Player Matchup

Nemesis
Nemesis
Platinum IV
G0onbag
Nemesis
Platinum IV
Level 55
God Stats
2W - 6L
1,585 SR
Queue Stats
448W - 443L
1,766 MMR
Solo
Ares
Ares
Gold II
Gabei
Ares
Gold II
Level 147
God Stats
1W - 1L
1,777 SR
Queue Stats
47W - 61L
1,732 MMR
Solo
Thoth
Thoth
Gold IV
JkarmaYT
Thoth
Gold IV
Level 143
God Stats
12W - 6L
1,662 SR
Queue Stats
126W - 108L
1,639 MMR
Party 2
Tyr
Tyr
Platinum V
KillaKing
Tyr
Platinum V
Level 125
God Stats
2W - 4L
1,331 SR
Queue Stats
316W - 309L
1,762 MMR
Solo
Izanami
Izanami
Gold II
ZexeBTY
Izanami
Gold II
Level 138
God Stats
15W - 7L
1,830 SR
Queue Stats
240W - 232L
1,864 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,637 SR
1,752 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,594 SR
1,699 MMR
Apollo
Apollo
Platinum III
EmuRzGhost
Apollo
Platinum III
Level 99
God Stats
24W - 15L
1,622 SR
Queue Stats
296W - 279L
1,833 MMR
Solo
Chang'e
Chang'e
Platinum III
Jeximus
Chang'e
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
ScubaLover
Sobek
Gold III
Level 156
God Stats
3W - 1L
1,532 SR
Queue Stats
68W - 64L
1,691 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
SiameseCripple
Erlang Shen
Platinum I
Level 54
God Stats
7W - 4L
1,621 SR
Queue Stats
120W - 103L
1,959 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
SpaceSensation
Baron Samedi
Gold IV
Level 129
God Stats
5W - 3L
1,696 SR
Queue Stats
201W - 212L
1,510 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
G0onbag
Nemesis
19
5 / 6 / 3
12,383
538
14,498
22,297
9,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
Gabei
Ares
15
0 / 8 / 8
11,365
494
9,970
22,741
17,363
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
JkarmaYT
Thoth
18
6 / 8 / 1
12,094
526
18,008
16,785
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 5 / 3
12,315
535
15,420
27,873
23,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Izanami
ZexeBTY
Izanami
18
4 / 8 / 2
12,254
533
16,601
20,475
7,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Bans
TsukuyomiSetAthenaGuan YuDanzaburou

VS

Bans
TiamatYmirScyllaKing ArthurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EmuRzGhost
Apollo
20
11 / 5 / 3
15,322
666
18,544
23,709
8,288
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Jeximus
Chang'e
20
6 / 3 / 14
13,807
600
17,048
13,880
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sobek
18
3 / 4 / 12
12,131
527
10,219
24,095
26,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
SiameseCripple
Erlang Shen
20
14 / 2 / 8
15,827
688
23,303
20,931
16,749
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
SpaceSensation
Baron Samedi
19
1 / 5 / 5
12,492
543
17,408
22,469
18,734
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
19
Kills
35
35
Deaths
19
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Apollo
EmuRzGhost
Apollo
11
5
3
2.5
L
Nemesis
G0onbag
Nemesis
5
6
3
1.08
L
Ares
Gabei
Ares
0
8
8
0.5
W
Chang'e
Jeximus
Chang'e
6
3
14
4.33
L
Thoth
JkarmaYT
Thoth
6
8
1
0.81
L
4
5
3
1.1
W
Sobek
3
4
12
2.25
W
Erlang Shen
SiameseCripple
Erlang Shen
14
2
8
9
W
Baron Samedi
SpaceSensation
Baron Samedi
1
5
5
0.7
L
Izanami
ZexeBTY
Izanami
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,497
Damage
86,522
110,171
Taken
105,084
63,760
Mitigated
75,642
26,393
Healing
50,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
EmuRzGhost
Apollo
18,544
14,646
0
11,076
23,709
8,288
128
5,270
18,439
0
114,999
L
Nemesis
G0onbag
Nemesis
14,498
8,098
0
6,290
22,297
9,424
0
7,910
14,387
0
96,356
L
Ares
Gabei
Ares
9,970
406
0
2,440
22,741
17,363
0
9,101
13,640
34,547
0
W
Chang'e
Jeximus
Chang'e
17,048
743
5,554
6,614
13,880
5,345
1,309
5,646
8,234
110,957
0
L
Thoth
JkarmaYT
Thoth
18,008
625
0
1,270
16,785
6,183
0
6,489
10,296
74,379
0
L
15,420
3,055
0
11,342
27,873
23,641
0
15,917
11,956
0
81,760
W
Sobek
10,219
1,202
0
7,872
24,095
26,526
618
10,405
13,690
33,592
0
W
Erlang Shen
SiameseCripple
Erlang Shen
23,303
13,764
0
7,116
20,931
16,749
4,027
5,479
15,452
0
155,320
W
Baron Samedi
SpaceSensation
Baron Samedi
17,408
3,750
121
11,860
22,469
18,734
4,025
2,641
19,828
82,140
0
L
Izanami
ZexeBTY
Izanami
16,601
13,728
0
5,051
20,475
7,149
0
5,258
15,217
0
92,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,411
Gold Earned
69,579
615
Minions Killed
714
0
Camps Cleared
0
2,118,304
Distance Traveled
2,192,237
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,322
666
177
8
0
394,913
1
L
Nemesis
12,383
538
136
6
0
481,738
5
L
Ares
11,365
494
35
2
0
414,944
1
W
Chang'e
13,807
600
171
7
0
446,959
4
L
Thoth
12,094
526
134
6
0
400,036
4
L
Tyr
12,315
535
159
7
0
472,938
7
W
Sobek
12,131
527
49
2
0
471,066
8
W
Erlang Shen
15,827
688
183
8
0
531,993
3
W
Baron Samedi
12,492
543
134
6
0
347,306
5
L
Izanami
12,254
533
151
7
0
348,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role