Player Matchup

Zhong Kui
Zhong Kui
Knownmarine0525
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 243L
1,437 Elo+
Solo
Terra
Terra
LispJenkins
Terra
Level 148
God Stats
0W - 1L
1,494 SR
Queue Stats
33W - 48L
1,406 Elo+
Solo
Chronos
Chronos
Mastr_Hyperion98
Chronos
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,260 Elo+
Party 2
Merlin
Merlin
ONYX_GERMANIC
Merlin
Level 140
God Stats
3W - 5L
1,928 SR
Queue Stats
225W - 271L
1,424 Elo+
Solo
Persephone
Persephone
packleader5
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,260 Elo+
Party 2
Team Averages
Level 114
1,584 SR
1,357 Elo+

VS

Team Averages
Level 109
1,670 SR
1,479 Elo+
Vamana
Vamana
Fwuffy Wabbit
Vamana
Level 106
God Stats
3W - 4L
1,818 SR
Queue Stats
149W - 147L
1,504 Elo+
Party 1
Merlin
Merlin
MaximusRocky
Merlin
Level 160
God Stats
7W - 6L
1,566 SR
Queue Stats
651W - 678L
1,416 Elo+
Solo
Ah Puch
Ah Puch
StoneColdMeech
Ah Puch
Level 67
God Stats
5W - 0L
1,872 SR
Queue Stats
245W - 237L
1,488 Elo+
Party 1
Chang'e
Chang'e
SuperMoistMoms
Chang'e
Level 108
God Stats
3W - 5L
1,415 SR
Queue Stats
132W - 144L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
expensivespoon
Danzaburou
Level 106
God Stats
6W - 0L
1,679 SR
Queue Stats
377W - 363L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Knownmarine0525
Zhong Kui
16
5 / 8 / 6
10,918
728
14,971
16,729
12,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 11
11,034
736
9,818
22,983
24,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
5 / 6 / 6
10,966
731
14,576
21,667
10,296
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
5 / 2 / 11
12,103
807
19,166
11,152
5,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
packleader5
Persephone
14
1 / 5 / 7
9,169
611
9,394
11,095
4,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 10
11,685
779
15,137
22,463
10,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
19
1 / 1 / 19
10,927
728
15,218
13,428
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 19
11,052
737
16,816
16,010
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 2 / 11
11,610
774
12,929
14,103
5,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
expensivespoon
Danzaburou
19
4 / 5 / 15
11,429
762
13,111
17,985
7,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
99
18
Kills
25
25
Deaths
18
41
Assists
74
Player
Kills
Deaths
Assists
KDA
W
10
6
10
2.5
L
Zhong Kui
Knownmarine0525
Zhong Kui
5
8
6
1
L
2
4
11
1.88
L
5
6
6
1.33
W
Merlin
1
1
19
10.5
L
5
2
11
5.25
W
3
4
19
3.13
W
7
2
11
6.25
W
Danzaburou
expensivespoon
Danzaburou
4
5
15
2.3
L
Persephone
packleader5
Persephone
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,925
Damage
73,211
83,626
Taken
83,989
57,287
Mitigated
34,589
32,545
Healing
49,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,137
7,242
4,551
7,177
22,463
10,793
731
14,571
6,875
0
23,125
L
Zhong Kui
Knownmarine0525
Zhong Kui
14,971
915
800
2,072
16,729
12,236
382
7,778
8,951
18,059
0
L
9,818
1,070
5,687
6,425
22,983
24,162
324
12,777
10,206
22,271
0
L
14,576
577
3,906
5,599
21,667
10,296
2,677
11,336
10,331
29,999
0
W
Merlin
15,218
858
4,159
2,325
13,428
5,213
878
11,183
1,643
34,440
0
L
19,166
263
3,497
3,167
11,152
5,759
390
6,374
4,778
46,660
0
W
16,816
1,997
1,672
1,625
16,010
6,134
806
12,905
2,283
40,615
0
W
12,929
1,234
14,176
6,386
14,103
5,385
560
11,628
2,041
20,911
0
W
Danzaburou
expensivespoon
Danzaburou
13,111
3,766
3,526
3,650
17,985
7,064
2,055
13,962
3,222
0
33,664
L
Persephone
packleader5
Persephone
9,394
813
903
489
11,095
4,834
0
6,698
4,395
13,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,190
Gold Earned
56,703
153
Minions Killed
149
0
Camps Cleared
0
1,324,423
Distance Traveled
1,229,932
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,685
779
10
1
0
297,939
2
L
Zhong Kui
10,918
728
15
1
0
240,998
0
L
Terra
11,034
736
16
1
0
290,729
2
L
Chronos
10,966
731
57
4
0
272,538
2
W
Merlin
10,927
728
42
3
0
231,630
0
L
Merlin
12,103
807
49
3
0
274,562
1
W
Ah Puch
11,052
737
33
2
0
224,248
0
W
Chang'e
11,610
774
23
2
0
220,137
0
W
Danzaburou
11,429
762
41
3
0
255,978
0
L
Persephone
9,169
611
16
1
0
245,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role