Player Matchup

Jormungandr
Jormungandr
Captaincox96
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 16L
1,727 Elo+
Party 1
Ne Zha
Ne Zha
nelsonvaliente
Ne Zha
Level 89
God Stats
2W - 2L
1,343 SR
Queue Stats
81W - 46L
1,663 Elo+
Party 1
Ah Puch
Ah Puch
phatdoink
Ah Puch
Level 58
God Stats
2W - 0L
1,764 SR
Queue Stats
266W - 103L
1,742 Elo+
Party 1
Team Averages
Level 57
1,536 SR
1,711 Elo+

VS

Team Averages
Level 15
1,570 SR
1,505 Elo+
Hercules
Hercules
Ozpin_Elm
Hercules
Level 27
God Stats
0W - 1L
1,479 SR
Queue Stats
6W - 5L
1,639 Elo+
Party 2
Artemis
Artemis
RavenHeather21
Artemis
Level 15
God Stats
1W - 2L
1,517 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 2
Tiamat
Tiamat
Syn_Dagon
Tiamat
Level 3
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Captaincox96
Jormungandr
13
2 / 0 / 17
10,222
786
6,675
11,251
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 1 / 11
10,138
780
5,847
10,028
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
phatdoink
Ah Puch
14
14 / 1 / 6
11,012
847
19,707
8,482
3,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ozpin_Elm
Hercules
10
0 / 5 / 1
7,188
553
3,303
14,295
7,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 7 / 1
7,391
569
5,436
10,359
3,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Syn_Dagon
Tiamat
9
0 / 10 / 2
7,172
552
2,549
11,872
5,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
22
Kills
1
2
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Captaincox96
Jormungandr
2
0
17
10.5
L
Hercules
Ozpin_Elm
Hercules
0
5
1
0.1
L
1
7
1
0.21
L
Tiamat
Syn_Dagon
Tiamat
0
10
2
0.1
W
6
1
11
11.5
W
Ah Puch
phatdoink
Ah Puch
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
11,288
29,761
Taken
36,526
18,552
Mitigated
16,356
12,777
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Captaincox96
Jormungandr
6,675
1,365
806
4,305
11,251
11,646
376
1,545
9,706
34,649
0
L
Hercules
Ozpin_Elm
Hercules
3,303
1,263
459
1,756
14,295
7,735
0
10,388
3,907
0
19,678
L
5,436
1,801
0
106
10,359
3,304
0
7,459
2,900
0
15,992
L
Tiamat
Syn_Dagon
Tiamat
2,549
244
0
358
11,872
5,317
0
8,567
3,305
14,520
0
W
5,847
2,243
0
4,677
10,028
3,811
222
1,090
8,938
0
48,926
W
Ah Puch
phatdoink
Ah Puch
19,707
597
0
2,989
8,482
3,095
1,202
347
8,135
48,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
21,751
169
Minions Killed
75
0
Camps Cleared
0
701,361
Distance Traveled
617,361
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,222
786
53
4
0
236,233
4
L
Hercules
7,188
553
27
2
0
225,645
5
L
Artemis
7,391
569
22
2
0
190,305
1
L
Tiamat
7,172
552
26
2
0
201,411
1
W
Ne Zha
10,138
780
58
4
0
250,064
0
W
Ah Puch
11,012
847
58
4
0
215,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role