Player Matchup

Pele
Pele
AngryDestroyer
Pele
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
398W - 378L
1,539 Elo+
Solo
Neith
Neith
Crisll
Neith
Level 34
God Stats
3W - 2L
1,384 SR
Queue Stats
43W - 35L
1,477 Elo+
Solo
Yemoja
Yemoja
NickZZZZZZ
Yemoja
Level 68
God Stats
2W - 7L
1,245 SR
Queue Stats
176W - 167L
1,446 Elo+
Solo
Janus
Janus
Player10001
Janus
Level 158
God Stats
3W - 5L
1,586 SR
Queue Stats
23W - 26L
1,559 Elo+
Solo
Ullr
Ullr
Q8GY1
Ullr
Level 127
God Stats
22W - 15L
1,639 SR
Queue Stats
202W - 151L
1,562 Elo+
Solo
Team Averages
Level 107
1,471 SR
1,517 Elo+

VS

Team Averages
Level 90
1,480 SR
1,528 Elo+
Achilles
Achilles
Iyzebel
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TX19
Jing Wei
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Zyonyde
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
entchen552
Scylla
Level 29
God Stats
12W - 12L
1,554 SR
Queue Stats
197W - 171L
1,582 Elo+
Party 1
Neith
Neith
frosch298
Neith
Level 44
God Stats
2W - 4L
1,346 SR
Queue Stats
497W - 439L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,370
708
2,917
5,191
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Crisll
Neith
10
1 / 1 / 0
5,789
643
5,740
5,512
1,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
NickZZZZZZ
Yemoja
10
0 / 0 / 2
5,522
614
1,603
4,686
2,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 4
5,859
651
2,938
4,135
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
Q8GY1
Ullr
9
1 / 1 / 0
4,987
554
3,780
5,426
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Iyzebel
Achilles
9
1 / 1 / 1
5,346
594
4,435
6,847
2,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
TX19
Jing Wei
9
0 / 1 / 1
4,816
535
1,510
4,338
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Zyonyde
Jormungandr
10
0 / 0 / 1
5,638
626
1,611
7,003
3,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
entchen552
Scylla
6
0 / 1 / 0
4,175
464
105
2,690
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
frosch298
Neith
10
3 / 3 / 0
5,658
629
3,521
6,017
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
4
4
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Neith
Crisll
Neith
1
1
0
1
L
Achilles
Iyzebel
Achilles
1
1
1
1.5
W
Yemoja
NickZZZZZZ
Yemoja
0
0
2
1
W
0
2
4
1
W
Ullr
Q8GY1
Ullr
1
1
0
1
L
Jing Wei
TX19
Jing Wei
0
1
1
0.5
L
Jormungandr
Zyonyde
Jormungandr
0
0
1
0.5
L
Scylla
entchen552
Scylla
0
1
0
0
L
Neith
frosch298
Neith
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
11,182
24,950
Taken
26,895
8,417
Mitigated
10,058
6,324
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,917
622
0
543
5,191
1,513
0
105
5,086
0
29,937
W
Neith
Crisll
Neith
5,740
2,029
0
1,343
5,512
1,849
0
1,611
3,901
0
30,802
L
Achilles
Iyzebel
Achilles
4,435
1,180
0
1,385
6,847
2,309
0
998
5,845
0
21,952
W
Yemoja
NickZZZZZZ
Yemoja
1,603
313
1,470
894
4,686
2,464
160
0
4,686
12,260
0
W
2,938
450
0
500
4,135
1,016
0
0
4,135
34,491
0
W
Ullr
Q8GY1
Ullr
3,780
1,209
0
1,574
5,426
1,575
367
0
5,426
0
31,368
L
Jing Wei
TX19
Jing Wei
1,510
962
0
1,051
4,338
1,124
0
899
3,439
0
20,497
L
Jormungandr
Zyonyde
Jormungandr
1,611
937
0
3,271
7,003
3,982
0
0
7,003
31,587
0
L
Scylla
entchen552
Scylla
105
0
0
250
2,690
703
0
951
1,689
14,140
0
L
Neith
frosch298
Neith
3,521
1,481
0
1,978
6,017
1,940
0
1,571
4,378
0
27,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,527
Gold Earned
25,633
299
Minions Killed
252
0
Camps Cleared
0
863,870
Distance Traveled
869,384
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,370
708
66
7
0
219,350
3
W
Neith
5,789
643
72
8
0
130,033
1
L
Achilles
5,346
594
33
4
0
199,112
2
W
Yemoja
5,522
614
32
4
0
166,054
2
W
Janus
5,859
651
63
7
0
191,789
4
W
Ullr
4,987
554
66
7
0
156,644
0
L
Jing Wei
4,816
535
41
5
0
175,925
0
L
Jormungandr
5,638
626
78
9
0
192,579
2
L
Scylla
4,175
464
35
4
0
132,055
1
L
Neith
5,658
629
65
7
0
169,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role