Player Matchup

Tyr
Tyr
Gold IV
C727Y
Tyr
Gold IV
Level 70
God Stats
27W - 26L
1,518 SR
Queue Stats
90W - 89L
1,592 MMR
Party 3
Jing Wei
Jing Wei
Gold I
Firefirebaby24
Jing Wei
Gold I
Level 158
God Stats
0W - 1L
1,664 SR
Queue Stats
141W - 140L
1,681 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
I I dmon I I
Cthulhu
Gold IV
Level 119
God Stats
0W - 1L
1,428 SR
Queue Stats
28W - 20L
1,732 MMR
Solo
Da Ji
Da Ji
Gold I
TheLuciferDark
Da Ji
Gold I
Level 154
God Stats
2W - 3L
1,433 SR
Queue Stats
219W - 220L
1,682 MMR
Party 2
Scylla
Scylla
Gold I
ya boi jnation
Scylla
Gold I
Level 127
God Stats
12W - 7L
1,792 SR
Queue Stats
92W - 90L
1,766 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,567 SR
1,691 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,771 SR
1,693 MMR
Bellona
Bellona
Gold V
By His Blade
Bellona
Gold V
Level 147
God Stats
2W - 0L
1,679 SR
Queue Stats
22W - 13L
1,677 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
CH1KKA
Baron Samedi
Platinum V
Level 153
God Stats
1W - 0L
1,825 SR
Queue Stats
76W - 75L
1,716 MMR
Solo
Mercury
Mercury
Gold I
ISpI Kiwis69
Mercury
Gold I
Level 129
God Stats
11W - 6L
1,687 SR
Queue Stats
618W - 620L
1,672 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
W33D G3Nl3
Kuzenbo
Platinum V
Level 157
God Stats
4W - 0L
1,808 SR
Queue Stats
63W - 66L
1,722 MMR
Solo
Danzaburou
Danzaburou
Gold V
stupid random11
Danzaburou
Gold V
Level 48
God Stats
1W - 0L
1,856 SR
Queue Stats
24W - 8L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
C727Y
Tyr
7
0 / 0 / 0
4,025
671
2,150
3,916
1,592
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
7
0 / 0 / 0
3,934
656
1,060
2,967
593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
I I dmon I I
Cthulhu
1
0 / 0 / 0
1,086
181
0
0
0
6
1 / 0 / 0
3,540
590
1,741
3,431
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 1
3,404
567
1,840
2,582
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AthenaApolloTiamatSetTsukuyomi

VS

Bans
King ArthurCu ChulainnGuan YuLokiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
By His Blade
Bellona
7
0 / 0 / 0
3,940
657
2,593
3,873
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
CH1KKA
Baron Samedi
6
1 / 0 / 0
3,883
647
1,447
1,757
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
ISpI Kiwis69
Mercury
5
0 / 0 / 0
3,277
546
1,102
1,924
365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
W33D G3Nl3
Kuzenbo
5
0 / 1 / 1
3,737
623
1,037
3,203
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
stupid random11
Danzaburou
6
0 / 0 / 0
3,934
656
1,035
3,135
700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
By His Blade
Bellona
0
0
0
0
L
Tyr
C727Y
Tyr
0
0
0
0
W
Baron Samedi
CH1KKA
Baron Samedi
1
0
0
1
L
Jing Wei
0
0
0
0
L
Cthulhu
I I dmon I I
Cthulhu
0
0
0
0
W
Mercury
ISpI Kiwis69
Mercury
0
0
0
0
L
1
0
0
1
W
Kuzenbo
W33D G3Nl3
Kuzenbo
0
1
1
0.5
W
Danzaburou
stupid random11
Danzaburou
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,791
Damage
7,214
12,896
Taken
13,892
3,726
Mitigated
5,457
4,799
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
By His Blade
Bellona
2,593
1,385
0
2,759
3,873
2,069
0
0
3,873
0
19,110
L
Tyr
C727Y
Tyr
2,150
810
0
1,217
3,916
1,592
0
0
3,916
0
22,147
W
Baron Samedi
CH1KKA
Baron Samedi
1,447
78
0
1,070
1,757
483
240
599
1,072
15,176
0
L
Jing Wei
1,060
697
0
1,336
2,967
593
0
0
2,967
0
15,437
L
Cthulhu
I I dmon I I
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
ISpI Kiwis69
Mercury
1,102
491
0
379
1,924
365
0
146
1,738
0
9,861
L
1,741
449
0
1,300
3,431
855
0
566
2,803
0
11,497
W
Kuzenbo
W33D G3Nl3
Kuzenbo
1,037
510
0
1,587
3,203
1,840
88
880
2,234
6,175
0
W
Danzaburou
stupid random11
Danzaburou
1,035
328
0
1,388
3,135
700
0
0
3,135
0
17,597
L
1,840
210
0
946
2,582
686
0
1,662
726
12,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,989
Gold Earned
18,771
149
Minions Killed
153
0
Camps Cleared
0
437,938
Distance Traveled
563,190
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,940
657
50
8
0
121,468
1
L
Tyr
4,025
671
51
9
0
110,076
3
W
Baron Samedi
3,883
647
31
5
0
93,656
2
L
Jing Wei
3,934
656
38
6
0
97,917
0
L
Cthulhu
1,086
181
0
0
0
0
0
W
Mercury
3,277
546
26
4
0
134,297
2
L
Da Ji
3,540
590
29
5
0
123,290
2
W
Kuzenbo
3,737
623
13
2
0
107,854
3
W
Danzaburou
3,934
656
33
6
0
105,915
0
L
Scylla
3,404
567
31
5
0
106,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role