Player Matchup

Loki
Loki
InfamousYeti
Loki
Level 22
God Stats
23W - 11L
1,625 SR
Queue Stats
58W - 49L
1,606 Elo+
Solo
Sylvanus
Sylvanus
KoalaEpidemic
Sylvanus
Level 15
God Stats
4W - 1L
1,446 SR
Queue Stats
26W - 20L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
Longbones7777
Gilgamesh
Level 25
God Stats
13W - 6L
1,392 SR
Queue Stats
120W - 128L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
TheGreatCubone
Nu Wa
Level 18
God Stats
2W - 1L
1,652 SR
Queue Stats
11W - 11L
1,341 Elo+
Party 1
Artemis
Artemis
Vagabond_Cipher
Artemis
Level 12
God Stats
5W - 10L
1,176 SR
Queue Stats
102W - 113L
1,463 Elo+
Solo
Team Averages
Level 18
1,458 SR
1,457 Elo+

VS

Team Averages
Level 16
1,492 SR
1,390 Elo+
Thanatos
Thanatos
Allenwalker23
Thanatos
Level 16
God Stats
1W - 5L
1,315 SR
Queue Stats
9W - 11L
1,274 Elo+
Party 3
Jing Wei
Jing Wei
ErectSquid
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 2
Ares
Ares
MadCowDisorder
Ares
Level 8
God Stats
1W - 1L
1,509 SR
Queue Stats
2W - 6L
1,385 Elo+
Party 3
Gilgamesh
Gilgamesh
TheGoodWolf_
Gilgamesh
Level 29
God Stats
7W - 9L
1,535 SR
Queue Stats
52W - 94L
1,398 Elo+
Solo
Nu Wa
Nu Wa
elfriedsmasters
Nu Wa
Level 19
God Stats
7W - 4L
1,600 SR
Queue Stats
7W - 8L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 7
11,055
614
9,389
10,346
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
KoalaEpidemic
Sylvanus
14
2 / 1 / 4
10,143
564
4,920
9,840
7,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Longbones7777
Gilgamesh
16
5 / 4 / 2
9,722
540
5,523
11,318
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
6 / 1 / 11
11,498
639
17,181
7,018
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 1 / 5
10,957
609
10,068
12,264
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Allenwalker23
Thanatos
13
3 / 7 / 1
8,722
485
5,980
14,575
9,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
ErectSquid
Jing Wei
13
3 / 5 / 0
8,207
456
6,660
10,541
3,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 3
8,225
457
5,836
15,406
10,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
TheGoodWolf_
Gilgamesh
10
2 / 7 / 2
7,234
402
8,576
16,364
10,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 8 / 0
7,794
433
2,717
10,597
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
30
Kills
8
8
Deaths
30
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Allenwalker23
Thanatos
3
7
1
0.5
L
Jing Wei
ErectSquid
Jing Wei
3
5
0
0.6
W
11
1
7
14.5
W
Sylvanus
KoalaEpidemic
Sylvanus
2
1
4
4
W
Gilgamesh
Longbones7777
Gilgamesh
5
4
2
1.5
L
0
3
3
0.5
L
Gilgamesh
TheGoodWolf_
Gilgamesh
2
7
2
0.43
W
6
1
11
11.5
W
6
1
5
8.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,081
Damage
29,769
50,786
Taken
67,483
27,039
Mitigated
36,106
19,368
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Allenwalker23
Thanatos
5,980
1,295
0
6,121
14,575
9,438
278
1,653
12,726
0
46,014
L
Jing Wei
ErectSquid
Jing Wei
6,660
5,464
0
27
10,541
3,405
102
4,288
6,077
0
43,954
W
9,389
3,102
0
4,842
10,346
3,682
393
1,601
8,642
0
57,630
W
Sylvanus
KoalaEpidemic
Sylvanus
4,920
1,697
756
2,539
9,840
7,648
1,203
2,743
7,097
27,772
0
W
Gilgamesh
Longbones7777
Gilgamesh
5,523
1,373
0
2,304
11,318
7,003
0
560
10,698
0
43,753
L
5,836
475
0
1,680
15,406
10,807
0
4,884
10,332
20,775
0
L
Gilgamesh
TheGoodWolf_
Gilgamesh
8,576
2,307
234
1,737
16,364
10,308
138
3,761
12,455
0
32,890
W
17,181
4,139
0
1,010
7,018
2,494
1,878
778
6,148
76,649
0
W
10,068
5,316
330
7,587
12,264
6,212
4,989
2,560
9,648
0
88,571
L
2,717
573
0
1,131
10,597
2,148
145
6,505
3,792
38,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,375
Gold Earned
40,182
504
Minions Killed
345
0
Camps Cleared
0
1,607,524
Distance Traveled
1,550,686
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,722
485
89
5
0
313,248
1
L
Jing Wei
8,207
456
96
5
0
308,278
0
W
Loki
11,055
614
110
6
0
362,626
7
W
Sylvanus
10,143
564
41
2
0
301,880
0
W
Gilgamesh
9,722
540
72
4
0
348,833
1
L
Ares
8,225
457
26
1
0
344,327
3
L
Gilgamesh
7,234
402
41
2
0
309,623
2
W
Nu Wa
11,498
639
146
8
0
333,646
2
W
Artemis
10,957
609
135
8
0
260,539
6
L
Nu Wa
7,794
433
93
5
0
275,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role