Player Matchup

Scylla
Scylla
Harken11
Scylla
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,584 Elo+
Party 1
Hercules
Hercules
NoodleMang
Hercules
Level 106
God Stats
1W - 0L
1,377 SR
Queue Stats
2W - 1L
1,487 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TJ8549
Kumbhakarna
Level 29
God Stats
1W - 0L
1,830 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 1
Anhur
Anhur
tldga
Anhur
Level 127
God Stats
1W - 0L
1,733 SR
Queue Stats
15W - 8L
1,628 Elo+
Party 1
Team Averages
Level 86
1,610 SR
1,546 Elo+

VS

Team Averages
Level 46
1,541 SR
1,505 Elo+
Gilgamesh
Gilgamesh
PaulIng126
Gilgamesh
Level 22
God Stats
3W - 3L
1,466 SR
Queue Stats
5W - 6L
1,524 Elo+
Party 2
Neith
Neith
christian120
Neith
Level 18
God Stats
5W - 5L
1,393 SR
Queue Stats
5W - 6L
1,524 Elo+
Party 2
Anubis
Anubis
kingu-dai-kozui
Anubis
Level 100
God Stats
4W - 2L
1,658 SR
Queue Stats
7W - 9L
1,448 Elo+
Party 2
Zeus
Zeus
maxluminozo
Zeus
Level 44
God Stats
3W - 3L
1,648 SR
Queue Stats
5W - 6L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Harken11
Scylla
17
5 / 0 / 5
11,627
894
8,156
6,986
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NoodleMang
Hercules
18
7 / 0 / 7
11,887
914
10,832
17,252
22,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
TJ8549
Kumbhakarna
15
0 / 2 / 6
10,756
827
1,558
12,951
11,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
tldga
Anhur
17
7 / 0 / 4
11,355
873
11,686
11,106
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PaulIng126
Gilgamesh
14
0 / 5 / 1
8,578
660
6,796
12,896
7,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 6 / 0
8,224
633
4,249
8,966
3,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 0
9,270
713
5,894
6,083
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 0
8,872
682
11,255
11,443
3,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
19
Kills
2
2
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
Harken11
Scylla
5
0
5
7.5
W
Hercules
NoodleMang
Hercules
7
0
7
10.5
L
Gilgamesh
PaulIng126
Gilgamesh
0
5
1
0.1
W
Kumbhakarna
TJ8549
Kumbhakarna
0
2
6
1.5
L
0
6
0
0
L
1
3
0
0.33
L
1
5
0
0.2
W
Anhur
tldga
Anhur
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,232
Damage
28,194
48,295
Taken
39,388
41,714
Mitigated
17,787
13,298
Healing
2,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Harken11
Scylla
8,156
54
0
260
6,986
3,167
1,642
3,997
2,989
50,461
0
W
Hercules
NoodleMang
Hercules
10,832
2,191
0
7,967
17,252
22,542
1,107
4,441
12,811
0
34,801
L
Gilgamesh
PaulIng126
Gilgamesh
6,796
939
462
394
12,896
7,883
311
1,455
11,419
0
30,237
W
Kumbhakarna
TJ8549
Kumbhakarna
1,558
74
0
0
12,951
11,707
657
5,239
6,890
7,530
0
L
4,249
1,720
0
413
8,966
3,499
0
3,607
5,157
0
18,631
L
5,894
296
0
854
6,083
2,652
728
1,021
5,030
37,898
0
L
11,255
44
0
7
11,443
3,753
11
3,381
7,918
37,006
0
W
Anhur
tldga
Anhur
11,686
6,797
0
5,071
11,106
4,298
4,338
3,957
7,149
0
55,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,625
Gold Earned
34,944
243
Minions Killed
207
11
Camps Cleared
6
1,012,111
Distance Traveled
871,605
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,627
894
102
8
4
263,041
2
W
Hercules
11,887
914
56
4
4
280,639
2
L
Gilgamesh
8,578
660
39
3
2
260,948
0
W
Kumbhakarna
10,756
827
10
1
0
228,861
0
L
Neith
8,224
633
33
3
0
194,076
0
L
Anubis
9,270
713
73
6
2
199,453
4
L
Zeus
8,872
682
62
5
2
217,128
3
W
Anhur
11,355
873
75
6
3
239,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role