Player Matchup

Gilgamesh
Gilgamesh
Bananapow
Gilgamesh
Level 60
God Stats
6W - 2L
1,500 SR
Queue Stats
104W - 68L
1,586 Elo+
Party 1
Zhong Kui
Zhong Kui
DingoNiner
Zhong Kui
Level 52
God Stats
2W - 1L
1,728 SR
Queue Stats
50W - 39L
1,613 Elo+
Party 1
Neith
Neith
Imperator230
Neith
Level 53
God Stats
20W - 18L
1,510 SR
Queue Stats
270W - 202L
1,628 Elo+
Party 1
Team Averages
Level 55
1,579 SR
1,609 Elo+

VS

Team Averages
Level 75
1,569 SR
1,482 Elo+
Tiamat
Tiamat
JetXxxHBADxxX
Tiamat
Level 46
God Stats
6W - 5L
1,584 SR
Queue Stats
63W - 75L
1,414 Elo+
Solo
Izanami
Izanami
Ricardplay50
Izanami
Level 49
God Stats
24W - 18L
1,622 SR
Queue Stats
79W - 83L
1,522 Elo+
Party 2
Mulan
Mulan
benjif16
Mulan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bananapow
Gilgamesh
14
9 / 1 / 5
11,254
804
11,318
11,261
12,404
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
DingoNiner
Zhong Kui
13
3 / 2 / 12
9,596
685
9,487
10,265
6,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 1 / 9
9,551
682
7,816
7,175
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
8,115
580
5,798
8,222
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ricardplay50
Izanami
12
4 / 5 / 0
9,330
666
8,696
11,249
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
benjif16
Mulan
11
0 / 7 / 3
8,189
585
6,048
12,919
10,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
4
4
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bananapow
Gilgamesh
9
1
5
11.5
W
Zhong Kui
DingoNiner
Zhong Kui
3
2
12
4.5
W
3
1
9
7.5
L
0
3
1
0.17
L
Izanami
Ricardplay50
Izanami
4
5
0
0.8
L
Mulan
benjif16
Mulan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,621
Damage
20,542
28,701
Taken
32,390
21,565
Mitigated
18,649
8,780
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bananapow
Gilgamesh
11,318
4,160
0
801
11,261
12,404
304
1,893
9,243
0
26,840
W
Zhong Kui
DingoNiner
Zhong Kui
9,487
995
0
4,672
10,265
6,677
128
2,075
8,115
36,575
0
W
7,816
4,469
0
3,307
7,175
2,484
1,245
1,887
5,163
0
47,822
L
5,798
327
0
2,235
8,222
3,997
176
2,635
5,587
34,931
0
L
Izanami
Ricardplay50
Izanami
8,696
5,795
0
2,185
11,249
4,022
492
3,043
8,206
0
52,823
L
Mulan
benjif16
Mulan
6,048
473
0
957
12,919
10,630
372
3,877
9,042
0
20,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
25,634
176
Minions Killed
176
0
Camps Cleared
0
740,871
Distance Traveled
665,597
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,254
804
39
3
0
245,453
2
W
Zhong Kui
9,596
685
55
4
0
234,901
6
W
Neith
9,551
682
82
6
0
260,517
0
L
Tiamat
8,115
580
51
4
0
237,022
3
L
Izanami
9,330
666
96
7
0
216,184
5
L
Mulan
8,189
585
29
2
0
212,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role