Player Matchup

Khepri
Khepri
PattiestRick
Khepri
Level 156
God Stats
3W - 2L
1,549 SR
Queue Stats
12W - 8L
1,327 Elo+
Party 2
Tiamat
Tiamat
PesoV2
Tiamat
Level 158
God Stats
2W - 0L
1,591 SR
Queue Stats
9W - 11L
1,327 Elo+
Party 2
Hou Yi
Hou Yi
SITZE83
Hou Yi
Level 16
God Stats
1W - 0L
1,457 SR
Queue Stats
1W - 1L
1,146 Elo+
Solo
Heimdallr
Heimdallr
ZachIsZeta
Heimdallr
Level 128
God Stats
2W - 0L
1,600 SR
Queue Stats
21W - 21L
1,458 Elo+
Party 2
Achilles
Achilles
Zoddisaur
Achilles
Level 16
God Stats
5W - 4L
1,410 SR
Queue Stats
13W - 10L
1,380 Elo+
Party 2
Team Averages
Level 95
1,521 SR
1,328 Elo+

VS

Team Averages
Level 101
1,607 SR
1,440 Elo+
Medusa
Medusa
AdmiralOmega501
Medusa
Level 25
God Stats
1W - 2L
1,543 SR
Queue Stats
10W - 19L
1,262 Elo+
Party 1
Bacchus
Bacchus
GrumpyChalice53
Bacchus
Level 97
God Stats
8W - 2L
1,607 SR
Queue Stats
31W - 44L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
SaucebawseTiger
Gilgamesh
Level 71
God Stats
0W - 1L
1,767 SR
Queue Stats
26W - 30L
1,430 Elo+
Party 1
Tiamat
Tiamat
SiRaacha
Tiamat
Level 159
God Stats
36W - 26L
1,563 SR
Queue Stats
492W - 464L
1,614 Elo+
Party 1
Khepri
Khepri
Wolfking34
Khepri
Level 154
God Stats
16W - 11L
1,552 SR
Queue Stats
171W - 168L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
4 / 1 / 17
11,028
848
10,068
14,155
16,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
PesoV2
Tiamat
18
11 / 1 / 16
12,328
948
19,359
7,235
6,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
SITZE83
Hou Yi
16
1 / 0 / 13
9,507
731
7,346
3,704
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
ZachIsZeta
Heimdallr
18
8 / 0 / 16
11,954
920
17,794
6,948
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Zoddisaur
Achilles
16
6 / 1 / 14
10,853
835
8,476
14,942
15,423
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
7,286
560
3,690
10,484
3,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 0
7,466
574
4,234
14,288
15,249
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
SaucebawseTiger
Gilgamesh
14
1 / 7 / 1
8,300
638
6,595
13,786
9,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
SiRaacha
Tiamat
15
1 / 6 / 2
8,220
632
11,440
14,026
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Wolfking34
Khepri
15
0 / 6 / 0
8,119
625
5,047
18,109
18,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
8
30
Kills
3
3
Deaths
30
76
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
1
4
0
0.25
W
Khepri
4
1
17
12.5
W
Tiamat
PesoV2
Tiamat
11
1
16
19
W
Hou Yi
SITZE83
Hou Yi
1
0
13
7.5
L
Gilgamesh
SaucebawseTiger
Gilgamesh
1
7
1
0.21
L
Tiamat
SiRaacha
Tiamat
1
6
2
0.33
L
Khepri
Wolfking34
Khepri
0
6
0
0
W
Heimdallr
ZachIsZeta
Heimdallr
8
0
16
16
W
Achilles
Zoddisaur
Achilles
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,043
Damage
31,006
46,984
Taken
70,693
44,345
Mitigated
53,941
10,493
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,690
980
0
410
10,484
3,724
0
5,977
4,507
0
12,236
L
4,234
284
935
3,104
14,288
15,249
0
4,559
9,548
20,785
0
W
Khepri
10,068
1,764
0
924
14,155
16,893
495
5,819
8,336
18,604
0
W
Tiamat
PesoV2
Tiamat
19,359
1,127
0
3,278
7,235
6,656
558
3,778
3,457
40,466
0
W
Hou Yi
SITZE83
Hou Yi
7,346
3,150
0
1,181
3,704
1,902
3,608
2,227
1,477
0
28,905
L
Gilgamesh
SaucebawseTiger
Gilgamesh
6,595
1,491
1,189
1,830
13,786
9,337
0
5,817
7,969
0
22,368
L
Tiamat
SiRaacha
Tiamat
11,440
146
198
3,863
14,026
7,409
0
6,786
7,240
32,938
0
L
Khepri
Wolfking34
Khepri
5,047
100
231
2,409
18,109
18,222
0
6,063
11,724
25,586
0
W
Heimdallr
ZachIsZeta
Heimdallr
17,794
11,990
0
2,042
6,948
3,471
1,517
3,616
3,332
0
40,922
W
Achilles
Zoddisaur
Achilles
8,476
1,937
0
3,068
14,942
15,423
104
5,281
9,073
0
27,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,670
Gold Earned
39,391
240
Minions Killed
217
7
Camps Cleared
7
1,197,724
Distance Traveled
1,191,510
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,286
560
27
2
0
221,534
0
L
Bacchus
7,466
574
36
3
1
241,415
0
W
Khepri
11,028
848
16
1
3
244,657
1
W
Tiamat
12,328
948
42
3
1
241,447
0
W
Hou Yi
9,507
731
54
4
1
219,576
0
L
Gilgamesh
8,300
638
52
4
1
249,035
0
L
Tiamat
8,220
632
66
5
5
221,866
2
L
Khepri
8,119
625
36
3
0
257,660
0
W
Heimdallr
11,954
920
72
6
0
237,037
2
W
Achilles
10,853
835
56
4
2
255,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role