Player Matchup

Yemoja
Yemoja
Ecoumene
Yemoja
Level 26
God Stats
21W - 9L
1,714 SR
Queue Stats
285W - 271L
1,309 Elo+
Solo
Olorun
Olorun
PAVLITO PUENTE
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoyalMaddog2020
Tsukuyomi
Level 18
God Stats
16W - 15L
1,500 SR
Queue Stats
32W - 40L
1,138 Elo+
Party 2
Ravana
Ravana
SheLuvBryy
Ravana
Level 3
God Stats
2W - 2L
1,148 SR
Queue Stats
2W - 3L
860 Elo+
Solo
Izanami
Izanami
TheNicksterrr
Izanami
Level 40
God Stats
4W - 8L
1,279 SR
Queue Stats
55W - 78L
1,210 Elo+
Party 2
Team Averages
Level 18
1,428 SR
1,203 Elo+

VS

Team Averages
Level 33
1,491 SR
1,279 Elo+
Izanami
Izanami
Alex33XD
Izanami
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Achilles
Achilles
DonnieXDarkhoe
Achilles
Level 26
God Stats
18W - 26L
1,389 SR
Queue Stats
34W - 73L
1,180 Elo+
Party 1
Nemesis
Nemesis
LiziTheFairiii
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 314L
1,116 Elo+
Party 1
Merlin
Merlin
PokeGirl628
Merlin
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 108L
1,340 Elo+
Solo
Artio
Artio
ScarecrowSage
Artio
Level 88
God Stats
8W - 7L
1,568 SR
Queue Stats
378W - 518L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ecoumene
Yemoja
12
2 / 1 / 12
9,598
457
5,663
15,026
11,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 4 / 5
9,107
434
7,593
17,159
7,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
RoyalMaddog2020
Tsukuyomi
16
9 / 4 / 1
11,083
528
12,768
13,976
4,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ravana
SheLuvBryy
Ravana
13
0 / 4 / 4
8,788
418
1,620
9,859
3,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
19
8 / 0 / 4
12,009
572
17,668
18,346
7,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alex33XD
Izanami
13
0 / 3 / 2
8,424
401
4,741
7,513
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
17
9 / 3 / 0
11,172
532
9,708
12,179
8,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 4 / 3
9,542
454
3,699
13,842
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
16
3 / 4 / 2
10,349
493
17,233
17,717
9,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 2
8,916
425
6,631
17,419
17,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
12
13
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alex33XD
Izanami
0
3
2
0.33
L
Achilles
9
3
0
3
W
Yemoja
Ecoumene
Yemoja
2
1
12
8
L
0
4
3
0.38
W
1
4
5
0.88
L
Merlin
3
4
2
1
W
Tsukuyomi
RoyalMaddog2020
Tsukuyomi
9
4
1
2.38
L
0
6
2
0.17
W
Ravana
SheLuvBryy
Ravana
0
4
4
0.5
W
Izanami
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,312
Damage
42,012
74,366
Taken
68,670
35,278
Mitigated
44,511
23,739
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alex33XD
Izanami
4,741
3,974
0
677
7,513
2,206
2,163
1,535
5,978
0
52,031
L
Achilles
9,708
3,038
0
2,729
12,179
8,272
3,460
1,995
10,184
0
52,229
W
Yemoja
Ecoumene
Yemoja
5,663
1,400
1,233
2,458
15,026
11,932
1,352
6,145
8,513
18,545
0
L
3,699
2,145
0
1,583
13,842
6,858
0
563
13,279
0
53,395
W
7,593
4,072
877
4,063
17,159
7,350
1,534
8,604
7,881
38,693
0
L
Merlin
17,233
1,398
0
5,967
17,717
9,759
1,340
5,501
12,216
69,747
0
W
Tsukuyomi
RoyalMaddog2020
Tsukuyomi
12,768
4,456
0
2,418
13,976
4,871
1,158
1,491
12,352
0
45,919
L
6,631
533
731
4,710
17,419
17,416
202
3,662
13,757
23,503
0
W
Ravana
SheLuvBryy
Ravana
1,620
219
0
1,668
9,859
3,343
0
189
9,666
0
38,295
W
Izanami
17,668
13,289
657
10,365
18,346
7,782
5,799
6,022
12,090
0
112,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,585
Gold Earned
48,403
394
Minions Killed
415
0
Camps Cleared
0
1,861,954
Distance Traveled
1,802,407
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,424
401
104
5
0
335,308
0
L
Achilles
11,172
532
90
4
0
400,262
6
W
Yemoja
9,598
457
28
1
0
374,081
0
L
Nemesis
9,542
454
103
5
0
356,314
2
W
Olorun
9,107
434
75
4
0
376,506
0
L
Merlin
10,349
493
96
5
0
347,270
0
W
Tsukuyomi
11,083
528
68
3
0
388,995
0
L
Artio
8,916
425
22
1
0
363,253
0
W
Ravana
8,788
418
56
3
0
368,186
1
W
Izanami
12,009
572
167
8
0
354,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role