Player Matchup

Baron Samedi
Baron Samedi
SpanishFly1991
Baron Samedi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,469 Elo+
Solo
Medusa
Medusa
XI_xDesTinyx_IX
Medusa
Level 29
God Stats
22W - 21L
1,415 SR
Queue Stats
133W - 210L
1,271 Elo+
Party 2
Da Ji
Da Ji
chrmhrts
Da Ji
Level 28
God Stats
0W - 4L
1,285 SR
Queue Stats
105W - 168L
1,206 Elo+
Party 2
Team Averages
Level 48
1,400 SR
1,315 Elo+

VS

Team Averages
Level 58
1,426 SR
1,429 Elo+
Geb
Geb
The_OnlyHope
Geb
Level 88
God Stats
1W - 0L
1,797 SR
Queue Stats
4W - 2L
1,799 Elo+
Solo
Olorun
Olorun
The_Rebirth94
Olorun
Level 66
God Stats
4W - 4L
1,210 SR
Queue Stats
137W - 180L
1,258 Elo+
Party 1
Pele
Pele
xXiVetXx
Pele
Level 21
God Stats
1W - 0L
1,272 SR
Queue Stats
65W - 112L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SpanishFly1991
Baron Samedi
15
3 / 7 / 6
11,080
616
12,886
15,032
9,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 4 / 5
11,833
657
13,159
16,706
6,868
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
chrmhrts
Da Ji
13
3 / 4 / 6
11,085
616
4,212
10,256
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 12
12,693
705
8,726
16,570
17,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 2 / 4
13,124
729
14,143
16,906
7,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
13
4 / 9 / 6
11,340
630
7,204
14,314
8,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
11
Kills
15
15
Deaths
14
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
SpanishFly1991
Baron Samedi
3
7
6
0.86
W
2
3
12
2.67
W
9
2
4
5.5
L
5
4
5
1.88
L
Da Ji
chrmhrts
Da Ji
3
4
6
1.5
W
Pele
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,257
Damage
30,073
41,994
Taken
47,790
20,897
Mitigated
33,820
9,421
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
SpanishFly1991
Baron Samedi
12,886
1,236
1,412
2,371
15,032
9,047
507
9,687
5,345
51,289
0
W
8,726
1,238
0
3,967
16,570
17,926
36
3,497
13,073
35,538
0
W
14,143
7,630
1,549
7,893
16,906
7,572
2,171
5,730
11,176
76,953
0
L
13,159
4,841
1,043
3,931
16,706
6,868
110
9,026
7,680
0
48,842
L
Da Ji
chrmhrts
Da Ji
4,212
785
0
664
10,256
4,982
0
4,224
6,032
0
25,997
W
Pele
7,204
2,907
147
1,141
14,314
8,322
558
4,054
10,260
0
23,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
37,157
157
Minions Killed
177
0
Camps Cleared
0
779,850
Distance Traveled
877,865
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,080
616
71
4
0
242,515
6
W
Geb
12,693
705
40
2
0
317,998
1
W
Olorun
13,124
729
101
6
0
269,248
3
L
Medusa
11,833
657
51
3
0
300,048
0
L
Da Ji
11,085
616
35
2
0
237,287
0
W
Pele
11,340
630
36
2
0
290,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role