Player Matchup

Anhur
Anhur
A Wolf Of Chaos
Anhur
Level 14
God Stats
5W - 14L
1,500 SR
Queue Stats
17W - 22L
1,510 Elo+
Solo
Ravana
Ravana
Colt45652
Ravana
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
326W - 361L
1,538 Elo+
Solo
Janus
Janus
ItsSir Cam8117
Janus
Level 28
God Stats
13W - 10L
1,562 SR
Queue Stats
286W - 267L
1,520 Elo+
Solo
Thanatos
Thanatos
ZuezTheGoat
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,163 Elo+
Solo
Ares
Ares
saladfeengers69
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 60L
1,643 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,475 Elo+

VS

Team Averages
Level 12
1,465 SR
1,508 Elo+
Hercules
Hercules
AkumaSauce
Hercules
Level 22
God Stats
0W - 6L
1,201 SR
Queue Stats
59W - 46L
1,604 Elo+
Solo
Neith
Neith
Kirbehroo
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,642 Elo+
Party 1
Kuzenbo
Kuzenbo
Shakhaza
Kuzenbo
Level 16
God Stats
3W - 2L
1,626 SR
Queue Stats
29W - 23L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
WizEc2
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,488 Elo+
Solo
Ravana
Ravana
cantsleepzz
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 14
17,404
446
24,136
33,039
18,850
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Colt45652
Ravana
20
25 / 5 / 7
21,828
560
58,661
41,613
49,585
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
3 / 2 / 1
11,919
306
1,246
2,660
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
ZuezTheGoat
Thanatos
20
6 / 16 / 12
17,469
448
19,625
37,729
26,688
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 8 / 20
18,187
466
25,536
45,582
75,036
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AkumaSauce
Hercules
20
13 / 5 / 8
20,150
517
30,495
69,014
83,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Kirbehroo
Neith
20
15 / 12 / 12
18,329
470
37,953
27,364
10,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Shakhaza
Kuzenbo
20
5 / 9 / 16
16,768
430
37,270
40,642
75,043
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
WizEc2
Kukulkan
11
4 / 2 / 2
11,945
306
4,220
3,760
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ravana
19
3 / 20 / 10
14,356
368
7,357
28,440
13,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
88
44
Kills
40
42
Deaths
48
54
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
11
14
1
L
Hercules
AkumaSauce
Hercules
13
5
8
3.4
W
Ravana
Colt45652
Ravana
25
5
7
5.7
W
3
2
1
1.75
L
Neith
Kirbehroo
Neith
15
12
12
1.75
L
Kuzenbo
Shakhaza
Kuzenbo
5
9
16
1.44
L
Kukulkan
WizEc2
Kukulkan
4
2
2
2.5
W
Thanatos
ZuezTheGoat
Thanatos
6
16
12
0.75
L
Ravana
3
20
10
0.4
W
6
8
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,204
Damage
117,295
160,623
Taken
169,220
170,797
Mitigated
183,481
57,195
Healing
42,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,136
13,823
0
9,748
33,039
18,850
2,438
10,479
22,560
0
103,158
L
Hercules
AkumaSauce
Hercules
30,495
11,212
0
33,774
69,014
83,433
3,229
12,162
56,810
0
138,762
W
Ravana
Colt45652
Ravana
58,661
23,704
0
18,092
41,613
49,585
2,255
10,869
30,628
1,299
170,000
W
1,246
40
0
390
2,660
638
56
659
1,907
18,888
0
L
Neith
Kirbehroo
Neith
37,953
23,558
0
5,061
27,364
10,686
6,081
3,924
23,440
0
107,844
L
Kuzenbo
Shakhaza
Kuzenbo
37,270
9,938
0
1,730
40,642
75,043
508
8,362
32,280
104,423
0
L
Kukulkan
WizEc2
Kukulkan
4,220
789
0
90
3,760
1,114
736
218
3,510
27,771
0
W
Thanatos
ZuezTheGoat
Thanatos
19,625
4,846
0
17,289
37,729
26,688
6,705
11,428
26,105
0
113,331
L
Ravana
7,357
3,732
0
2,026
28,440
13,205
2,037
3,106
25,238
288
56,344
W
25,536
1,866
1,640
10,036
45,582
75,036
772
11,106
34,472
68,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,807
Gold Earned
81,548
556
Minions Killed
602
0
Camps Cleared
0
2,626,811
Distance Traveled
2,679,156
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,404
446
152
4
0
564,586
1
L
Hercules
20,150
517
242
6
0
734,945
0
W
Ravana
21,828
560
152
4
0
673,907
1
W
Janus
11,919
306
40
1
0
141,629
0
L
Neith
18,329
470
141
4
0
540,501
2
L
Kuzenbo
16,768
430
93
2
0
657,676
2
L
Kukulkan
11,945
306
53
1
0
169,507
4
W
Thanatos
17,469
448
155
4
0
587,609
1
L
Ravana
14,356
368
73
2
0
576,527
2
W
Ares
18,187
466
57
1
0
659,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role