Player Matchup

King Arthur
King Arthur
EzioAlditore
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ThMoreels
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Wolf Reaper BR
Raijin
Level 143
God Stats
10W - 1L
1,831 SR
Queue Stats
304W - 301L
1,482 Elo+
Solo
Nox
Nox
jhonatangomes70
Nox
Level 160
God Stats
8W - 7L
1,704 SR
Queue Stats
353W - 351L
1,545 Elo+
Solo
Neith
Neith
juaumtex
Neith
Level 123
God Stats
4W - 2L
1,557 SR
Queue Stats
220W - 213L
1,506 Elo+
Solo
Team Averages
Level 136
1,619 SR
1,506 Elo+

VS

Team Averages
Level 105
1,512 SR
1,501 Elo+
Serqet
Serqet
Kwoch
Serqet
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
216W - 180L
1,490 Elo+
Party 1
Thanatos
Thanatos
M4thsBr
Thanatos
Level 67
God Stats
10W - 23L
1,588 SR
Queue Stats
798W - 819L
1,441 Elo+
Party 1
Ymir
Ymir
Rezzat
Ymir
Level 151
God Stats
2W - 1L
1,555 SR
Queue Stats
57W - 59L
1,581 Elo+
Solo
He Bo
He Bo
V4kyrie
He Bo
Level 122
God Stats
6W - 11L
1,417 SR
Queue Stats
651W - 637L
1,492 Elo+
Party 1
Anhur
Anhur
сuяi
Anhur
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EzioAlditore
King Arthur
17
6 / 2 / 5
10,457
581
11,378
16,918
11,611
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
15
3 / 4 / 7
9,267
515
8,976
13,898
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 1 / 7
10,681
593
12,735
9,996
3,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 8
8,679
482
4,900
9,235
3,054
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
juaumtex
Neith
16
8 / 5 / 5
9,783
544
11,407
12,157
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kwoch
Serqet
14
5 / 3 / 1
8,225
457
6,295
14,047
13,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
M4thsBr
Thanatos
12
1 / 7 / 4
7,421
412
4,485
13,213
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Rezzat
Ymir
13
0 / 4 / 6
8,736
485
7,497
15,860
13,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
V4kyrie
He Bo
14
5 / 8 / 1
8,606
478
12,191
13,802
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
сuяi
Anhur
16
5 / 2 / 1
9,799
544
7,742
12,325
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
24
Kills
16
16
Deaths
24
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EzioAlditore
King Arthur
6
2
5
4.25
L
Serqet
Kwoch
Serqet
5
3
1
1.83
L
Thanatos
M4thsBr
Thanatos
1
7
4
0.43
L
Ymir
Rezzat
Ymir
0
4
6
0.75
W
Pele
3
4
7
1.63
L
He Bo
V4kyrie
He Bo
5
8
1
0.69
W
5
1
7
8.5
W
2
4
8
1.5
W
Neith
juaumtex
Neith
8
5
5
2.1
L
Anhur
сuяi
Anhur
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,396
Damage
38,210
62,204
Taken
69,247
27,174
Mitigated
40,898
22,088
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EzioAlditore
King Arthur
11,378
1,349
0
6,288
16,918
11,611
39
4,431
11,493
0
62,273
L
Serqet
Kwoch
Serqet
6,295
1,164
0
3,233
14,047
13,506
261
1,556
12,491
0
32,009
L
Thanatos
M4thsBr
Thanatos
4,485
1,225
0
7,887
13,213
4,441
0
1,345
11,868
0
37,781
L
Ymir
Rezzat
Ymir
7,497
1,542
0
750
15,860
13,482
0
4,176
11,684
32,870
0
W
Pele
8,976
2,141
0
4,112
13,898
5,107
440
5,387
8,230
0
64,430
L
He Bo
V4kyrie
He Bo
12,191
616
0
3,026
13,802
5,227
0
6,304
7,498
54,044
0
W
12,735
1,549
0
5,720
9,996
3,910
0
3,862
5,712
64,391
0
W
4,900
392
0
1,765
9,235
3,054
830
4,199
4,901
32,638
0
W
Neith
juaumtex
Neith
11,407
5,951
0
4,203
12,157
3,492
739
1,150
10,693
0
55,797
L
Anhur
сuяi
Anhur
7,742
2,636
0
5,351
12,325
4,242
730
4,254
8,071
0
66,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,867
Gold Earned
42,787
524
Minions Killed
409
0
Camps Cleared
0
1,731,501
Distance Traveled
1,544,944
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,457
581
127
7
0
374,250
5
L
Serqet
8,225
457
69
4
0
321,283
1
L
Thanatos
7,421
412
70
4
0
301,823
0
L
Ymir
8,736
485
44
2
0
321,445
5
W
Pele
9,267
515
112
6
0
383,257
5
L
He Bo
8,606
478
109
6
0
289,338
2
W
Raijin
10,681
593
129
7
0
347,087
5
W
Nox
8,679
482
68
4
0
341,431
8
W
Neith
9,783
544
88
5
0
285,476
3
L
Anhur
9,799
544
117
7
0
311,055
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role