Player Matchup

Chaac
Chaac
Core x Insanity
Chaac
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,275 Elo+
Party 3
Bacchus
Bacchus
Core x Kyle
Bacchus
Level 42
God Stats
11W - 18L
1,244 SR
Queue Stats
27W - 34L
1,275 Elo+
Party 3
Kukulkan
Kukulkan
KfunTHEEtyrany
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Quaterni0n
Set
Level 44
God Stats
3W - 1L
1,766 SR
Queue Stats
91W - 113L
1,372 Elo+
Solo
Nu Wa
Nu Wa
Watchers_Bliss
Nu Wa
Level 87
God Stats
11W - 11L
1,528 SR
Queue Stats
164W - 196L
1,298 Elo+
Party 1
Team Averages
Level 50
1,507 SR
1,344 Elo+

VS

Team Averages
Level 47
1,367 SR
1,482 Elo+
Gilgamesh
Gilgamesh
ArchAngelsupreme
Gilgamesh
Level 44
God Stats
0W - 7L
1,041 SR
Queue Stats
102W - 141L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
InterScrollr
Baron Samedi
Level 27
God Stats
8W - 14L
1,500 SR
Queue Stats
35W - 61L
1,500 Elo+
Party 4
Fenrir
Fenrir
MrKush A Holic
Fenrir
Level 58
God Stats
2W - 3L
1,292 SR
Queue Stats
69W - 59L
1,185 Elo+
Party 4
Ymir
Ymir
THANOSFOUR13
Ymir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 2
Neith
Neith
issue_MccHeeRRy
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 2
13,242
552
19,080
25,071
34,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Core x Kyle
Bacchus
17
2 / 2 / 11
10,752
448
9,461
14,329
13,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
20
14 / 5 / 2
12,761
532
17,126
12,391
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 4 / 7
9,934
414
5,560
18,781
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 6 / 11
11,300
471
21,240
16,463
6,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
1 / 7 / 3
11,532
481
10,497
21,585
19,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
InterScrollr
Baron Samedi
19
6 / 5 / 2
12,207
509
18,444
21,288
8,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 7 / 3
11,176
466
12,719
22,454
9,245
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 4 / 1
11,040
460
8,066
17,261
6,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 7 / 2
8,061
336
1,890
11,368
3,671
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
30
Kills
19
19
Deaths
30
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
7
3
0.36
W
13
2
2
7
W
Bacchus
Core x Kyle
Bacchus
2
2
11
3.75
L
Baron Samedi
InterScrollr
Baron Samedi
6
5
2
1.4
W
Kukulkan
14
5
2
3
L
7
7
3
1.21
W
0
4
7
0.88
L
5
4
1
1.38
W
1
6
11
1.08
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,467
Damage
51,616
87,035
Taken
93,956
68,320
Mitigated
47,868
28,362
Healing
23,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
10,497
2,442
546
2,445
21,585
19,965
384
4,930
16,005
0
75,068
W
19,080
3,591
729
12,423
25,071
34,608
589
3,456
21,615
0
70,226
W
Bacchus
Core x Kyle
Bacchus
9,461
340
732
2,160
14,329
13,361
252
4,982
9,347
34,130
0
L
Baron Samedi
InterScrollr
Baron Samedi
18,444
1,231
0
9,546
21,288
8,082
1,700
13,145
7,968
77,105
0
W
Kukulkan
17,126
725
0
1,319
12,391
5,499
847
3,753
8,638
76,109
0
L
12,719
2,771
255
4,951
22,454
9,245
0
8,613
13,403
0
59,551
W
5,560
3,478
0
6,099
18,781
8,236
205
5,197
13,584
0
59,851
L
8,066
444
588
4,149
17,261
6,905
867
11,012
5,733
53,171
0
W
21,240
6,102
52
4,848
16,463
6,616
1,941
9,122
7,341
87,374
0
L
1,890
769
0
761
11,368
3,671
1,653
8,953
1,995
0
25,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,989
Gold Earned
54,016
463
Minions Killed
470
0
Camps Cleared
0
2,053,443
Distance Traveled
1,900,348
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,532
481
129
5
0
409,755
0
W
Chaac
13,242
552
94
4
0
452,942
3
W
Bacchus
10,752
448
48
2
0
453,490
4
L
Baron Samedi
12,207
509
126
5
0
366,460
0
W
Kukulkan
12,761
532
113
5
0
398,330
2
L
Fenrir
11,176
466
82
3
0
429,711
0
W
Set
9,934
414
92
4
0
382,990
0
L
Ymir
11,040
460
82
3
0
409,820
2
W
Nu Wa
11,300
471
116
5
0
365,691
0
L
Neith
8,061
336
51
2
0
284,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role