Player Matchup

Nemesis
Nemesis
BubbaTheGolden
Nemesis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 63L
1,587 Elo+
Party 4
Eset
Eset
Fishe Flaps
Eset
Level 128
God Stats
5W - 4L
1,605 SR
Queue Stats
282W - 276L
1,532 Elo+
Party 3
King Arthur
King Arthur
FriendlyUncle14
King Arthur
Level 29
God Stats
13W - 11L
1,566 SR
Queue Stats
245W - 251L
1,489 Elo+
Party 3
Izanami
Izanami
ThisGtIsTrash
Izanami
Level 127
God Stats
12W - 7L
1,745 SR
Queue Stats
334W - 310L
1,565 Elo+
Party 4
Ares
Ares
YaBoyNetflix
Ares
Level 7
God Stats
9W - 10L
1,691 SR
Queue Stats
9W - 10L
1,551 Elo+
Party 4
Team Averages
Level 77
1,622 SR
1,545 Elo+

VS

Team Averages
Level 55
1,616 SR
1,503 Elo+
Sylvanus
Sylvanus
BruhMoment248
Sylvanus
Level 68
God Stats
3W - 1L
1,851 SR
Queue Stats
32W - 29L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
Bulletsponge130
Baron Samedi
Level 123
God Stats
5W - 6L
1,633 SR
Queue Stats
225W - 195L
1,540 Elo+
Party 1
Tiamat
Tiamat
KozmicKat
Tiamat
Level 48
God Stats
28W - 19L
1,511 SR
Queue Stats
53W - 44L
1,591 Elo+
Party 1
Fenrir
Fenrir
ljshark
Fenrir
Level 12
God Stats
3W - 3L
1,587 SR
Queue Stats
3W - 3L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lokiisbestgod
Ah Muzen Cab
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 21L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,989
473
9,173
18,236
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 7 / 2
9,322
491
8,375
16,068
6,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
FriendlyUncle14
King Arthur
15
0 / 4 / 0
9,156
482
4,012
17,676
19,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
16
2 / 4 / 4
9,854
519
8,833
11,846
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 4
8,805
463
6,380
10,906
7,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BruhMoment248
Sylvanus
15
1 / 3 / 6
10,378
546
8,182
13,904
10,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Bulletsponge130
Baron Samedi
19
7 / 0 / 1
11,748
618
15,356
11,966
16,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
KozmicKat
Tiamat
20
4 / 3 / 5
11,746
618
12,707
10,045
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ljshark
Fenrir
16
5 / 0 / 1
10,147
534
5,138
7,092
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
lokiisbestgod
Ah Muzen Cab
16
7 / 3 / 1
10,178
536
12,469
12,636
6,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
9
Kills
24
24
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BruhMoment248
Sylvanus
1
3
6
1.33
L
3
6
1
0.58
W
Baron Samedi
Bulletsponge130
Baron Samedi
7
0
1
7.5
L
3
7
2
0.57
L
King Arthur
FriendlyUncle14
King Arthur
0
4
0
0
W
Tiamat
KozmicKat
Tiamat
4
3
5
2.17
L
Izanami
2
4
4
1
L
1
3
4
1
W
Fenrir
ljshark
Fenrir
5
0
1
5.5
W
Ah Muzen Cab
lokiisbestgod
Ah Muzen Cab
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,773
Damage
53,852
74,732
Taken
55,643
44,342
Mitigated
43,222
12,213
Healing
20,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BruhMoment248
Sylvanus
8,182
1,082
894
3,521
13,904
10,122
0
5,336
8,214
34,647
0
L
9,173
4,435
0
1,527
18,236
7,357
0
6,422
11,732
0
58,086
W
Baron Samedi
Bulletsponge130
Baron Samedi
15,356
1,735
0
6,735
11,966
16,010
1,058
0
11,966
82,830
0
L
8,375
326
94
3,911
16,068
6,280
0
11,431
4,018
57,801
0
L
King Arthur
FriendlyUncle14
King Arthur
4,012
333
0
3,151
17,676
19,371
0
11,570
6,106
0
55,421
W
Tiamat
KozmicKat
Tiamat
12,707
1,279
0
4,164
10,045
6,875
1,815
5,988
3,624
77,842
0
L
Izanami
8,833
6,281
0
3,530
11,846
3,838
1,609
3,036
8,810
0
83,090
L
6,380
603
0
0
10,906
7,496
39
3,085
7,821
11,363
0
W
Fenrir
ljshark
Fenrir
5,138
1,547
0
133
7,092
3,817
0
121
6,959
0
72,107
W
Ah Muzen Cab
lokiisbestgod
Ah Muzen Cab
12,469
7,210
0
5,423
12,636
6,398
990
2,469
10,125
0
66,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,126
Gold Earned
54,197
563
Minions Killed
598
0
Camps Cleared
0
1,704,122
Distance Traveled
1,704,186
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,378
546
60
3
0
318,012
3
L
Nemesis
8,989
473
106
6
0
369,040
4
W
Baron Samedi
11,748
618
160
8
0
336,583
0
L
Eset
9,322
491
132
7
0
304,831
2
L
King Arthur
9,156
482
117
6
0
324,644
1
W
Tiamat
11,746
618
152
8
0
379,828
2
L
Izanami
9,854
519
194
10
0
315,400
6
L
Ares
8,805
463
14
1
0
390,207
1
W
Fenrir
10,147
534
114
6
0
329,345
0
W
Ah Muzen Cab
10,178
536
112
6
0
340,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role