Player Matchup

Discordia
Discordia
Archangel7803
Discordia
Level 61
God Stats
20W - 21L
1,546 SR
Queue Stats
120W - 103L
1,483 Elo+
Party 1
Bacchus
Bacchus
Dad2002
Bacchus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 158L
1,440 Elo+
Party 1
Horus
Horus
llovezzz
Horus
Level 121
God Stats
4W - 4L
1,735 SR
Queue Stats
467W - 349L
1,596 Elo+
Party 1
Team Averages
Level 80
1,594 SR
1,506 Elo+

VS

Team Averages
Level 48
1,414 SR
1,417 Elo+
Set
Set
Black Megaman18
Set
Level 48
God Stats
8W - 16L
1,466 SR
Queue Stats
27W - 47L
1,469 Elo+
Party 2
Olorun
Olorun
D0nNyGotSki1lz
Olorun
Level 86
God Stats
23W - 16L
1,225 SR
Queue Stats
229W - 294L
1,524 Elo+
Party 2
Neith
Neith
SPECTRExRTFx
Neith
Level 11
God Stats
1W - 1L
1,552 SR
Queue Stats
1W - 6L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Archangel7803
Discordia
17
8 / 2 / 9
13,098
728
14,661
7,973
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Dad2002
Bacchus
14
1 / 4 / 12
12,013
667
4,907
14,106
18,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
llovezzz
Horus
17
12 / 4 / 8
13,578
754
19,810
18,199
9,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
10,954
609
6,627
13,176
6,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 4
11,303
628
7,025
17,600
8,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 10 / 2
11,999
667
10,855
15,255
5,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
21
Kills
9
10
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Archangel7803
Discordia
8
2
9
6.25
L
2
7
5
0.64
L
2
4
4
1
W
Bacchus
Dad2002
Bacchus
1
4
12
1.75
L
5
10
2
0.6
W
Horus
llovezzz
Horus
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,378
Damage
24,507
40,278
Taken
46,031
31,082
Mitigated
20,153
8,310
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Archangel7803
Discordia
14,661
388
138
1,750
7,973
2,920
647
1,251
6,722
57,277
0
L
6,627
2,786
484
1,555
13,176
6,239
0
5,567
7,281
0
25,816
L
7,025
3,880
497
5,386
17,600
8,643
1,140
6,202
11,104
51,695
0
W
Bacchus
Dad2002
Bacchus
4,907
185
0
1,057
14,106
18,993
494
1,723
12,383
34,143
0
L
10,855
6,256
604
1,696
15,255
5,271
656
6,873
7,942
0
44,857
W
Horus
llovezzz
Horus
19,810
9,749
1,656
3,709
18,199
9,169
1,489
4,171
14,028
0
64,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,689
Gold Earned
34,256
203
Minions Killed
185
0
Camps Cleared
0
920,611
Distance Traveled
793,215
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,098
728
97
5
0
290,870
1
L
Set
10,954
609
42
2
0
290,458
3
L
Olorun
11,303
628
69
4
0
270,586
3
W
Bacchus
12,013
667
43
2
0
313,375
1
L
Neith
11,999
667
74
4
0
232,171
4
W
Horus
13,578
754
63
4
0
316,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role