Player Matchup

Guan Yu
Guan Yu
LordTraczar
Guan Yu
Level 28
God Stats
2W - 9L
1,344 SR
Queue Stats
175W - 377L
1,247 Elo+
Party 1
Ullr
Ullr
ThiAggro
Ullr
Level 28
God Stats
6W - 11L
1,498 SR
Queue Stats
188W - 395L
1,252 Elo+
Party 1
Cthulhu
Cthulhu
Vitor_5BR5
Cthulhu
Level 8
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 3L
1,284 Elo+
Party 2
Ra
Ra
arcelohagasa
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
burbruja
Nemesis
Level 13
God Stats
3W - 7L
1,474 SR
Queue Stats
15W - 16L
1,144 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,285 Elo+

VS

Team Averages
Level 19
1,379 SR
1,411 Elo+
Nemesis
Nemesis
B4zy
Nemesis
Level 18
God Stats
1W - 0L
1,551 SR
Queue Stats
14W - 12L
1,407 Elo+
Party 3
Neith
Neith
ExteriorPeak
Neith
Level 17
God Stats
2W - 3L
1,294 SR
Queue Stats
13W - 17L
1,339 Elo+
Party 3
Nox
Nox
SunshinePuppets
Nox
Level 16
God Stats
7W - 12L
1,328 SR
Queue Stats
33W - 43L
1,294 Elo+
Solo
Medusa
Medusa
andreobrabo
Medusa
Level 18
God Stats
1W - 3L
1,219 SR
Queue Stats
99W - 77L
1,518 Elo+
Solo
Fafnir
Fafnir
kyniskA
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LordTraczar
Guan Yu
12
0 / 6 / 1
7,022
390
3,900
14,664
8,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
10
0 / 10 / 1
6,369
354
2,549
12,080
3,438
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Vitor_5BR5
Cthulhu
10
2 / 10 / 0
6,850
381
5,067
21,158
15,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 9 / 1
6,941
386
6,139
9,971
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
burbruja
Nemesis
13
2 / 6 / 0
7,389
411
3,070
12,040
3,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B4zy
Nemesis
15
3 / 2 / 9
9,680
538
3,376
13,127
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
12 / 1 / 7
11,008
612
18,615
10,229
3,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 0 / 3
10,481
582
5,695
6,512
2,981
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
17
15 / 1 / 2
11,686
649
16,542
9,502
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
kyniskA
Fafnir
13
7 / 1 / 14
9,789
544
11,736
9,682
10,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
5
Kills
41
41
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
B4zy
Nemesis
3
2
9
3.75
W
12
1
7
15.5
L
Guan Yu
LordTraczar
Guan Yu
0
6
1
0.08
W
4
0
3
5.5
L
Ullr
0
10
1
0.05
L
Cthulhu
Vitor_5BR5
Cthulhu
2
10
0
0.2
W
Medusa
15
1
2
16
L
1
9
1
0.17
L
Nemesis
burbruja
Nemesis
2
6
0
0.33
W
Fafnir
kyniskA
Fafnir
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,725
Damage
55,964
69,913
Taken
49,052
33,819
Mitigated
27,648
8,324
Healing
17,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
B4zy
Nemesis
3,376
1,150
0
4,405
13,127
6,301
778
1,852
11,064
0
53,532
W
18,615
12,918
0
4,246
10,229
3,744
3,372
2,664
7,255
0
76,893
L
Guan Yu
LordTraczar
Guan Yu
3,900
780
217
2,704
14,664
8,484
0
6,080
8,584
0
27,548
W
5,695
927
0
2,611
6,512
2,981
2,352
53
6,259
48,714
0
L
Ullr
2,549
1,311
0
729
12,080
3,438
0
3,103
8,977
0
23,337
L
Cthulhu
Vitor_5BR5
Cthulhu
5,067
313
328
1,630
21,158
15,574
0
4,800
16,358
17,084
0
W
Medusa
16,542
8,768
0
2,682
9,502
4,181
7,416
2,783
6,462
0
87,671
L
6,139
507
770
276
9,971
2,604
0
2,334
7,637
23,042
0
L
Nemesis
burbruja
Nemesis
3,070
808
0
1,670
12,040
3,719
0
1,114
10,926
0
23,603
W
Fafnir
kyniskA
Fafnir
11,736
3,416
219
3,275
9,682
10,441
652
2,760
6,531
20,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,571
Gold Earned
52,644
197
Minions Killed
482
0
Camps Cleared
0
1,277,965
Distance Traveled
1,561,086
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,680
538
104
6
0
376,869
0
W
Neith
11,008
612
117
7
0
282,368
0
L
Guan Yu
7,022
390
56
3
0
289,715
5
W
Nox
10,481
582
96
5
0
264,784
0
L
Ullr
6,369
354
44
2
0
243,462
3
L
Cthulhu
6,850
381
19
1
0
277,097
1
W
Medusa
11,686
649
148
8
0
297,291
0
L
Ra
6,941
386
39
2
0
162,659
0
L
Nemesis
7,389
411
39
2
0
305,032
0
W
Fafnir
9,789
544
17
1
0
339,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role