Player Matchup

Mercury
Mercury
Drαx
Mercury
Level 159
God Stats
4W - 4L
1,651 SR
Queue Stats
227W - 213L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
KUR0G1T5UN3
Gilgamesh
Level 155
God Stats
18W - 13L
1,766 SR
Queue Stats
411W - 421L
1,541 Elo+
Solo
Rama
Rama
Reynavi05
Rama
Level 42
God Stats
34W - 44L
1,477 SR
Queue Stats
279W - 280L
1,479 Elo+
Party 2
Tyr
Tyr
iLevi93
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
kralido
Poseidon
Level 63
God Stats
27W - 18L
1,577 SR
Queue Stats
770W - 714L
1,472 Elo+
Party 2
Team Averages
Level 109
1,594 SR
1,503 Elo+

VS

Team Averages
Level 103
1,427 SR
1,455 Elo+
Awilix
Awilix
Darkwarrior894
Awilix
Level 63
God Stats
11W - 9L
1,439 SR
Queue Stats
54W - 76L
1,461 Elo+
Party 1
Rama
Rama
EvilMidget33
Rama
Level 140
God Stats
19W - 23L
1,487 SR
Queue Stats
281W - 332L
1,445 Elo+
Party 1
Hera
Hera
SkilledUndead
Hera
Level 104
God Stats
3W - 8L
1,304 SR
Queue Stats
394W - 407L
1,463 Elo+
Party 1
Chaac
Chaac
Tykinn
Chaac
Level 106
God Stats
2W - 1L
1,333 SR
Queue Stats
4W - 5L
1,396 Elo+
Solo
Xing Tian
Xing Tian
x3Bx NOSCOPE
Xing Tian
Level 101
God Stats
21W - 20L
1,571 SR
Queue Stats
548W - 570L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drαx
Mercury
19
7 / 5 / 1
11,613
581
11,008
16,701
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
KUR0G1T5UN3
Gilgamesh
14
0 / 7 / 2
8,246
412
10,892
23,340
17,478
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
12
1 / 6 / 0
7,391
370
3,159
14,919
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
10
1 / 7 / 4
8,315
416
4,897
10,924
6,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
kralido
Poseidon
13
1 / 11 / 2
8,246
412
10,111
14,652
4,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 11
10,996
550
11,254
12,732
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 1 / 5
12,003
600
12,326
11,106
5,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 3 / 8
10,160
508
14,375
9,872
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Tykinn
Chaac
17
10 / 2 / 3
11,258
563
19,971
19,218
20,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
x3Bx NOSCOPE
Xing Tian
16
6 / 2 / 7
10,471
524
5,094
17,773
17,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
10
Kills
35
36
Deaths
10
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
Mercury
Drαx
Mercury
7
5
1
1.5
W
5
1
5
7.5
L
Gilgamesh
KUR0G1T5UN3
Gilgamesh
0
7
2
0.14
L
Rama
1
6
0
0.17
W
7
3
8
3.67
W
Chaac
Tykinn
Chaac
10
2
3
5.75
L
Tyr
1
7
4
0.43
L
Poseidon
kralido
Poseidon
1
11
2
0.18
W
Xing Tian
x3Bx NOSCOPE
Xing Tian
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,067
Damage
63,020
80,536
Taken
70,701
40,964
Mitigated
53,251
15,971
Healing
26,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,254
4,957
0
4,292
12,732
6,648
565
1,018
11,714
0
67,151
L
Mercury
Drαx
Mercury
11,008
4,275
0
4,833
16,701
7,057
0
4,037
12,556
0
81,465
W
12,326
9,285
0
6,078
11,106
5,305
5,496
1,280
9,826
0
92,712
L
Gilgamesh
KUR0G1T5UN3
Gilgamesh
10,892
2,972
0
5,084
23,340
17,478
0
2,399
20,909
156
46,250
L
Rama
3,159
2,812
0
3,563
14,919
4,784
396
1,191
13,713
0
36,555
W
14,375
4,441
0
3,469
9,872
3,901
780
3,000
6,872
67,362
0
W
Chaac
Tykinn
Chaac
19,971
5,289
0
8,039
19,218
20,086
764
1,341
17,877
0
60,678
L
Tyr
4,897
1,103
0
1,670
10,924
6,853
0
4,664
6,114
0
20,047
L
Poseidon
kralido
Poseidon
10,111
1,083
0
821
14,652
4,792
0
6,477
7,775
56,918
0
W
Xing Tian
x3Bx NOSCOPE
Xing Tian
5,094
362
0
4,262
17,773
17,311
478
3,628
14,145
35,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,811
Gold Earned
54,888
414
Minions Killed
540
0
Camps Cleared
0
1,633,375
Distance Traveled
1,821,131
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,996
550
117
6
0
421,777
0
L
Mercury
11,613
581
138
7
0
417,326
2
W
Rama
12,003
600
163
8
0
321,951
4
L
Gilgamesh
8,246
412
77
4
0
362,244
7
L
Rama
7,391
370
72
4
0
279,974
0
W
Hera
10,160
508
121
6
0
365,251
1
W
Chaac
11,258
563
86
4
0
348,370
0
L
Tyr
8,315
416
24
1
0
248,570
4
L
Poseidon
8,246
412
103
5
0
325,261
3
W
Xing Tian
10,471
524
53
3
0
363,782
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role