Player Matchup

Heimdallr
Heimdallr
Gluwie
Heimdallr
Level 93
God Stats
7W - 8L
1,536 SR
Queue Stats
100W - 73L
1,574 Elo+
Solo
Cabrakan
Cabrakan
Lean Boko Pro
Cabrakan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 152L
1,475 Elo+
Solo
Anubis
Anubis
Lovath
Anubis
Level 160
God Stats
15W - 5L
1,611 SR
Queue Stats
167W - 144L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
ThatOneGuyKurt
Gilgamesh
Level 87
God Stats
4W - 2L
1,712 SR
Queue Stats
27W - 22L
1,540 Elo+
Solo
Nemesis
Nemesis
stonecoldMARINE
Nemesis
Level 157
God Stats
5W - 14L
1,237 SR
Queue Stats
349W - 368L
1,470 Elo+
Solo
Team Averages
Level 117
1,519 SR
1,510 Elo+

VS

Team Averages
Level 81
1,521 SR
1,505 Elo+
Fenrir
Fenrir
FighterViper780
Fenrir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Joey442
Cthulhu
Level 59
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
Nell115
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Tiamat
Tiamat
NotZeroedin
Tiamat
Level 66
God Stats
0W - 1L
1,608 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
dangelmyjangel
Medusa
Level 144
God Stats
0W - 1L
1,545 SR
Queue Stats
6W - 10L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gluwie
Heimdallr
18
6 / 1 / 9
10,676
890
18,520
8,456
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Lean Boko Pro
Cabrakan
15
4 / 4 / 7
9,627
802
4,618
13,026
13,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Lovath
Anubis
16
4 / 0 / 9
9,858
822
10,787
3,747
1,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ThatOneGuyKurt
Gilgamesh
15
4 / 1 / 7
10,583
882
10,608
13,555
11,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 7
8,965
747
6,592
11,225
4,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,073
589
4,133
10,712
4,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Joey442
Cthulhu
13
1 / 0 / 4
8,054
671
5,251
10,580
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Nell115
Bellona
14
2 / 5 / 1
7,687
641
6,094
13,183
13,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
14
0 / 2 / 3
7,393
616
9,793
8,737
5,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 3
9,019
752
11,155
14,365
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
18
Kills
8
8
Deaths
18
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Heimdallr
Gluwie
Heimdallr
6
1
9
10.5
L
Cthulhu
Joey442
Cthulhu
1
0
4
3
W
Cabrakan
Lean Boko Pro
Cabrakan
4
4
7
1.88
W
Anubis
Lovath
Anubis
4
0
9
8.5
L
Bellona
Nell115
Bellona
2
5
1
0.5
L
Tiamat
0
2
3
0.75
W
Gilgamesh
ThatOneGuyKurt
Gilgamesh
4
1
7
7.5
L
4
5
3
1.1
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,125
Damage
36,426
50,009
Taken
57,577
35,496
Mitigated
42,449
9,771
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,133
1,414
0
1,368
10,712
4,826
0
2,684
8,014
0
9,608
W
Heimdallr
Gluwie
Heimdallr
18,520
7,297
0
3,040
8,456
3,777
2,422
2,640
5,624
0
53,723
L
Cthulhu
Joey442
Cthulhu
5,251
85
628
1,334
10,580
12,522
1
4,463
6,117
15,069
0
W
Cabrakan
Lean Boko Pro
Cabrakan
4,618
1,027
0
3,618
13,026
13,145
327
3,690
9,042
9,960
0
W
Anubis
Lovath
Anubis
10,787
0
0
1,746
3,747
1,778
1,045
1,077
2,581
36,722
0
L
Bellona
Nell115
Bellona
6,094
1,055
0
1,113
13,183
13,606
0
3,561
9,622
0
16,453
L
Tiamat
9,793
1,058
0
2,308
8,737
5,977
0
1,156
7,581
27,883
0
W
Gilgamesh
ThatOneGuyKurt
Gilgamesh
10,608
3,640
0
261
13,555
11,807
306
4,580
8,699
0
20,649
L
11,155
5,721
0
2,870
14,365
5,518
1
3,917
10,448
0
28,983
W
6,592
2,319
0
1,106
11,225
4,989
508
2,752
8,192
0
38,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,709
Gold Earned
39,226
279
Minions Killed
175
12
Camps Cleared
4
1,154,729
Distance Traveled
1,189,903
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,073
589
11
1
2
270,039
0
W
Heimdallr
10,676
890
94
8
2
214,475
4
L
Cthulhu
8,054
671
27
2
0
212,291
0
W
Cabrakan
9,627
802
7
1
1
215,503
0
W
Anubis
9,858
822
72
6
4
229,038
1
L
Bellona
7,687
641
29
2
0
247,967
0
L
Tiamat
7,393
616
63
5
2
270,511
1
W
Gilgamesh
10,583
882
27
2
1
235,126
0
L
Medusa
9,019
752
45
4
0
189,095
1
W
Nemesis
8,965
747
79
7
4
260,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role