Player Matchup

Cabrakan
Cabrakan
Agentbacon22
Cabrakan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 225L
1,233 Elo+
Party 1
Cernunnos
Cernunnos
Evil-within0829
Cernunnos
Level 22
God Stats
4W - 2L
1,570 SR
Queue Stats
66W - 77L
1,456 Elo+
Party 1
Zeus
Zeus
ItsGenetic12
Zeus
Level 47
God Stats
14W - 29L
1,290 SR
Queue Stats
403W - 415L
1,361 Elo+
Party 1
Set
Set
KrillinsDad
Set
Level 44
God Stats
3W - 5L
1,176 SR
Queue Stats
406W - 462L
1,344 Elo+
Party 1
Chaac
Chaac
UninstallFetus
Chaac
Level 27
God Stats
7W - 13L
1,456 SR
Queue Stats
240W - 272L
1,358 Elo+
Party 1
Team Averages
Level 30
1,398 SR
1,350 Elo+

VS

Team Averages
Level 12
1,376 SR
1,288 Elo+
Ra
Ra
Edmais007kof
Ra
Level 6
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 5L
1,067 Elo+
Solo
Sun Wukong
Sun Wukong
SmokinLoud
Sun Wukong
Level 18
God Stats
4W - 6L
1,130 SR
Queue Stats
364W - 268L
1,454 Elo+
Solo
Anubis
Anubis
angelbeitez
Anubis
Level 17
God Stats
2W - 2L
1,483 SR
Queue Stats
12W - 16L
1,278 Elo+
Solo
Nemesis
Nemesis
djloekee27
Nemesis
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 48L
1,141 Elo+
Solo
Medusa
Medusa
vvsIZZY
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Agentbacon22
Cabrakan
15
4 / 6 / 9
9,919
496
4,064
13,480
14,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Evil-within0829
Cernunnos
16
4 / 3 / 9
10,404
520
8,389
12,010
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
14 / 1 / 6
12,169
608
21,301
10,300
3,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
19 / 2 / 9
12,838
642
22,506
20,002
9,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 2 / 2
9,658
483
8,491
20,542
18,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 15 / 1
6,919
346
2,913
14,121
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SmokinLoud
Sun Wukong
19
3 / 2 / 1
10,865
543
13,709
18,303
17,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
16
8 / 6 / 3
10,426
521
13,886
15,259
8,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
djloekee27
Nemesis
12
0 / 6 / 3
7,717
386
1,646
13,459
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
vvsIZZY
Medusa
14
3 / 13 / 3
9,435
472
8,043
19,894
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
42
Kills
14
14
Deaths
42
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Agentbacon22
Cabrakan
4
6
9
1.42
L
0
15
1
0.03
W
Cernunnos
Evil-within0829
Cernunnos
4
3
9
2.83
W
14
1
6
17
W
19
2
9
11.75
L
Sun Wukong
SmokinLoud
Sun Wukong
3
2
1
1.75
W
1
2
2
1
L
Anubis
8
6
3
1.58
L
Nemesis
djloekee27
Nemesis
0
6
3
0.25
L
Medusa
vvsIZZY
Medusa
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,751
Damage
40,197
76,334
Taken
81,036
50,334
Mitigated
44,076
33,166
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Agentbacon22
Cabrakan
4,064
448
0
1,634
13,480
14,005
1,137
5,711
7,676
27,872
0
L
2,913
550
336
38
14,121
5,682
306
6,282
7,839
18,450
0
W
Cernunnos
Evil-within0829
Cernunnos
8,389
4,720
0
2,744
12,010
4,436
1,650
5,103
6,827
0
65,188
W
21,301
1,715
1,178
5,338
10,300
3,910
3,918
1,259
8,943
91,831
0
W
22,506
13,174
670
10,414
20,002
9,976
665
3,439
16,499
0
85,095
L
Sun Wukong
SmokinLoud
Sun Wukong
13,709
5,275
0
5,022
18,303
17,410
381
3,533
14,120
0
84,476
W
8,491
2,480
0
11,188
20,542
18,007
613
941
19,590
0
49,257
L
Anubis
13,886
676
0
5,320
15,259
8,294
301
4,652
10,607
56,144
0
L
Nemesis
djloekee27
Nemesis
1,646
681
0
3,588
13,459
5,288
0
2,926
10,508
0
28,950
L
Medusa
vvsIZZY
Medusa
8,043
3,772
0
1,158
19,894
7,402
498
7,972
11,897
0
40,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,988
Gold Earned
45,362
518
Minions Killed
406
0
Camps Cleared
0
1,742,132
Distance Traveled
1,617,669
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,919
496
35
2
0
345,249
1
L
Ra
6,919
346
31
2
0
266,599
0
W
Cernunnos
10,404
520
110
6
0
344,382
1
W
Zeus
12,169
608
158
8
0
341,071
5
W
Set
12,838
642
128
6
0
415,401
4
L
Sun Wukong
10,865
543
139
7
0
340,007
4
W
Chaac
9,658
483
87
4
0
296,029
1
L
Anubis
10,426
521
97
5
0
304,620
2
L
Nemesis
7,717
386
70
4
0
354,580
0
L
Medusa
9,435
472
69
3
0
351,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role