Player Matchup

Arachne
Arachne
CelpHxTitleD506
Arachne
Level 79
God Stats
163W - 140L
1,558 SR
Queue Stats
544W - 642L
1,477 Elo+
Party 2
Merlin
Merlin
Soda_Can1
Merlin
Level 102
God Stats
12W - 10L
1,502 SR
Queue Stats
229W - 267L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
Wiggy_Wig_Wam
Gilgamesh
Level 44
God Stats
30W - 25L
1,452 SR
Queue Stats
351W - 465L
1,361 Elo+
Party 2
Ymir
Ymir
runn-a-muck
Ymir
Level 51
God Stats
12W - 7L
1,579 SR
Queue Stats
90W - 120L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
samantha-thegood
Danzaburou
Level 83
God Stats
11W - 9L
1,461 SR
Queue Stats
209W - 236L
1,415 Elo+
Party 2
Team Averages
Level 72
1,510 SR
1,419 Elo+

VS

Team Averages
Level 45
1,439 SR
1,411 Elo+
Medusa
Medusa
AimlessLight
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,413 Elo+
Party 3
Amaterasu
Amaterasu
Awesomeninja510
Amaterasu
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,391 Elo+
Party 3
Susano
Susano
DoomiGoCrazy
Susano
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 64L
1,401 Elo+
Party 3
Neith
Neith
TvTBigMEat
Neith
Level 28
God Stats
36W - 28L
1,557 SR
Queue Stats
70W - 71L
1,408 Elo+
Party 1
Hera
Hera
xTheGamerGirlxx
Hera
Level 47
God Stats
11W - 14L
1,139 SR
Queue Stats
75W - 81L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 5
8,909
524
8,413
12,556
6,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Soda_Can1
Merlin
15
3 / 2 / 9
9,118
536
11,646
6,005
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Wiggy_Wig_Wam
Gilgamesh
15
4 / 6 / 1
9,206
542
5,841
11,547
6,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 7
8,587
505
4,538
12,763
10,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
samantha-thegood
Danzaburou
16
5 / 5 / 4
9,987
587
5,991
9,633
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
10 / 4 / 4
9,619
566
12,989
12,286
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Awesomeninja510
Amaterasu
13
3 / 2 / 3
8,274
487
6,231
11,488
6,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
12
1 / 3 / 2
7,509
442
2,884
10,785
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
12
7 / 5 / 4
8,243
485
10,600
10,381
3,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 0
6,868
404
2,755
9,703
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
20
Kills
21
21
Deaths
20
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
10
4
4
3
L
Amaterasu
Awesomeninja510
Amaterasu
3
2
3
2.25
W
5
5
5
1.5
L
Susano
1
3
2
0.67
W
Merlin
Soda_Can1
Merlin
3
2
9
3.75
L
Neith
7
5
4
1.8
W
Gilgamesh
Wiggy_Wig_Wam
Gilgamesh
4
6
1
0.75
W
3
3
7
2.17
W
Danzaburou
samantha-thegood
Danzaburou
5
5
4
1.4
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
35,459
52,504
Taken
54,643
29,387
Mitigated
20,859
10,129
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,989
6,881
262
1,834
12,286
4,158
277
3,372
8,794
0
45,487
L
Amaterasu
Awesomeninja510
Amaterasu
6,231
2,150
0
3,713
11,488
6,730
33
2,098
9,304
0
33,198
W
8,413
5,291
0
3,557
12,556
6,264
875
576
11,940
0
63,579
L
Susano
2,884
513
0
3,312
10,785
3,826
0
2,375
8,314
0
42,637
W
Merlin
Soda_Can1
Merlin
11,646
496
0
1,413
6,005
2,367
588
738
5,191
63,438
0
L
Neith
10,600
4,907
468
3,135
10,381
3,481
1,086
4,048
6,217
0
34,727
W
Gilgamesh
Wiggy_Wig_Wam
Gilgamesh
5,841
1,876
0
1,328
11,547
6,915
1,056
0
11,547
0
39,823
W
4,538
1,052
0
650
12,763
10,791
124
1,227
11,449
24,505
0
W
Danzaburou
samantha-thegood
Danzaburou
5,991
1,836
0
3,181
9,633
3,050
2,377
64
9,569
0
58,579
L
2,755
1,169
0
2,673
9,703
2,664
352
3,942
5,481
30,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,807
Gold Earned
40,513
434
Minions Killed
382
0
Camps Cleared
0
1,594,652
Distance Traveled
1,438,038
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,619
566
76
4
0
281,387
1
L
Amaterasu
8,274
487
77
5
0
308,688
3
W
Arachne
8,909
524
95
6
0
338,146
0
L
Susano
7,509
442
89
5
0
348,498
0
W
Merlin
9,118
536
108
6
0
325,581
2
L
Neith
8,243
485
60
4
0
258,730
0
W
Gilgamesh
9,206
542
83
5
0
320,967
4
W
Ymir
8,587
505
39
2
0
327,210
1
W
Danzaburou
9,987
587
109
6
0
282,748
0
L
Hera
6,868
404
80
5
0
240,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role