
34,634
27,752
1,673
21,190
12,020
0
35,871
W
11,884
629
2,183
4,830
21,485
8,735
2,554
15,984
5,501
31,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,048
Gold Earned
72,520
214
Minions Killed
216
0
Camps Cleared
0
1,777,520
Distance Traveled
1,732,254
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
17,870
851
67
3
0
391,655
0
W
Chaac
14,461
689
40
2
0
387,742
2
L
Cu Chulainn
13,703
653
15
1
0
375,302
2
W
Gilgamesh
16,428
782
38
2
0
382,965
0
L
Neith
13,164
627
36
2
0
293,638
1
L
The Morrigan
13,847
659
38
2
0
314,378
0
L
Merlin
13,936
664
60
3
0
357,281
5
W
Pele
14,360
684
55
3
0
337,606
0
W
Amaterasu
14,472
689
37
2
0
316,728
0
W
Scylla
14,327
682
44
2
0
352,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role